sammccall added inline comments.
================ Comment at: clangd/index/Index.h:105 + /// What to insert when completing this symbol (plain text version). + std::string CompletionPlainInsertText; + /// What to insert when completing this symbol (snippet version). ---------------- insert texts can be in details I think? They're not required for completion until after resolve. ================ Comment at: clangd/index/Index.h:122 + + llvm::Optional<Details> Detail; + ---------------- I think you probably want a raw pointer rather than optional: - reduce the size of the struct when it's absent - make it inheritance-friendly so we can hang index-specific info off it (raw pointer rather than unique_ptr because it's owned by a slab not by malloc, but unique_ptr is ok for now) ================ Comment at: clangd/index/SymbolCollector.cpp:65 + CodeCompletionResult SymbolCompletion(ND, 0); + auto Allocator = std::make_shared<GlobalCodeCompletionAllocator>(); + CodeCompletionTUInfo TUInfo(Allocator); ---------------- this doesn't seem like the kind of thing we should be allocating per-symbol! You can use a single one and Reset() it, I think also why globalcodecompletionallocator, vs just codecompletionallocator? Repository: rCTE Clang Tools Extra https://reviews.llvm.org/D41345 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org http://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits