It does seem like you need to use native js data structures if you want 
speed. Makes sense, and it's not a big deal beyond the psychic injuries 
caused by going mutable. I've had to switch from vectors/maps to 
arrays/objects a few times due to performance.

- Jason

On Tuesday, April 10, 2012 3:41:49 PM UTC-7, David Nolen wrote:
>
> On Tue, Apr 10, 2012 at 6:23 PM, Jason Hickner <jhick...@gmail.com> wrote:
>
>> Very cool! I'm seeing a size reduction in some code of mine that made 
>> extensive use of core.match. Maybe from the removal of a lot of CLJS truth 
>> tests?
>>
>> Do you have the source available to your CLJS spectral norm code? I'd 
>> like to see what special techniques (if any) are needed to get hand-coded 
>> js speeds.
>>
>> - Jason
>> http://www.varywell.com/
>>
>
> Nothing special, just write fast code like you would write fast code in JS:
>
> https://gist.github.com/2355182
>
> David
>

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