On 3 January 2018 at 14:29, John McCall via cfe-commits < cfe-commits@lists.llvm.org> wrote:
> > On Jan 3, 2018, at 5:12 PM, Richard Smith <rich...@metafoo.co.uk> wrote: > > On 2 January 2018 at 20:55, John McCall via cfe-commits < > cfe-commits@lists.llvm.org> wrote: > >> On Jan 2, 2018, at 10:43 PM, Richard Smith <rich...@metafoo.co.uk> wrote: >> >> On 2 January 2018 at 19:02, John McCall via cfe-commits < >> cfe-commits@lists.llvm.org> wrote: >> >>> >>> On Jan 2, 2018, at 9:15 PM, Akira Hatanaka <ahatan...@apple.com> wrote: >>> >>> >>> >>> On Jan 2, 2018, at 4:56 PM, Richard Smith via cfe-commits < >>> cfe-commits@lists.llvm.org> wrote: >>> >>> On 2 January 2018 at 15:33, John McCall via cfe-commits < >>> cfe-commits@lists.llvm.org> wrote: >>> >>>> Hey, Richard et al. Akira and I were talking about the right ABI rule >>>> for deciding can-pass-in-registers-ness for structs in the presence of >>>> trivial_abi, and I think I like Akira's approach but wanted to get your >>>> input. >>>> >>>> The current definition in Itanium is: >>>> >>>> *non-trivial for the purposes of calls* >>>> >>>> A type is considered non-trivial for the purposes of calls if: >>>> >>>> - it has a non-trivial copy constructor, move constructor, or >>>> destructor, or >>>> >>>> I'm assuming we're implicitly excluding deleted functions here. (I'd >>> prefer to make that explicit; this has been the source of a number of ABI >>> mismatches.) >>> >>>> >>>> - all of its copy and move constructors are deleted. >>>> >>>> >>>> I'd suggest modifying this to: >>>> >>>> A type is considered non-trivial for the purposes of calls if: >>>> - if has a copy constructor, move constructor, or destructor which is >>>> non-trivial for the purposes of calls, or >>>> - all of its copy and move constructors are deleted and it does not >>>> have the trivial_abi attribute. >>>> >>>> A copy/move constructor is considered trivial for the purposes of calls >>>> if: >>>> - it is user-provided and >>>> - the class has the trivial_abi attribute and >>>> - a defaulted definition of the constructor would be trivial for the >>>> purposes of calls; or >>>> >>> >>> We'd need to say what happens if the function in question cannot validly >>> be defaulted for any of the reasons in [dcl.fct.def.default]. Do we try to >>> infer whether it's a copy or move constructor, and use the rules for a >>> defaulted copy or move constructor? Or do we just say that's never trivial >>> for the purposes of calls? Or something else? Eg: >>> >>> struct [[clang::trivial_abi]] A { >>> A(A && = make()); >>> }; >>> >>> Here, A::A(A&&) cannot validly be defaulted. Is A trivial for the >>> purpose of calls? Likewise: >>> >>> struct [[clang::trivial_abi]] B { >>> B(...); >>> }; >>> struct C { >>> volatile B b; >>> }; >>> >>> Here, C's copy constructor calls B::B(...). Is C trivial for the purpose >>> of calls? (OK, Clang crashes on that example today. But still...) >>> >>> I'd be uncomfortable making the rules in [dcl.fct.def.default] part of >>> the ABI; they seem to be changing relatively frequently. Perhaps we could >>> say "if the function is a copy constructor ([class.copy.ctor]/1), then >>> consider what an implicitly-declared defaulted copy constructor would do; >>> if it's a move constructor ([class.copy.ctor]/2), then consider what an >>> implicitly-declared defaulted move constructor would do; otherwise, it's >>> not trivial for the purpose of calls". That'd mean A is trivial for the >>> purpose of calls and C is not, which I think is probably the right answer. >>> >>> - it is not user-provided and >>>> - the class has no virtual functions and no virtual base classes, and >>>> - the constructor used to copy/move each direct base class subobject is >>>> trivial for the purposes of calls, and >>>> - for each non-static data member that is of class type (or array >>>> thereof), the constructor selected to copy/move that member is trivial for >>>> the purposes of calls. >>>> >>>> A destructor is considered trivial for the purposes of calls if: >>>> - it is not user-provided or the class has the trivial_abi attribute, >>>> and >>>> - the destructor is not virtual, and >>>> - all of the direct base classes of its class have destructors that are >>>> trivial for the purposes of calls, and >>>> - for all of the non-static data members of its class that are of class >>>> type (or array thereof), each such class is trivial for the purposes of >>>> calls. >>>> >>>> These definitions are intended to follow [class.copy.ctor]p11 and >>>> [class.dtor]p6 except for the special rules applicable to trivial_abi >>>> classes. >>>> >>> >>> If I could rephrase: a *tor is considered trivial for for the purposes >>> of calls if it is either defaulted or the class has the trivial_abi >>> attribute, and the defaulted definition would satisfy the language rule for >>> being trivial but with the word "trivial" replaced by "trivial for the >>> purposes of calls". So only effect of the trivial_abi attribute is to >>> "undo" the non-triviality implied by a user-provided *tor when computing >>> triviality for the purpose of calls. >>> >>> I think that's a reasonable rule, if we have a satisfactory notion of >>> "defaulted definition". >>> >>> I'm not sure about the "defaulted definition" rule for copy/move >>>> constructors in trivial_abi classes. The intent is to allow class >>>> temploids with trivial_abi that are instantiated to contain non-trivial >>>> classes to just silently become non-trivial. I was thinking at first that >>>> it would be nice to have a general rule that trivial_abi classes only >>>> contain trivial_abi subobjects, but unfortunately that's not consistent >>>> with the standard triviality rule in some silly corner cases: a >>>> trivially-copyable class can have a non-trivially-copyable subobject if it >>>> happens to copy that subobject with a trivial copy constructor. I couldn't >>>> think of a better way of capturing this than the "defaulted definition" >>>> rule. I considered using the actual initializers used by the constructor, >>>> but that would introduce a lot of new complexity: suddenly we'd be asking >>>> about triviality for an arbitrary constructor, and copy/move elision make >>>> the question somewhat ambiguous anyway. >>>> >>> >>> Per the above examples, I don't think you can escape asking about >>> triviality for an arbitrary constructor if you take this path. >>> >>> Another option, similar to your general rule, would be to say that a >>> type is considered trivial for the purpose of calls if either: (1) it is >>> trivial for the purpose of calls under the current Itanium ABI rule, or (2) >>> it has the trivial_abi attribute and all members and base classes have >>> types that are trivial for the purpose of calls. That would sidestep the >>> "defaulted definition" complexity entirely, and while it differs from the >>> way that the language computes triviality normally, it doesn't seem >>> fundamentally unreasonable: when we're thinking about triviality for the >>> purpose of calls, there's notionally a call to the trivial copy/move ctor >>> being elided, not a call to an arbitrary ctor selected by overload >>> resolution, and we'd just be pushing that effect from the class itself to >>> its subobjects with this attribute. >>> >>> >>> >>> It sounds like a class containing a member that has a type annotated >>> with “trivial_abi” would not necessarily be considered trivial for the >>> purpose of calls according to rule (2)? For example, S1 would not be >>> trivial for the purpose of calls because it isn’t annotated with >>> “trivial_abi” in the code below: >>> >>> struct [[clang::trivial_abi]] S0 { >>> // user-provided special functions declared here. >>> }; >>> >>> struct S1 { >>> S0 f0; >>> }; >>> >>> I thought we wanted containing classes (S1 in this case) to be trivial >>> for the purpose of calls too? >>> >>> >>> I would like that, yeah. >>> >> >> OK, I think that's fair. Then we probably need the more complex rule. >> Which I think means we're at something equivalent to: >> >> A type is considered non-trivial for the purposes of calls if: >> - if has a copy constructor, move constructor, or destructor *that is >> not deleted and* is non-trivial for the purposes of calls, or >> - all of its copy and move constructors are deleted and it does not have >> the trivial_abi attribute. >> >> Hold on... this final "and it does not have the trivial_abi attribute" > looks wrong to me; it seems to break the "do what I mean"ness of the > attribute. Consider: > > template<typename T, typename U> struct [[clang::trivial_abi]] pair { ... > }; > > std::pair<ContainsPointerToSelf, int> f(); // returned indirect > std::pair<ContainsPointerToSelf, NonCopyable> g(); // returned in > registers because all copy/move ctors deleted > > That seems like a bug. Can we just strike that addition, or does one of > your intended use cases need it? > > > It was a last-minute addition that seemed like a good idea, but I was just > thinking about all the copy/move ctors being explicitly deleted on the > class, not any of the inheritance cases. I agree with striking it. > > The only use cases we really have in mind are > - simple resource-owning classes like smart pointers, which would adopt > the attribute, and > - classes with defaulted copy/destruction semantics, which should > propagate triviality if possible. > > I just think we need to be prepared to make the rule more general than > that. > > A copy/move constructor is considered trivial for the purposes of calls if: >> - it is user-provided and >> - the class has the trivial_abi attribute and >> - *a defaulted definition of a constructor with the signature of the >> implicit copy/move constructor for the class would be trivial for the >> purposes of calls*; or >> >> One other concern here: what if the defaulted definition would be > deleted? I think in that case the constructor we're considering should also > be treated as if it were deleted. And that applies recursively: if the > implicit copy/move constructor would itself have been deleted, we want to > treat the original member of the type we're checking as being deleted. And > likewise, if a defaulted copy/move constructor invokes a copy/move > constructor of a trivial_abi class, and a defaulted copy/move constructor > for that class would have been deleted, we want to act as if the original > defaulted copy/move constructor was deleted. That seems awkward to specify > in the fashion we've been using until now, since the result of a triviality > calculation is now "deleted", "non-trivial", or "trivial", and deletedness > can change in either direction as a result of the attribute. > > > Ugh. I feel like this problem is mostly a further indictment of the idea > of basing this on what a defaulted definition would look like. > > We could just base it on the overall trivial-for-calls-ness of the > subobject types. It's a very different rule from the standard triviality > rule, but it's okay to differ here because this *only* affects special > members of classes with the attribute. > I like this idea a lot. Here's a concrete suggestion: """ A type has a *triviality override* if it has the trivial_abi attribute, and it has no virtual functions nor virtual base classes, and every subobject is trivial for the purposes of calls. The attribute is ill-formed if applied to a non-template class that does not meet these criteria; the attribute is ill-formed, no diagnostic required, if applied to a templated class and no instantiation of that class can meet these criteria. A type is trivial for the purposes of calls if: - it has a triviality override, or - it is trivial for the purposes of calls as specified in the Itanium C++ ABI, or would be so if all direct or indirect construction and destruction of types with a triviality override were ignored when computing the triviality (but not deletedness) of functions """ So we would still compute both a "trivial" and a "trivial for the purposes of calls" flag for defaulted copy constructors, move constructors, and destructors, but we'd only do the overload resolution and deletedness analysis once; trivial would always imply trivial for the purposes of calls, and the converse only fails when there is a subobject whose type has a triviality override. Put another way, we'd have four levels of triviality for special members: deleted, non-trivial, trivial for purposes of calls, and trivial. The triviality of a deleted member is "deleted". The triviality of any trivial_abi member is "trivial for purposes of calls". The triviality of any other user-provided member is "non-trivial". And the triviality of a non-user-provided non-deleted member is "deleted" if any subobject call is ill-formed, otherwise "non-trivial" for the special cases involving virtual bases and virtual functions, otherwise the mimimum of that value over all subobject calls. And a type is trivial for the purposes of calls unless any copy ctor, move ctor or dtor is "non-trivial" or all copy and move constructors are "deleted". > Here's a terse summary of the rule I'm considering: > > """ > For the determination of triviality for the purposes of calls, a modified > form of the program is considered. In this modified form, each copy or move > constructor or destructor of a class with the trivial_abi attribute is > replaced by a defaulted copy or move constructor or destructor (with the > signature of an implicit such declaration), and calls to the former are > transformed into calls to the latter within the implicit definitions of > defaulted special member functions. A function is deleted for the purposes > of calls in the original program if the corresponding function is deleted > in the modified program, and is otherwise trivial for the purposes of calls > in the original program if the corresponding function is trivial in the > modified program. > > A type is considered non-trivial for the purposes of calls if: > - if has a copy constructor, move constructor, or destructor that is > non-deleted and non-trivial for the purposes of calls, or > - all of its copy and move constructors are deleted for purposes of calls. > > """ > > > Yikes. I feel like I would have no ability to explain this rule to a user. > > - it is not user-provided and >> - the class has no virtual functions and no virtual base classes, and >> - the constructor used to copy/move each direct base class subobject is >> trivial for the purposes of calls, and >> - for each non-static data member that is of class type (or array >> thereof), the constructor selected to copy/move that member is trivial for >> the purposes of calls. >> *A constructor that is neither a copy constructor nor a move constructor >> is considered non-trivial for the purposes of calls*. >> >> >> This clause is there to handle constructors that are copy/move >> constructors only because of defaulted arguments? I wonder if this is >> necessary; I think the allocator-like use cases would prefer that we just >> ignore the non-initial arguments, wouldn't they? >> > > This doesn't affect the default argument case: if a constructor has a > first parameter of type T / cv T& / cv T&&, and all further parameters (if > any) have default arguments, it is still a copy or move constructor. > Rather, we reach this clause in any case where "the constructor > used/selected to copy/move [...]" has some other first parameter type or is > X::X(...); such a constructor is only selected when there is no viable > copy/move constructor. > > > Oh, which can happen even for non-user-provided constructors because it's > just the ordinary overload rules, of course. > > A destructor is considered trivial for the purposes of calls if: >> - it is not user-provided or the class has the trivial_abi attribute, and >> - the destructor is not virtual, and >> - all of the direct base classes of its class have destructors that are >> trivial for the purposes of calls, and >> - for all of the non-static data members of its class that are of class >> type (or array thereof), each such class is trivial for the purposes of >> calls. >> >> Bolded phrases are changed from John's initial email. >> >> >> Thank you for the revision; this is much improved. >> > > I'm concerned about the level of complexity we've discovered to be > necessary here, and in particular the necessity of having a side-notion of > "trivial for the purpose of calls" for all copy/move ctors and dtors, even > in classes that do not directly use the trivial_abi attribute. But I > suppose that's fundamental if we want to pass struct S1 (above) directly. > I'd like a simpler rule, but I'm not convinced there is one. > > > Well, I think the adjustment I suggest above would cap the complexity a > bit; at least we would need these speculative investigation into defaulted > definitions that don't actually exist. But we'd still need to track the > new kind of triviality for each ctor/dtor. > > John. > > > >> John. >> >> >> >>> John. >>> >>> >>> I'm also not sure about the right rules about virtual methods. Should >>>> we allow polymorphic classes to be made trivial by application of the >>>> attribute? >>>> >>> >>> I think that it probably doesn't make much sense to pass dynamic classes >>> indirectly unless we can avoid passing the vptr; otherwise I'd expect we'd >>> use too many registers for it to be worthwhile. Perhaps as a compromise, we >>> could make the attribute ill-formed if used on a class definition that >>> introduces any virtual bases or explicitly declares any member functions as >>> 'virtual'. That gives us the room to make this decision later if we find we >>> want to. >>> _______________________________________________ >>> cfe-commits mailing list >>> cfe-commits@lists.llvm.org >>> http://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits >>> >>> >>> >>> >>> _______________________________________________ >>> cfe-commits mailing list >>> cfe-commits@lists.llvm.org >>> http://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits >>> >>> >> >> >> _______________________________________________ >> cfe-commits mailing list >> cfe-commits@lists.llvm.org >> http://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits >> >> > > > _______________________________________________ > cfe-commits mailing list > cfe-commits@lists.llvm.org > http://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits > >
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