jasonmolenda wrote:

fwiw if you have access to a mac, I don't think it's hard to build lldb+clang?  
I have swig, cmake, and ninja installed on my mac via homebrew.

```
lldb/scripts/macos-setup-codesign.sh

mkdir build
cd build
 cmake ../llvm -G Ninja -DLLDB_ENABLE_SWIFT_SUPPORT=0 
-DPython3_EXECUTABLE=/usr/bin/python3 -DCMAKE_BUILD_TYPE=Debug 
-DLLVM_ENABLE_ASSERTIONS=1 -DLLVM_ENABLE_PROJECTS='llvm;lldb;clang' 
'-DLLVM_ENABLE_RUNTIMES=libcxx;libcxxabi;libunwind' -DLLDB_ENABLE_PYTHON=1 
-DLLDB_ENABLE_LUA=0

ninja lldb
bin/lldb-dotest -p TestImportBuiltinFileID.py
```

https://github.com/llvm/llvm-project/pull/89804
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