Well I am working with TIFF in 16 bits to do the lot, each frame is about 12 MB and they come by the 50000 each time One box here has been running for the last 60 hours ... trying to halve this really... So any prefered CPU ? (apart from PS3/Cell)
Cheers E On 21/06/10 12:24, [email protected] wrote: > Sounds like a plan. If you are not already doing so I would recommend > that you decode to DPX or openexr on your online if what ever color > corrector you are using can handle it. > > On Sun, Jun 20, 2010 at 17:06, E Chalaron <[email protected] > <mailto:[email protected]>> wrote: > > Hi all > > I am thinking of building a machine to do exclusively numbers > munching . > I need a lot of post processing (sometimes 1 to 2 TB of data) with > colour correction through histogram, unsharp masking, > stabilisation etc ... > > So ... > > 1. I am quite found of AMDs but eventually what I need is not a > multitasking box, I need a calculator. > 2. I wish I could use Cinelerra on a PS3 with Yellow Dog but > not sure if that will ever be possible. > 3. I don't know much about Intel these days. > > > My idea is to have a core Cinelerra box in batch mode that will > just go through the data located on other boxes as fast as possible. > Eventually using rendering farm is an option too, but then the > process will be as long as the slowest box... > so ... not sure where from there... > Any ideas? suggestions ? etc ... > > Thanks a lot > Edouard > >
