================ @@ -0,0 +1,37 @@ +// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute -emit-llvm -o - -disable-llvm-passes %s | FileCheck %s + +// Verify that no per variable _Init_thread instructions are emitted for non-trivial static locals +// These would normally be emitted by the MicrosoftCXXABI, but the DirectX backend should exlude them +// Instead, check for the guardvar oparations that should protect the constructor initialization should +// only take place once. + +RWBuffer<int> buf[10]; + +void InitBuf(RWBuffer<int> buf) { + for (unsigned i; i < 100; i++) + buf[i] = 0; +} + +// CHECK-NOT: _Init_thread_epoch +// CHECK: define internal void @"?main@@YAXXZ" +// CHECK-NEXT: entry: +// CHECK-NEXT: [[Tmp1:%.*]] = alloca %"class.hlsl::RWBuffer" +// CHECK-NEXT: [[Tmp2:%.*]] = load i32, ptr +// CHECK-NEXT: [[Tmp3:%.*]] = and i32 [[Tmp2]], 1 +// CHECK-NEXT: [[Tmp4:%.*]] = icmp eq i32 [[Tmp3]], 0 +// CHECK-NEXT: br i1 [[Tmp4]] +// CHECK-NOT: _Init_thread_header +// CHECK: init: +// CHECK-NEXT: = or i32 [[Tmp2]], 1 +// CHECK-NOT: _Init_thread_footer + + +[shader("compute")] +[numthreads(1,1,1)] +void main() { + // A non-trivially initialized static local will get checks to verify that it is generated just once + static RWBuffer<int> mybuf; + mybuf = buf[0]; ---------------- damyanp wrote:
Testing my C++ language details to the limit here...but isn't `myBuf` default constructed, and then assigned to `buf[0]`? Would this be actually initializing it? ```c++ static RWBuffer<int> myBuf = buf[0] ``` https://github.com/llvm/llvm-project/pull/106096 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits