The LW administrators have now started a new thread on this issue on their forums:
"Back in April 2010, we announced our plans to take Lightworks open source. We always said the first step would be to make the application freely available so that a large community of users could start becoming familiar with it. We are very pleased to have reached this first milestone. Now you can freely download the most intuitive and advanced editor available. This is not a trial download. From here forward, you will always be able to download and use the latest version of Lightworks for free. Some time in the middle of 2011, we hope to reach our next milestone - releasing the source code to any developer who wants to build upon what we started. We wish we were ready to do that now. However, before we can release any source, we have several hundred thousand lines of code to review to make sure it's all cleared for opening up. We are making progress but we are not there yet. In the meantime, we invite you to get familiar with Lightworks, an Academy and Emmy award winning professional-grade editor with over 20 years of history in the film and broadcast industry. Having cut hundreds of films such as Pulp Fiction, The Departed, Centurion and Shutter Island, it includes a full feature set of editorial tools -- from advanced trimming and media management, to stereoscopic support and realtime effects including multiple secondary colour correctors. Lightworks has an advanced effects pipeline, utilizing the power of your GPU. And with support for up to 2K workflows with realtime effects, it is the most advanced editing application available." This doesn't look that bad anymore. The question of license remains yet, of course -- but when they write about codecs: "A lot of posts ask about why certain codecs don't work with the free Lightworks Beta. Most of the time, it's because the codecs concerned need to have a license fee paid to use them. We obviously can't supply an unlimited quantity of something that costs us money. We are looking at ways to integrate or invoke Open Source codecs - so if your codec isn't supported now, it may be in the near future." They seem to have somewhat more "open source spirit" -- at least it doesn't seem anymore like they are going to make money by making people buy expensive add-ons for everything. -Heikki On Thu, 02 Dec 2010 23:49:17 +0100 Ichthyostega <[email protected]> wrote: > IL'dar AKHmetgaleev schrieb: > > На Wed, 01 Dec 2010 13:10:26 +0100 > > "Valentina Messeri" <[email protected]> записано: > > > Lat's wait one more year. Perhaps EditShare just need more time to > > replace some proprietary code. Codec support for example. > > IMHO they win much more by GPLing this code then lose. > > Perhaps, maybe. Why are we guessing at all, instead of reading a statement of > EditShare, which clearly points out what the situation is and what to expect? > > True OpenSource is a kind of social behaviour, and what we witness here > is *not* social behaviour. Beyond that, well, we're left with guessing about > reasons and possibilities. Personally I consider that a waste of time. > > Hermann V. > > > > > > > _______________________________________________ > Cinelerra mailing list > [email protected] > https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra Heikki Repo <[email protected]> _______________________________________________ Cinelerra mailing list [email protected] https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra
