First of all a preface - This problem was spotted while trying to build a large C++ project which links a close to 100 of object file together, plus libraries. I can't replicate this behavior in a simple isolated test. Just want to understand if potentially this may be caused by clang's compiler or linker behavior (missed flag, or optimization effect/bug). The project builds and runs correctly with GCC.
Compiler: clang-10 on OSX 10.13 The project builds fully without errors and the final binary executable is produced. The binary starts up ok and presents a prompt. However any exception-based processing (like input errors are expected to show a message and continue, or catching Ctrl+C and processing into a message and continue) result in uncaught exception and ends in abort(). Basically, the libc++ calls std::terminate(), as if the proper catch statement is missing, which clearly is in the code. Somehow the exception unwind stack gets broken. The code links a large number of objects and a few .a libraries, so I tried to put the individual objects into another .a lib to try to eliminate the order effects. Still, the resulting binary has the exception catching issues. Then I tried to craft a simple test (which does not use any of the actual project's code) that has throw/catch and then linked it in the same way. The results: * when the test code is linked from the .a library (with all objects as above), the exceptions are processed ok. * when the test code is linked with all the objects above specified on the command line, the exception issues are back. Obviously, the simple test code does not need any of the code from the other objects, yet the resulting code appears somehow broken. Granted, the linker will have to resolve all dependecies it finds on the command line and tie it into the binary, still none of those functions should be executed by the sample test code. Finally, I tried to change the order of the project's object files at line and put the object file which does the actual throw, right next to the main's object file. To my surprise, the exceptions were caught ok... But too soon to celebrate, exceptions tripped in other parts of the code still were not caught properly. So the bottom line, some how the exceptions table gets messed up in the process on linking. I can't think of any other way to diagnose this. By the way, the very same code is properly linked and functioning when using GCC default compile/link options. I tired without success -fno-lto to disable link-time-optimization, but that's default anyway. To reiterate the questions: 1. Why would order of the object files matter for correct exception processing? 2. Are there some clang's options specific for such cases? Any ideas are welcome! _______________________________________________ cfe-users mailing list cfe-users@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-users