ChuanqiXu added inline comments.
================ Comment at: clang/docs/CPlusPlus20Modules.rst:395-396 + +Roughly, this theory is correct. But the problem is that it is too rough. Let's see what actually happens. +For example, the behavior also depends on the optimization level, as we will illustrate below. + ---------------- dblaikie wrote: > ChuanqiXu wrote: > > dblaikie wrote: > > > ChuanqiXu wrote: > > > > dblaikie wrote: > > > > > I'm not sure I'm able to follow the example and how it justifies the > > > > > rough theory as inadequate to explain the motivation for modules - > > > > > could you clarify more directly (in comments, and then we can discuss > > > > > how to word it) what the motivation for this section is/what you're > > > > > trying to convey? > > > > Let me answer the motivation first. The motivation comes from my > > > > personal experience. I feel like when most people heard modules, they > > > > would ask "how much speedup could we get"? And there are some other > > > > questions like "why does modules speedup the compilation?". So I guess > > > > the readers of the document may have similar questions and I try to > > > > answer it here. > > > > > > > > The complexity theory is correct but it may be too abstract to our > > > > users. Since the complexity theory is about the scaling. But for > > > > certain users, the scales of their codes are temporarily fixed. So when > > > > they try to use modules but find the speedup doesn't meet their > > > > expectation in O2. They may feel frustrated. And it doesn't work if I > > > > say, "hey, you'll get much better speedup if the your codes get 10x > > > > longer." I guess they won't buy in. So what I try to do here is to > > > > manage the user's expectation to avoid any misunderstanding. > > > > > > > > Following off is about the explanation. For example, there are `1` > > > > module interface and `10` users. There is a function `F` in the module > > > > interface and the function is used by every users. And let's say we > > > > need a `T` time to compile the function `F` and each users without the > > > > function `F`. > > > > In O0, the function `F` will get compiled completely once and get > > > > involved in the Sema part 10 times. Due to the Sema part is relatively > > > > fast and let's say the Sema part would take `0.1T`. Given we compile > > > > them serially, we need `12T` to compile the project. > > > > > > > > But if we are with optimizations, each function `F` will get involved > > > > in optimizations and IPO in every users. And these optimizations are > > > > most time-consuming. Let's say these optimizations will consume `0.8T`. > > > > And the time required will be `19T`. It is easy to say the we need > > > > `20T` to compile the project if we're using headers. So we could find > > > > the speedup with optimization is much slower. > > > > > > > > BTW, if we write the required time with variables, it will be `nT + mT > > > > + T*m*additional_compilation_part`. The `additional_compilation_part ` > > > > here corresponds to the time percentage of `Sema` or `Optimizations`. > > > > And since `T` and `additional_compilation_part ` are both constant. So > > > > if we write them in `O()` form, it would be `O(n+m)`. > > > > So the theory is still correct. > > > > > > > > > > > I think the message is getting a bit lost in the text (both in the > > > proposed text, and the comment here). > > > > > > "At -O0 implementations of non-inline functions defined in a module will > > > not impact module users, but at higher optimization levels the > > > definitions of such functions are provided to user compilations for the > > > purposes of optimization (but definitions of these functions are still > > > not included in the use's object file) - this means build speed at higher > > > optimization levels may be lower than expected given -O0 experience, but > > > does provide by more optimization opportunities" > > > > > Yes, it is hard to talk clearly and briefly. In your suggested wording, you > > mentioned `non-inline` function, it is accurate but bring new information > > to this document. I'm worrying if the reader could understand it if the > > reader don't know c++ so much. > > > > I put the suggested wording as the conclusion paragraph for the section and > > hope it could make the reader focus on the intention of the section. > Maybe "non-inline" could be replaced by "module implementation details" (but > "function bodies" sounds OK too) > > I think the issue for me is that the current description seems to go into > more detail about compiler implementation details than might be helpful for a > document at this level. I was/am hoping maybe a one paragraph summary might > be simpler/more approachable/sufficiently accurate for the audience. Yeah, it is hard to control the balance between `readability` vs `accuracy`. From my **personal** experience, the 3-stage compilation model is relatively easy to be understood. I've explained the 3-stage compilation model for some our friends who are not majored in CS and all of them could understand it. But I know some programmers still think `inline` specifier is a optimization hint to the compiler.. After all, it is hard to tell if this is helpful for most readers. But I **think** the answer is yes from my **personal** experience. CHANGES SINCE LAST ACTION https://reviews.llvm.org/D131388/new/ https://reviews.llvm.org/D131388 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits