On 06/12/10 10:38, [email protected] wrote:
> Hum, you're right, it's documented in http://www.ffmpeg.org/libavfilter.html 
> . After browsing ffmpeg's git repository, it appears that hqdn3d has been 
> ported to ffmpeg... today at 13:03 ! 
> (http://git.ffmpeg.org/?p=ffmpeg;a=commit;h=0b93710549a166e339558039854182a8abcd8946)
>   

I might have been too quick on this one. I will give it another go.

> I don't know imagemagick enough to give you any advice on how to denoise with 
> it.
>
> To denoise your tiff sequence, why don't you use one of mplayer's denoising 
> filters inside or outside ffmpeg and then reexport images as tiff (with 
> -vcodec tiff) ? (Assuming that you need pictures to be in tiff format for 
> colour correction)
>   

Well... I probably could indeed. But .... I am taking advantage of the
cinelerra render farm option with 5 boxes otherwise the CPU time is just
too much (in fact frames are 1600x1200 in 16 bits).

> If you don't mind converting your RGB24 tiff to YV12, or perhaps before 
> converting your footage (assuming it's YCbCr) to RGB24, another option would 
> be to use avisynth (running under wine). There are a lot of denoising filters 
> (mostly working in YV12 or YUY2 color formats) that you can choose according 
> to your processing power and quality needs. A very good one : FFT3DFilter 
> (http://avisynth.org.ru/fft3dfilter/fft3dfilter.html). An excellent but 
> slower one : MCTemporalDenoise 
> (http://forum.doom9.org/showthread.php?t=139766). You can process your tiff 
> sequence with ImageSource() internal filter.
>
> A third option would be to use gmic (http://gmic.sourceforge.net/) with 
> '-denoise' option.
>
> My 2 cents.
>   
Je suis preneur :-) merci
E

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