In case you haven't seen it, there is a java api to JavaFX called
Scene Graph that's been around for some time now: 
https://scenegraph.dev.java.net/faq.html

I've been monitoring it for some time now as a potential replacement
for Piccolo2D.  I last played with it several months ago and it was
doing a terrible job of culling the scene graph compared to the same
setup/scenario in Piccolo2D.  Unfortunately, even now, it seems very
immature and appears to be fairly dormant as well.  So... I'd say it's
probably a dead end but you can investigate & decide for yourself ;)

-Brian

On Jun 22, 1:45 pm, Rob <rob.nikan...@gmail.com> wrote:
> On Jun 21, 11:02 pm, Pinocchio <cchino...@gmail.com> wrote:
>
> > CuppoJava wrote:
> > > I'm still not very clear about what JavaFX actually is and what's its
> > > relation to Java. Do you know of any links that explain it clearly?
>
> > Its basically a way of declaring Swing GUI items and their layout. One
> > of its cool features is that it allows "binding"
> > code to changes in declared items, making it a reactive, event based
> > system for handling GUIs. I have not used
> > it though...
> > Interop with Clojure is definitely an interesting intellectual exercise.
>
> Sorry, but I'd like to correct the record here. :)  It's not Swing --
> it's a completely new GUI toolkit.  And interop with Clojure may
> necessary if you want to use Clojure to write web apps with video or
> animations in the near future.  Some animations are "eye candy", but
> when they are done right they can make a better UI.
>
> Rob

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