On Fri, 5 Nov 2021 19:51:18 GMT, Jeremy <[email protected]> wrote:
>> This removes code that relied on consulting the Bezier control points to
>> calculate the Rectangle2D bounding box. Instead it's pretty straight-forward
>> to convert the Bezier control points into the x & y parametric equations. At
>> their most complex these equations are cubic polynomials, so calculating
>> their extrema is just a matter of applying the quadratic formula to
>> calculate their extrema. (Or in path segments that are
>> quadratic/linear/constant: we do even less work.)
>>
>> The bug writeup indicated they wanted Path2D#getBounds2D() to be more
>> accurate/concise. They didn't explicitly say they wanted CubicCurve2D and
>> QuadCurve2D to become more accurate too. But a preexisting unit test failed
>> when Path2D#getBounds2D() was updated and those other classes weren't. At
>> this point I considered either:
>> A. Updating CubicCurve2D and QuadCurve2D to use the new more accurate
>> getBounds2D() or
>> B. Updating the unit test to forgive the discrepancy.
>>
>> I chose A. Which might technically be seen as scope creep, but it feels like
>> a more holistic/better approach.
>>
>> Other shapes in java.awt.geom should not require updating, because they
>> already identify concise bounds.
>>
>> This also includes a new unit test (in Path2D/UnitTest.java) that fails
>> without the changes in this commit.
>
> Jeremy has updated the pull request incrementally with one additional commit
> since the last revision:
>
> 8176501: Method Shape.getBounds2D() incorrectly includes Bezier control
> points in bounding box
>
> Addressing more of Laurent's code review recommendations/comments:
>
> 1. solve the quadratic equation using QuadCurve2d.solveQuadratic() or like
> Helpers.quadraticRoots()
>
> (I was pleasantly surprised to see QuadCurve2D.solveQuadratic(..) does well
> for the unit test where the t^2 coefficient approaches zero. We still get an
> extra root, but it's greater than 10^13, so it is ignored by our (0,1) bounds
> check later.)
>
> 2. determine the derivatives da / db
>
> We now define x_deriv_coeff and y_deriv_coeff.
>
> 3. remove the label pathIteratorLoop
>
> 4. use `for (final PathIterator it = shape.getPathIterator(null);
> !it.isDone(); it.next()) {`
>
> (The initial statement is empty in this case because PathIterator is an
> argument.)
>
> 5. make arrays final to be obvious
>
> 6. add a shortcut test for better readability / close the shortcut test
>
> 7. after computing coefficients (abcd), also compute (da db c) needed by
> root finding next
>
> 8. useless with the shortcut test (re "definedParametricEquations" boolean)
>
> 9. use if (t > 0.0 && t < 1.0)
>
> (Sorry, that got lost in the prev refactor.)
>
> 10. add explicitely the SEG_CLOSE case (skip = continue) before the default
> case
>
> This commit does not address comments about accuracy/precision. I'll
> explore those separately later.
Looks going in good shape !
I agree accuracy is tricky as bbox may be smaller (undershoot) than ideal curve
as roots or computed points are approximations != exact values. Maybe adding a
small margin could help ...
I noticed javafx uses an optimization to only process quad / cubic curves if
control points are out of the current bbox, it can reduce a lot the extra
overhead to find extrema... if useless.
See the test:
if (bbox[0] > coords[0] || bbox[2] < coords[0] ||
bbox[0] > coords[2] || bbox[2] < coords[2])
{
accumulateCubic(bbox, 0, x0, coords[0], coords[2], x1);
}
-------------
PR: https://git.openjdk.java.net/jdk/pull/6227