Hi, I just posted about the application context pattern. I believe it addresses the issue you're describing.
-Itay On Feb 27, 4:21 am, CuppoJava <patrickli_2...@hotmail.com> wrote: > Hi, > After having used Clojure for a few months now, I'm still having lots > of trouble separating my mutable code from my immutable code. My use- > case is pretty typical I think, so I'm wondering what sort of > structure everyone else is using. > > Here's my current structure. > > I have an engine that manages a list of sprites. The engine runs in a > loop and updates all the sprites incrementally sixty times a second. > When an event occurs, the engine notifies each sprite. When a sprite > receives an event, it processes it, and then notifies each of it's > listeners. Typical Java event listener model. > > Well.... this scheme has mutability written all over it. > I'm currently representing sprites as references of immutable maps. So > my code is literally littered with (dosync) instructions. > > How would I go about separating my mutable code from my immutable > code? I think I need a completely different angle to attack the > problem? > > Thanks a lot for the help > -Patrick --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en -~----------~----~----~----~------~----~------~--~---