Any professional editing suite is going to
have to maintain compatibility with tape based editing techniques - there
are too many people out there trained to think that way.  I would go as far
a to call that compatibility a minimum functionality for something calling
itself a video editor.

Adobe premiere used to be designed like this, Mainactor too and some other tools, with a A/B channels where you put your clips, just like a VIDEO MIXER , and above, other SUPERIMPOSE tracks, wich represented the continuous passes of inserts with the VCR using the jogs, to say that in cinelerra made thinking on those users,is wrong, because all editing tools from 2000 year an on, replaced that DESIGN for the MULTITRACK (wich cinelerra HAS), trying to bring to premiere some Photoshop Layering, you can actually see it today in AfterFX, where you create 7 layers in photoshop, can be opened uin after a compo with 7 layers... this helps you start the design in Photoshop or Ilustrator. I there are some people trained to think like 10 years ago... well sorry for them, I don´t think it´s so, but it is just y opinion and a HUGE INDUSTRY speaking, could be wrong. Like I have said, cinelerra 1.0 WAS INCREDIBLE, for that time being premiere tried to KILL the A/B tracking offering 2 modes of editing A/B and non-A/B (wich is the actual proved, industrial succesfull an cinelerra scheme). COME ON!, the actual cammeras records in DIGITAL, SD cards like the Panasonic P2 or sony harddrives, the idea is to access randomly the clips... so you say that THINK SEQUENTIALLY AS A TAPE in THIS WORLD TODAY (nor 5 years ago) is the current way of thinking?

What I mean is , from then to now, de NLEs , tend to be more MULTILAYER, with masks (CINELERRA ROLES WITH ANIMATER MASKS, it is its best feature), and cinelerra has that desing but you tell me that the older scheme must be preserved into this MODERN DESIGN? cinelerra doesn´t need much imrpovements, it´s a GREAT tool, but after 10 years editing in premiere and 3 with edius, and some other tools, cinelerra can easily beat them in the 64 bit field, and multiplatform, and renderfarm, but, why I take more that 2 or 3 times to edit the same thing? 6 years of editing in premiere, becomes 20 just like that, arming/desarming. comercial tools, has a lock track boton, alsmost in the same place as cinelerra, but I almost never use it.

The concept that selection applies to tracks and time, not individual
edits, is baked into Cinelerra on a deep level.

so that´s te answer I was expecting like a year ago, thanks for bring it to the talk... if you can move a clip, is REAAAALY so dificult move 2? I know nothing under the gui, so if you say yes, i accept you work but seems wired WE CAN GO HD! but once at the time? what hapends to a project with many layers? is ok to go one by one to move several as a group? this MULTISELECION, is a killer for certain aplications like edius, wich must select with control pressed, but premiere has a selection box... wich is the more used fo those 2? the numers talk.

interface issue.  It's not something that we could change easily if only
we stopped being silly and ignoring usability.  It's not going to change
with anything short of a complete rewrite of the entire package.  I also
don't think it'll change even *with* a complete rewrite, because changing
it would require drastic redesign, and would not provide any benefits that
developers consider important.

I agree with you, my comment don´t tend to be OBLIGATIONS or MUST DO! just take it like some user, a regular editor, like many out there, If you want to seduce (in th good way) more windows/premire or win/edius or win/vegas, to have more users or even more developers to help... don´t you think that some guy like me wich is closer to that people (which doesn´t care about FSF, linux, drms, or world cosnpirations...) is saying, my work, as a LINUX USER, as a FEDORA USER, AS SOMEONE WICH CAN GO "yum install -y cinelerra" is closer to real life editors that the regular linux user? don´t you even think why isn´t there a MATROX HARDWARE, OR PINNACLE, OR CANOPUS out there? BECAUSE THERE ISN´T ANY APLICATION wich could bring attention into the linux world....? why is there hardware acceleration for APPLE if this is a unix?
have you noticed that, or am I the only one?
I repear once again MY opinions are NOT TO BE TAKEN AS PRESSURE OR SOMETHING,TO THE DEVELOPERS, just wondering, if you cannot convince ME, as linux user, and Win user to ONLY use cinelerra, how you expect to atract more NON-LINUX USERS? people who has to LEARN LINUX FIRST, the GNOME OR KDE, HOW TO INSTALL SOME APPS (no compile... install), ad then FINALLY GET TO THE EDITOR, wich is very modern in almos any way but arcaic in BASIC THINGS... oh! and the editing will take 2 or 3 times more... if you edit copying and pasting, maybe cinelerra is faster, but if you edit cuts at the bit of the music, and need to dynamically try different clips in different beats... forget it, download and crack premiere is faster for that user (and cheaper actually).

Here's a suggestion that might make the "move multiple clips between
tracks" thing easier for users, without breaking the whole system:  what
if Ctrl-drag were defined to do both selection and track arming?

that´s is some COOL solution, wich could be GREAT!
you must realize that SIMPLE SOLUTIONS are for SIMPLE PROBLEMS, why make a all REWRITE for that? I agree with you there, but the issue still there just like 7 years ago, an AfterFX project file can be thrown into the premiere pro timeline, and it behaves like a regular RENDERED clip (but it is not)... in the meantime cinelerra can do anything but move 2 clips :( 3 clips is LUSTY

I want to say AGAIN, I respect the developers, and sometime I think that something is holding you back, unfortunately. But cinelerra is expected to be THE EDITOR in the linux world... this and the CAD area, are some of the non-beaten arenas for linux.

And I feel very attracted to OpenMovieEditor, wich seems to be ONEGUY development ,more or less, and really works fine, I see future there into the SD world, cinelerra ins DEEPLY in HD, why not think about TOOL INTEGRATION?

in those links I have made some observations, viewing how the AdobeProductionStudio works (Photoshop-Premiere-Ilustrator-AfterFX-Encore), like EDITING in EXTERNAL AUDIO APLICATION directly from the timeline, like making titles with inkscape, or stuff like that... I´m not saying cinelerra MUST HAVE THAT, but there are a lot of GREAT tools there, could be used to enhance cinelerra EXTERNALLY? just like the FINAL CUT STUDIO, which contains Finalcut-shake-motion-soundtrack, as SEVERAL MODULES OF YOUR CREATION. You MUST NOT worry about what application you are working with, your work, FLOWS through applications, and comes out in the final render with the best of many tools.

that´s why I think ubuntustudio should HELP to create something like this in linux, some BRIGE, metadata BRIDGE PERHAPS, into BLENDER-GIMP-CINELERRA-OPENME-QDVDAUTHOR-...asn some other aplications.

If something like this doesn´t happens, every application will become an island... and that´s stupid in terms of open source, because is supposed to be sharing and interacting, not DIVIDING (I´m not speaking about forking here). But as I say in those links, the GIMP plugins or color corrections, which are proven the BEST in a linux platform... could´t be called from the video editor? and from blender? could you add an effect to a layer in gimp, then open that XCF in cinelerra and animate the effect parameters... that´s where commercial tools goes, that´s the current successful model.

thanks fot he answers, perhaps this discussion, could lite some focus in a year or two in some developers, and have some of this stuff, but that´s how features born, saying "what about that?" "... and how is possible for premiere to have that feature?".

Marquitux.

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