The problem is how do you define close to uniform?  All I remember my
signals & noise classes is that this really hard, and Zed Shaw's rant
has convinced me that in order to do this right it takes time.

I'm going to punt on the issue for now.

Quick, is there a statistician in the house?

Sean

PS - I'm finding some interesting things testing seq-utils.  I'll post
my findings when I'm done.  I would LOVE to get your feedback Stuart.

On Aug 7, 9:35 pm, Stuart Sierra <the.stuart.sie...@gmail.com> wrote:
> Generally, if you're testing something that is supposed to be truly
> random (like shuffle and rand-elt), you do a large sample and make
> sure the distribution of results is truly (close to) uniform.
>
> -SS
>
> On Aug 7, 9:17 pm, Sean Devlin <francoisdev...@gmail.com> wrote:
>
>
>
> > Ok, I need some help.  I'm writing some tests for c.c.seq-utils, and I
> > ran into a problem defining a test for both shuffle and rand-elt.
>
> > Does anyone here have any experience writing tests for random
> > functions?  Am I going to need to use serious statistics the answer
> > this?
>
> > Ideas?
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