> If my understanding of things is as I just mentioned then the use of
> the Audio Offset is a waste of time and one should simply edit a
file
> with Audio Offset = 0.000
Not quite...
> and only use the Nudge facility to
synchronise video/audio.
Yes.
> Am I misunderstanding things?
As far as I have understood, Audio Offset is for _calibration_,
and nudge is for _correction_.
Calibration is per computer/installation, and correction is
per project/format/track/clip.
Now, if only there was a way to reliably calibrate audio/video
synchronisation on a computer! I'd like a cheap gizmo, let's
call it a Synchrophone, that has a simple microphone and a fast
rate low-res sensor (one monochrome pixel might do).
It would plug into a stereo jack, with sound from the mic going
to one channel, and "sound" from the "eye" going to the other.
The host application would send flashes to the screen and clicks
to the audio, and locate the matching peaks in the signals from
the Synchrophone. If they are out of phase, that phase shift
is the Audio Offset.
That gizmo has to be _one_ device, and if it's analog it would
not incur the timebase jitter due to buffering. The stereo
input is supposed to have all channels in phase lockstep, or
else stereophiles would complain loudly. ;-)
Well, this was just me daydreaming.
Maybe a project for a rainy day, maybe...
--
Herman Robak
