================
@@ -257,7 +257,12 @@ class JoinedStateBuilder {
       // initialize the state of each basic block differently.
       return {AC.Analysis.typeErasedInitialElement(), AC.InitEnv.fork()};
     if (All.size() == 1)
-      return Owned.empty() ? All.front()->fork() : std::move(Owned.front());
+      // Join the environment with itself so that we discard the entries from
+      // `ExprToLoc` and `ExprToVal`.
+      // FIXME: We could consider writing special-case code for this that only
+      // does the discarding, but it's not clear if this is worth it.
+      return {All[0]->Lattice,
+              Environment::join(All[0]->Env, All[0]->Env, AC.Analysis)};
----------------
martinboehme wrote:

On an equivalent change in #72850, @ymand commented:

> This change may obviate the value of JoinedStateBuilder altogether, since a 
> key point was to save on copies. Once we always build a fresh one, I'm not 
> sure the complexity is doing much anymore. Please double check this.

I think there's still value in keeping the `JoinedStateBuilder` as it abstracts 
away the logic of what to do for different sizes of `All`. This logic would 
otherwise need to go in `computeBlockInputState()`, which is already large as 
it is.

https://github.com/llvm/llvm-project/pull/72985
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