rjodinchr wrote:

This is failing with `fp32`. The failing value is very close to zero (it's a 
denormal), I think something is going wrong with `x == __CLC_FP_LIT(0.0)` when 
computing `is_inf_nan_or_zero`.
Maybe a bug inside Swiftshader with denormal comparison to zero?
https://github.com/llvm/llvm-project/pull/129871
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