jasonmolenda wrote: fwiw if you have access to a mac, I don't think it's hard to build lldb+clang? I have swig, cmake, and ninja installed on my mac via homebrew.
``` lldb/scripts/macos-setup-codesign.sh mkdir build cd build cmake ../llvm -G Ninja -DLLDB_ENABLE_SWIFT_SUPPORT=0 -DPython3_EXECUTABLE=/usr/bin/python3 -DCMAKE_BUILD_TYPE=Debug -DLLVM_ENABLE_ASSERTIONS=1 -DLLVM_ENABLE_PROJECTS='llvm;lldb;clang' '-DLLVM_ENABLE_RUNTIMES=libcxx;libcxxabi;libunwind' -DLLDB_ENABLE_PYTHON=1 -DLLDB_ENABLE_LUA=0 ninja lldb bin/lldb-dotest -p TestImportBuiltinFileID.py ``` https://github.com/llvm/llvm-project/pull/89804 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits