yaxunl marked 3 inline comments as done.
yaxunl added inline comments.
================
Comment at: lib/CodeGen/CGCall.cpp:1605
+ ? CGM.getDataLayout().getAllocaAddrSpace()
+ : getContext().getTargetAddressSpace(LangAS::Default));
break;
----------------
rjmccall wrote:
> yaxunl wrote:
> > rjmccall wrote:
> > > Everything about your reasoning seems to apply to normal indirect
> > > arguments, too.
> > non-byval indirect argument is normally in default address space instead of
> > alloca address space. For example,
> >
> >
> > ```
> > struct A { int a;};
> > void f(A &x);
> > ```
> > `x` is an indirect argument but should not be in alloca addr space, since
> > the caller may pass a reference to a global variable.
> 'x' is not an indirect argument in this context. It is a direct argument
> that happens to be of reference type.
>
> A normal Indirect argument is when the ABI says an argument should implicitly
> be passed as a pointer to a temporary. IndirectByVal is when the ABI says
> that something should be passed directly in the arguments area of the stack.
> Some targets never use indirect arguments for normal C cases, but they're
> still used for direct non-POD arguments in C++.
You are right. Fixed.
https://reviews.llvm.org/D34367
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