================
@@ -0,0 +1,49 @@
+// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple 
dxil-pc-shadermodel6.2-library %s -fnative-half-type -emit-llvm -O1 -o - | 
FileCheck %s
+
+// CHECK: define {{.*}}test_ints{{.*}}(i16 {{.*}} [[VAL:%.*]]){{.*}}
+// CHECK-NOT: bitcast
+// CHECK: ret i16 [[VAL]]
+int16_t test_int(int16_t p0)
+{
+    return asint16(p0);
+}
+
+//CHECK: define {{.*}}test_uint{{.*}}(i16 {{.*}} [[VAL:%.*]]){{.*}}
+//CHECK-NOT: bitcast
+//CHECK: ret i16 [[VAL]]
+int16_t test_uint(uint16_t p0)
+{
+    return asint16(p0);
+}
+
+//CHECK: define {{.*}}test_half{{.*}}(half {{.*}} [[VAL:%.*]]){{.*}}
+//CHECK: [[RES:%.*]] = bitcast half [[VAL]] to i16
+//CHECK : ret i16 [[RES]]
+int16_t test_half(half p0)
+{
+    return asint16(p0);
+}
+
+//CHECK: define {{.*}}test_vector_int{{.*}}(<4 x i16> {{.*}} [[VAL:%.*]]){{.*}}
+//CHECK-NOT: bitcast
+//CHECK: ret <4 x i16> [[VAL]]
+int16_t4 test_vector_int(int16_t4 p0)
+{
+    return asint16(p0);
+}
+
+//CHECK: define {{.*}}test_vector_uint{{.*}}(<4 x i16> {{.*}} 
[[VAL:%.*]]){{.*}}
+//CHECK-NOT: bitcast
+//CHECK: ret <4 x i16> [[VAL]]
+int16_t4 test_vector_uint(uint16_t4 p0)
+{
+    return asint16(p0);
+}
+
+//CHECK: define {{.*}}fn{{.*}}(<4 x half> {{.*}} [[VAL:%.*]]){{.*}}
+//CHECK: [[RES:%.*]] = bitcast <4 x half> [[VAL]] to <4 x i16>
+//CHECK: ret <4 x i16> [[RES]]
----------------
metkarpoonam wrote:

Sure, I will make the suggested changes.

https://github.com/llvm/llvm-project/pull/131900
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