================
@@ -0,0 +1,27 @@
+
+// RUN: %clang_cc1 -finclude-default-header -triple
dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm
-disable-llvm-passes -verify -verify-ignore-unexpected
+
+float test_too_few_arg() {
+ return __builtin_hlsl_elementwise_rsqrt();
+ // expected-error@-1 {{too few arguments to function call, expected 1, have
0}}
+}
+
+float2 test_too_many_arg(float2 p0) {
+ return __builtin_hlsl_elementwise_rsqrt(p0, p0);
+ // expected-error@-1 {{too many arguments to function call, expected 1, have
2}}
+}
+
+float builtin_bool_to_float_type_promotion(bool p1) {
+ return __builtin_hlsl_elementwise_rsqrt(p1);
+ // expected-error@-1 {{1st argument must be a vector, integer or floating
point type (was 'bool')}}
----------------
damyanp wrote:
"integer" - is this true? I thought it only worked with things that were
float-like.
https://github.com/llvm/llvm-project/pull/84820
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