Hello.

I'm currently hacking away at a small project (turn-based game) that
as of now spans over 7 namespaces/files.
I'm working in an emacs/lein/swank environment.

lein run works without problems.
lein compile/jar/uberjar fails, yelling NullPointerException at
game.clj:1.
(slime-compile-and-load-file) works on every single file without any
exceptions.
(slime-eval-buffer) on the main file and then (-main) also works
without problems.

I don't know what it is that could possibly make AoT compilation
fail...

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