Michael Gardner wrote:
As a style issue I'd suggest using inc, dec, neg?, pos?, and zero? instead of the 
various (+ x 1), (< x 0), etc. in your code. This actually seems to improve 
performance a bit on my laptop, but it's nothing amazing. To get good performance 
you're likely going to need to do some type hinting.
Thanks for the style suggestion, this is something I will use. I have been playing a little with type hinting without much improvement. It is perfectly possible I have done it wrong, but my algorithm is not that intensive in integer arithmetic. My Java version with Integers instead of ints (still using arrays) is some 4 times slower than the Java version with ints and arrays, but still some 40 times faster than my original Clojure attempt.

Luke VanderHart wrote:

I can't see your code due to the IT policies here, but I can make some
generalizations - these are assuming your code is correct and you're
not accidentally using an exponential algorithm (which I wouldn't
preclude, 4 minutes does sound truly excessively slow, even for
vectors).
Well, actually it is 4 seconds, if it was 4 minutes I would have been too embarrassed even to
ask for help ;-)
Vectors are significantly slower than Java arrays due to their copy-on-
write semantics.

You have a few options, both of which are considered perfectly
acceptable Clojure for high-performance numerical code:

1. Use transients (http://clojure.org/transients) when you update your
vectors. This should give you a pretty significant speed increase.
2. Alternatively, use native java arrays. Clojure provides a complete
set of functions for creating and mutating raw Java arrays
3. Use type hints to eliminate reflection at choke points in your
processing.
It seems 2 and 3 must be in my to-learn list inmediately. Transients look like a little bit
"advanced Clojure" for me now... :-)
Thank you.

Igor Rumiha wrote:
Here is a version that is approx 10 times faster: http://snipt.org/Olml
The code structure is basically the same but it uses integer arrays
for storage, some manual inlining and lots of type casts. I'm not
certain it _works_ correctly, but... :)
You did not have to do that, a simple "try with native Java arrays" would have been enough for me to do my homework. Any way, I truly appreciate your effort... :-)
My observations:
- use the profiler. jvisualvm that comes with the sun JDK has received
some much needed love recently (especially in java 1.6.0_20) and has
helped me alot in profiling the code. Install an additional plugin:
Sampler. It is has a much lower overhead compared to the Profiler
plugin that is installed by default. Both are useful, though.
- native clojure data structures (seqs, vectors, maps, etc.) are slow
(compared to native Java arrays for instance). There is no going
around that. Immutability and other very nice features come with a
price. Dynamic languages are also, by their nature, slower than their
static companions.
- jvisualvm shows that in my version 40% - 50% of the time is spent in
the ur-8neigh-minmax function. That time is further split into array
fetches, casts to int, arithmetic (inc, dec, add, multiply,
comparisons). I simply don't know how to optimise that further without
changing the algorithm. On that note, the Clojure compiler and core
libraries are getting better: http://snipt.org/Olmn Current Clojure
1.2.0 gives approx 10% better results.
I have never been a "man of profilers", so I do not have experience with them. Maybe another thing for my to-learn list. Yes, that function is called once per every cell in the CA, and reads the value of every neighoubr of that cell, so it is quite natural it takes most of the time. The truth is that I am a bit surprised it is just 40-50 percent of the time, I would have guessed it
was more. I'll have to think about it...

Hope this helps... :)
It helps, thank you very much :-)

Laurent Petit asked:

If you change the size of your CA, is the ( java time / clojure time ratio ) roughly constant ?
Not really sure. For instance, in Java (array of ints) a 2000x2000 CA is updated in some 180 ms. (the 500x500 was 16ms, but I measured it with System.currentTimeMillis(), which is not very precise with that short periods of time) and in Clojure the 2000x2000 CA is updated in 98 secs some times and up to 150 s. other times (the 500x500 was 4 secs), but I have just measured it in my home laptop, so it is really not fair to compare with my original measurement at my work desktop. I will make some more tests tomorrow if I can, bur for now I would say that in the worst case my Clojure algorithm may be slightlly worse than the one I have implemented in Java (that it is the basic one you would apply after
taking "Programming 101").

Thanks to all of you for your interest, I will inform of any further advance...
:-)

   Rubén


--
Rubén BÉJAR HERNÁNDEZ

Dpto. de Informática e Ingeniería de Sistemas - Universidad de Zaragoza
(Computing and Systems Engineering Department - Universidad de Zaragoza)
c/ María de Luna 1, 50018 Zaragoza, Spain

Tel: (+34) 976 76 2332 (Fax: 1914) e-mail: rbe...@unizar.es

Grupo IA3 (IA3 Laboratory) - http://iaaa.cps.unizar.es



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