manmanren added a comment. I forgot to upload the testing case, I will add it now.
Manman ================ Comment at: include/clang/Basic/FileManager.h:176 + /// Manage memory buffers associated with pcm files. + std::unique_ptr<PCMCache> BufferMgr; + ---------------- benlangmuir wrote: > Why is this inside the FileManager? It isn't used by the FileManager. I initially had another patch that puts PCMCache object at the top level (i.e whenever we create a FileManager, we create a PCMCache object). The initial patch is much bigger than this patch. PCMCache is cacheing the content of a PCM File, and is shared across threads that we spawned to build modules implicitly, just like FileManager. I had some discussions with Bruno and Adrian, we felt FileManager is a better place. But if you have other suggestions, please let me know! ================ Comment at: include/clang/Basic/FileManager.h:308 + /// a thread, we pop a ThreadContext. + struct ThreadContext { + /// Keep track of all module files that have been validated in this thread ---------------- benlangmuir wrote: > Can we call this something like "ModuleLoadContext" or maybe > "ModuleCompilationContext"? The word thread is misleading, since the threads > are not run concurrently, and are only an implementation detail of our crash > recovery. > > Also, can you explain why it is only necessary to keep information about the > the current stack of contexts? In a situation like > > A imports B imports C > A imports D imports C > > We would no longer have information about C being validated, right? What > happens if there's a mismatch there? Can this never happen? Sure, we can call it ModuleCompilationContext because we are spawning threads to build modules implicitly. The issue we are trying to detect is use-after-free, i.e we don't want a thread to hold on to an invalid FileEntry. We error out before trying to delete the FileEntry that is live in another thread. In a situation like A imports B imports C A imports D imports C A will start a thread to build B, and B will start a thread to build C, C will be validated in B's compilation thread and A's compilation thread. Later on, if D tries to invalidate C, D knows that an ancestor thread A has validated C, so the compiler will error out. And it is okay for A to invalidate C in A's compilation thread, because we can clean up the references to C's FileEntry. https://reviews.llvm.org/D28299 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org http://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits