On 20/09/2021 12:36, John Emmas via cfe-users wrote:
But if I switch VS2019 to use Clang (when building the EXE) Clang's
linker will complain that it can't find the variable 'revision_num'.
But of course, 'revision_num' is an internal variable that's private
to the DLL [...] - so is there maybe some linker option that'll tell
Clang to ignore variables if the code never needs access to them?
Another possibility just occurred to me... here's a real-world example
from our code:-
#if defined (BUILDING_DLL)
#define DLL_API __declspec(dllexport)
#else
#define DLL_API __declspec(dllimport)
#endif
namespace Gtkmm2ext {
class DLL_API Keyboard
{
public:
Keyboard ();
~Keyboard ();
static Keyboard& the_keyboard() { return *_the_keyboard };
protected:
static Keyboard* _the_keyboard;
};
} /* namespace */
The above example is from a DLL but when I try to build the
corresponding EXE, Clang's linker complains that it can't find
'_the_keyboard' - so did the compiler (maybe) implement its call to
'the_keyboard()' as inline code, rather than importing it from the DLL?
Maybe for very simple code like this, Clang will try to be clever and
implement stuff inline if it can? And if so, is there some way to turn
off that feature? Thanks,
John
_______________________________________________
cfe-users mailing list
cfe-users@lists.llvm.org
https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-users