dyung added a comment.

In D114732#3294794 <https://reviews.llvm.org/D114732#3294794>, 
@devin.jeanpierre wrote:

> Oops, sorry about that. What is the correct way to test/reproduce the change? 
> Do I / can I submit builds to the buildbot manually for testing?
>
> Also, should I be rolling back this change, or no? Not sure of the protocol 
> here, this is my first change to Clang.
>
> P.S. that breakage is disturbing -- I would not have expected this sort of 
> failure on any platform, and I'm not sure if it reflects a bug on PS4. (It 
> seems to be that structs are passed in registers, even if the member 
> variables of that struct cannot be.)

Reproducing it should be as simple as just rerunning the test with the PS4 
triple, x86_64-scei-ps4 and comparing that output with what is expected. If it 
helps, I noticed that it seems to reproduce on both linux/windows.


Repository:
  rG LLVM Github Monorepo

CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D114732/new/

https://reviews.llvm.org/D114732

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