================
@@ -19,20 +19,20 @@
 using namespace llvm;
 
 static bool finalizeLinkage(Module &M) {
-  SmallPtrSet<Function *, 8> EntriesAndExports;
+  SmallPtrSet<Function *, 8> Funcs;
 
   // Find all entry points and export functions
   for (Function &EF : M.functions()) {
-    if (!EF.hasFnAttribute("hlsl.shader") && !EF.hasFnAttribute("hlsl.export"))
+    if (EF.hasFnAttribute("hlsl.shader") || EF.hasFnAttribute("hlsl.export"))
       continue;
-    EntriesAndExports.insert(&EF);
+    Funcs.insert(&EF);
   }
 
-  for (Function &F : M.functions()) {
-    if (F.getLinkage() == GlobalValue::ExternalLinkage &&
-        !EntriesAndExports.contains(&F)) {
-      F.setLinkage(GlobalValue::InternalLinkage);
-    }
+  for (Function *F : Funcs) {
+    if (F->getLinkage() == GlobalValue::ExternalLinkage)
+      F->setLinkage(GlobalValue::InternalLinkage);
+    if (F->hasFnAttribute(Attribute::AlwaysInline) && F->isDefTriviallyDead())
----------------
pow2clk wrote:

Yes probably. I backed away from doing that because removing this would require 
changing a lot of unrelated tests in llvm/test/CodeGen/DirectX so their 
funcions have some reason to stick around under the new rules. That would 
generally mean creating new calls to them or explicitly marking them noinline. 
Under ordinary circumstances, I expect alwaysinline to be set on all but the 
entry function anyway. It's not a very strong reason, but that's why I did it. 

https://github.com/llvm/llvm-project/pull/106146
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