================
@@ -181,6 +190,11 @@ void LifetimeModeling::checkDeadSymbols(SymbolReaper
&SymReaper,
if (!SymReaper.isLiveRegion(Region))
State = State->remove<DeallocatedSourceSet>(Region);
}
+
+ for (const MemRegion *Region : Reported) {
+ if (!SymReaper.isLiveRegion(Region))
+ State = State->remove<ReportedDeadRegions>(Region);
+ }
----------------
steakhal wrote:
Now that we have this additional trait, should we make it visible in
`printState`? I really don't know. Do you think it could help debugging in some
cases?
https://github.com/llvm/llvm-project/pull/215409
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