================ @@ -0,0 +1,98 @@ +// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute \ +// RUN: -fsyntax-only -verify %s + +__attribute__((availability(shadermodel, introduced = 6.5))) +float fx(float); // #fx + +__attribute__((availability(shadermodel, introduced = 5.0, environment = pixel))) +__attribute__((availability(shadermodel, introduced = 6.5, environment = compute))) +float fy(float); // #fy + +__attribute__((availability(shadermodel, introduced = 5.0, environment = pixel))) +__attribute__((availability(shadermodel, introduced = 6.5, environment = mesh))) +float fz(float); // #fz + +float also_alive(float f) { + // expected-error@#also_alive_fx_call {{'fx' is only available on Shader Model 6.5 or newer}} + // expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}} + float A = fx(f); // #also_alive_fx_call + // expected-error@#also_alive_fy_call {{'fy' is only available in compute shader environment on Shader Model 6.5 or newer}} + // expected-note@#fy {{'fy' has been marked as being introduced in Shader Model 6.5 in compute shader environment here, but the deployment target is Shader Model 6.0 compute shader environment}} + float B = fy(f); // #also_alive_fy_call + // expected-error@#also_alive_fz_call {{'fz' is unavailable}} + // expected-note@#fz {{'fz' has been marked as being introduced in Shader Model 6.5 in mesh shader environment here, but the deployment target is Shader Model 6.0 compute shader environment}} + float C = fz(f); // #also_alive_fz_call + return 0; +} + +float alive(float f) { + // expected-error@#alive_fx_call {{'fx' is only available on Shader Model 6.5 or newer}} + // expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}} + float A = fx(f); // #alive_fx_call + // expected-error@#alive_fy_call {{'fy' is only available in compute shader environment on Shader Model 6.5 or newer}} + // expected-note@#fy {{'fy' has been marked as being introduced in Shader Model 6.5 in compute shader environment here, but the deployment target is Shader Model 6.0 compute shader environment}} + float B = fy(f); // #alive_fy_call + // expected-error@#alive_fz_call {{'fz' is unavailable}} + // expected-note@#fz {{'fz' has been marked as being introduced in Shader Model 6.5 in mesh shader environment here, but the deployment target is Shader Model 6.0 compute shader environment}} + float C = fz(f); // #alive_fz_call + + return also_alive(f); +} + +float also_dead(float f) { + // unreachable code - no errors expected + float A = fx(f); + float B = fy(f); + float C = fz(f); + return 0; +} + +float dead(float f) { + // unreachable code - no errors expected + float A = fx(f); + float B = fy(f); + float C = fz(f); + + return also_dead(f); +} + +template<typename T> +T aliveTemp(T f) { ---------------- hekota wrote:
I'll add them here. https://github.com/llvm/llvm-project/pull/92704 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits