================ @@ -0,0 +1,103 @@ +// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -x hlsl -o - -fsyntax-only %s -verify + +// TODO: Implement "Buffer", we use a substitute UDT +// to test the 't' binding type for this test. + +template<typename T> +struct [[hlsl::resource_class(SRV)]] Buffer { ---------------- damyanp wrote:
I don't understand why these are in the UDT section. The cases where the resource_class attribute is present is a different case than a UDT. https://github.com/llvm/llvm-project/pull/97103 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits