dyung added a comment. In D114732#3294794 <https://reviews.llvm.org/D114732#3294794>, @devin.jeanpierre wrote:
> Oops, sorry about that. What is the correct way to test/reproduce the change? > Do I / can I submit builds to the buildbot manually for testing? > > Also, should I be rolling back this change, or no? Not sure of the protocol > here, this is my first change to Clang. > > P.S. that breakage is disturbing -- I would not have expected this sort of > failure on any platform, and I'm not sure if it reflects a bug on PS4. (It > seems to be that structs are passed in registers, even if the member > variables of that struct cannot be.) Reproducing it should be as simple as just rerunning the test with the PS4 triple, x86_64-scei-ps4 and comparing that output with what is expected. If it helps, I noticed that it seems to reproduce on both linux/windows. Repository: rG LLVM Github Monorepo CHANGES SINCE LAST ACTION https://reviews.llvm.org/D114732/new/ https://reviews.llvm.org/D114732 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits