dyung created this revision.
dyung added a reviewer: probinson.

In r331136, a change was made to the compiler to fix a problem with how clang 
applied the packed attribute to classes. This is an ABI breaking change for the 
PS4 target, so this change maintains the broken behavior for the PS4 target.


Repository:
  rC Clang

https://reviews.llvm.org/D47084

Files:
  lib/AST/RecordLayoutBuilder.cpp
  test/CodeGenCXX/alignment.cpp


Index: test/CodeGenCXX/alignment.cpp
===================================================================
--- test/CodeGenCXX/alignment.cpp
+++ test/CodeGenCXX/alignment.cpp
@@ -1,5 +1,6 @@
 // RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-apple-darwin10 | 
FileCheck %s --check-prefix=CHECK --check-prefix=CHECK-NOCOMPAT
 // RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-apple-darwin10 
-fclang-abi-compat=6.0 | FileCheck %s --check-prefix=CHECK 
--check-prefix=CHECK-V6COMPAT
+// RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-scei-ps4 | FileCheck %s 
--check-prefix=CHECK --check-prefix=CHECK-V6COMPAT
 
 extern int int_source();
 extern void int_sink(int x);
Index: lib/AST/RecordLayoutBuilder.cpp
===================================================================
--- lib/AST/RecordLayoutBuilder.cpp
+++ lib/AST/RecordLayoutBuilder.cpp
@@ -1178,10 +1178,12 @@
   // Clang <= 6 incorrectly applied the 'packed' attribute to base classes.
   // Per GCC's documentation, it only applies to non-static data members.
   CharUnits UnpackedBaseAlign = Layout.getNonVirtualAlignment();
-  CharUnits BaseAlign = (Packed && Context.getLangOpts().getClangABICompat() <=
-                                       LangOptions::ClangABI::Ver6)
-                            ? CharUnits::One()
-                            : UnpackedBaseAlign;
+  CharUnits BaseAlign =
+      (Packed && ((Context.getLangOpts().getClangABICompat() <=
+                   LangOptions::ClangABI::Ver6) ||
+                  Context.getTargetInfo().getTriple().isPS4()))
+          ? CharUnits::One()
+          : UnpackedBaseAlign;
 
   // If we have an empty base class, try to place it at offset 0.
   if (Base->Class->isEmpty() &&


Index: test/CodeGenCXX/alignment.cpp
===================================================================
--- test/CodeGenCXX/alignment.cpp
+++ test/CodeGenCXX/alignment.cpp
@@ -1,5 +1,6 @@
 // RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-apple-darwin10 | FileCheck %s --check-prefix=CHECK --check-prefix=CHECK-NOCOMPAT
 // RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-apple-darwin10 -fclang-abi-compat=6.0 | FileCheck %s --check-prefix=CHECK --check-prefix=CHECK-V6COMPAT
+// RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-scei-ps4 | FileCheck %s --check-prefix=CHECK --check-prefix=CHECK-V6COMPAT
 
 extern int int_source();
 extern void int_sink(int x);
Index: lib/AST/RecordLayoutBuilder.cpp
===================================================================
--- lib/AST/RecordLayoutBuilder.cpp
+++ lib/AST/RecordLayoutBuilder.cpp
@@ -1178,10 +1178,12 @@
   // Clang <= 6 incorrectly applied the 'packed' attribute to base classes.
   // Per GCC's documentation, it only applies to non-static data members.
   CharUnits UnpackedBaseAlign = Layout.getNonVirtualAlignment();
-  CharUnits BaseAlign = (Packed && Context.getLangOpts().getClangABICompat() <=
-                                       LangOptions::ClangABI::Ver6)
-                            ? CharUnits::One()
-                            : UnpackedBaseAlign;
+  CharUnits BaseAlign =
+      (Packed && ((Context.getLangOpts().getClangABICompat() <=
+                   LangOptions::ClangABI::Ver6) ||
+                  Context.getTargetInfo().getTriple().isPS4()))
+          ? CharUnits::One()
+          : UnpackedBaseAlign;
 
   // If we have an empty base class, try to place it at offset 0.
   if (Base->Class->isEmpty() &&
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  • [PATCH] D47084: Maintain PS4 ... Douglas Yung via Phabricator via cfe-commits

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