================
@@ -3605,7 +3605,8 @@ static void RenderSSPOptions(const Driver &D, const 
ToolChain &TC,
     StringRef Value = A->getValue();
     if (!EffectiveTriple.isX86() && !EffectiveTriple.isAArch64() &&
         !EffectiveTriple.isARM() && !EffectiveTriple.isThumb() &&
-        !EffectiveTriple.isRISCV())
+        !EffectiveTriple.isRISCV() && !EffectiveTriple.isPPC64() &&
+        !EffectiveTriple.isPPC32())
----------------
keith-packard wrote:

None at all -- I started adding just PPC64 support and realized that it would 
be easy to just do both 32 and 64 in the same series, but didn't go back and 
re-factor. Thanks for catching this. I've rebased on top of main so that the 
RISC-V changes aren't mixed into this PR.

https://github.com/llvm/llvm-project/pull/110928
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