NoQ added a comment.

I also never noticed that the block count gets reset on every stack frame, 
that's pretty unobvious. Uhm, and it's already there in SymbolConjured. Anyway, 
fixing the block count itself seems to be pretty complicated.

Also, maybe once the ScopeContext thing is ready, we'd be able to omit the 
block count completely.


http://reviews.llvm.org/D21978



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