dyung created this revision. dyung added a reviewer: probinson. In r331136, a change was made to the compiler to fix a problem with how clang applied the packed attribute to classes. This is an ABI breaking change for the PS4 target, so this change maintains the broken behavior for the PS4 target.
Repository: rC Clang https://reviews.llvm.org/D47084 Files: lib/AST/RecordLayoutBuilder.cpp test/CodeGenCXX/alignment.cpp Index: test/CodeGenCXX/alignment.cpp =================================================================== --- test/CodeGenCXX/alignment.cpp +++ test/CodeGenCXX/alignment.cpp @@ -1,5 +1,6 @@ // RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-apple-darwin10 | FileCheck %s --check-prefix=CHECK --check-prefix=CHECK-NOCOMPAT // RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-apple-darwin10 -fclang-abi-compat=6.0 | FileCheck %s --check-prefix=CHECK --check-prefix=CHECK-V6COMPAT +// RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-scei-ps4 | FileCheck %s --check-prefix=CHECK --check-prefix=CHECK-V6COMPAT extern int int_source(); extern void int_sink(int x); Index: lib/AST/RecordLayoutBuilder.cpp =================================================================== --- lib/AST/RecordLayoutBuilder.cpp +++ lib/AST/RecordLayoutBuilder.cpp @@ -1178,10 +1178,12 @@ // Clang <= 6 incorrectly applied the 'packed' attribute to base classes. // Per GCC's documentation, it only applies to non-static data members. CharUnits UnpackedBaseAlign = Layout.getNonVirtualAlignment(); - CharUnits BaseAlign = (Packed && Context.getLangOpts().getClangABICompat() <= - LangOptions::ClangABI::Ver6) - ? CharUnits::One() - : UnpackedBaseAlign; + CharUnits BaseAlign = + (Packed && ((Context.getLangOpts().getClangABICompat() <= + LangOptions::ClangABI::Ver6) || + Context.getTargetInfo().getTriple().isPS4())) + ? CharUnits::One() + : UnpackedBaseAlign; // If we have an empty base class, try to place it at offset 0. if (Base->Class->isEmpty() &&
Index: test/CodeGenCXX/alignment.cpp =================================================================== --- test/CodeGenCXX/alignment.cpp +++ test/CodeGenCXX/alignment.cpp @@ -1,5 +1,6 @@ // RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-apple-darwin10 | FileCheck %s --check-prefix=CHECK --check-prefix=CHECK-NOCOMPAT // RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-apple-darwin10 -fclang-abi-compat=6.0 | FileCheck %s --check-prefix=CHECK --check-prefix=CHECK-V6COMPAT +// RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-scei-ps4 | FileCheck %s --check-prefix=CHECK --check-prefix=CHECK-V6COMPAT extern int int_source(); extern void int_sink(int x); Index: lib/AST/RecordLayoutBuilder.cpp =================================================================== --- lib/AST/RecordLayoutBuilder.cpp +++ lib/AST/RecordLayoutBuilder.cpp @@ -1178,10 +1178,12 @@ // Clang <= 6 incorrectly applied the 'packed' attribute to base classes. // Per GCC's documentation, it only applies to non-static data members. CharUnits UnpackedBaseAlign = Layout.getNonVirtualAlignment(); - CharUnits BaseAlign = (Packed && Context.getLangOpts().getClangABICompat() <= - LangOptions::ClangABI::Ver6) - ? CharUnits::One() - : UnpackedBaseAlign; + CharUnits BaseAlign = + (Packed && ((Context.getLangOpts().getClangABICompat() <= + LangOptions::ClangABI::Ver6) || + Context.getTargetInfo().getTriple().isPS4())) + ? CharUnits::One() + : UnpackedBaseAlign; // If we have an empty base class, try to place it at offset 0. if (Base->Class->isEmpty() &&
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