dblaikie added inline comments.
================ Comment at: clang/test/CodeGen/unique-internal-linkage-names-dwarf.c:34-39 +static int go(a) int a; +{ + return glob + a; +} + + ---------------- aaron.ballman wrote: > dblaikie wrote: > > hoy wrote: > > > dblaikie wrote: > > > > dblaikie wrote: > > > > > hoy wrote: > > > > > > dblaikie wrote: > > > > > > > hoy wrote: > > > > > > > > dblaikie wrote: > > > > > > > > > hoy wrote: > > > > > > > > > > dblaikie wrote: > > > > > > > > > > > hoy wrote: > > > > > > > > > > > > dblaikie wrote: > > > > > > > > > > > > > hoy wrote: > > > > > > > > > > > > > > dblaikie wrote: > > > > > > > > > > > > > > > hoy wrote: > > > > > > > > > > > > > > > > dblaikie wrote: > > > > > > > > > > > > > > > > > Does this need to be down here? Or would the > > > > > > > > > > > > > > > > > code be a well exercised if it was up next to > > > > > > > > > > > > > > > > > the go declaration above? > > > > > > > > > > > > > > > > Yes, it needs to be here. Otherwise it will > > > > > > > > > > > > > > > > just like the function `bar` above that doesn't > > > > > > > > > > > > > > > > get a uniquefied name. I think moving the > > > > > > > > > > > > > > > > definition up to right after the declaration > > > > > > > > > > > > > > > > hides the declaration. > > > > > > > > > > > > > > > Not sure I follow - do you mean that if the go > > > > > > > > > > > > > > > declaration and go definition were next to each > > > > > > > > > > > > > > > other, this test would (mechanically speaking) > > > > > > > > > > > > > > > not validate what the patch? Or that it would be > > > > > > > > > > > > > > > less legible, but still mechanically correct? > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > I think it would be (assuming it's still > > > > > > > > > > > > > > > mechanically correct) more legible to put the > > > > > > > > > > > > > > > declaration next to the definition - the comment > > > > > > > > > > > > > > > describes why the declaration is significant/why > > > > > > > > > > > > > > > the definition is weird, and seeing all that > > > > > > > > > > > > > > > together would be clearer to me than spreading it > > > > > > > > > > > > > > > out/having to look further away to see what's > > > > > > > > > > > > > > > going on. > > > > > > > > > > > > > > When the `go` declaration and `go` definition were > > > > > > > > > > > > > > next to each other, the go function won't get a > > > > > > > > > > > > > > uniqufied name at all. The declaration will be > > > > > > > > > > > > > > overwritten by the definition. Only when the > > > > > > > > > > > > > > declaration is seen by others, such the callsite in > > > > > > > > > > > > > > `baz`, the declaration makes a difference by having > > > > > > > > > > > > > > the callsite use a uniqufied name. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Ah! Interesting, good to know. > > > > > > > > > > > > > > > > > > > > > > > > > > Is that worth supporting, I wonder? I guess it falls > > > > > > > > > > > > > out for free/without significant additional > > > > > > > > > > > > > complexity. I worry about the subtlety of the > > > > > > > > > > > > > additional declaration changing the behavior here... > > > > > > > > > > > > > might be a bit surprising/subtle. But maybe no nice > > > > > > > > > > > > > way to avoid it either. > > > > > > > > > > > > It would be ideal if user never writes code like that. > > > > > > > > > > > > Unfortunately it exists with legacy code (such as > > > > > > > > > > > > mysql). I think it's worth supporting it from AutoFDO > > > > > > > > > > > > point of view to avoid a silent mismatch between debug > > > > > > > > > > > > linkage name and real linkage name. > > > > > > > > > > > Oh, I agree that we shouldn't mismatch debug info and the > > > > > > > > > > > actual symbol name - what I meant was whether code like > > > > > > > > > > > this should get mangled or not when using > > > > > > > > > > > unique-internal-linkage names. > > > > > > > > > > > > > > > > > > > > > > I'm now more curious about this: > > > > > > > > > > > > > > > > > > > > > > > When the `go` declaration and `go` definition were next > > > > > > > > > > > > to each other, the go function won't get a uniqufied > > > > > > > > > > > > name at all. > > > > > > > > > > > > > > > > > > > > > > This doesn't seem to happen with the > > > > > > > > > > > `__attribute__((overloadable))` attribute, for instance - > > > > > > > > > > > so any idea what's different about uniquification that's > > > > > > > > > > > working differently than overloadable? > > > > > > > > > > > > > > > > > > > > > > ``` > > > > > > > > > > > $ cat test.c > > > > > > > > > > > __attribute__((overloadable)) static int go(a) int a; { > > > > > > > > > > > return 3 + a; > > > > > > > > > > > } > > > > > > > > > > > void baz() { > > > > > > > > > > > go(2); > > > > > > > > > > > } > > > > > > > > > > > $ clang-tot test.c -emit-llvm -S -o - | grep go > > > > > > > > > > > %call = call i32 @_ZL2goi(i32 2) > > > > > > > > > > > define internal i32 @_ZL2goi(i32 %a) #0 { > > > > > > > > > > > ``` > > > > > > > > > > Good question. I'm not sure what's exactly going on but it > > > > > > > > > > looks like with the overloadable attribute, the old-style > > > > > > > > > > definition is treated as having prototype. But if you do > > > > > > > > > > this: > > > > > > > > > > > > > > > > > > > > ``` > > > > > > > > > > __attribute__((overloadable)) > > > > > > > > > > void baz() {} > > > > > > > > > > ``` > > > > > > > > > > then there's the error: > > > > > > > > > > > > > > > > > > > > ``` > > > > > > > > > > error: 'overloadable' function 'baz' must have a prototype > > > > > > > > > > void baz() { > > > > > > > > > > ``` > > > > > > > > > > > > > > > > > > > > `void baz() {` does not come with a prototype. That's for > > > > > > > > > > sure. Sounds like `int go(a) int a {;` can have a > > > > > > > > > > prototype when it is loadable. I'm wondering why it's not > > > > > > > > > > always treated as having prototype, since the parameter > > > > > > > > > > type is there. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Yeah, that seems like that divergence be worth understanding > > > > > > > > > (& if possible fixing/avoiding/merging). Ensuring these > > > > > > > > > features don't have subtle divergence I think will be > > > > > > > > > valuable to having a model that's easy to > > > > > > > > > explain/understand/modify/etc. > > > > > > > > I took another look. I think the divergence comes from > > > > > > > > `getAs<FunctionProtoType>` vs `hasPrototype`. The debug data > > > > > > > > generation uses `hasPrototype` while `getAs<FunctionProtoType>` > > > > > > > > is used as overloadable attribute processing as long as unique > > > > > > > > linkage name processing before this change. More specifically, > > > > > > > > the following function definition is represented by > > > > > > > > `FunctionProtoType` while it does not `hasPrototype`. > > > > > > > > > > > > > > > > ``` > > > > > > > > static int go(a) int a; { > > > > > > > > return 3 + a; > > > > > > > > } > > > > > > > > ``` > > > > > > > > > > > > > > > > I was trying to have `CGDebugInfo` to check `FunctionProtoType` > > > > > > > > instead of `hasPrototype`. While it works for the code pattern > > > > > > > > in discussion, it also breaks other tests including objectC > > > > > > > > tests. More investigation is needed to understand what each > > > > > > > > term really means. > > > > > > > Are you undertaking that investigation? It'd be good to address > > > > > > > this divergence if possible. > > > > > > > > > > > > > > (@aprantl or @rsmith maybe you know something about this ObjC > > > > > > > thing? ) > > > > > > Haven't figured out anything useful yet. As far as I can tell, the > > > > > > debug info generation code is shared between C++ and ObjC. Using > > > > > > `getAs<FunctionProtoType>` works for C++ but not for ObjectC where > > > > > > it crashes when computing a mangled name for something like > > > > > > > > > > > > > > > > > > ``` > > > > > > void test() { > > > > > > __block A a; > > > > > > ^{ (void)a; }; > > > > > > } > > > > > > > > > > > > ``` > > > > > > > > > > > > Below are the failing tests which are all like that: > > > > > > > > > > > > Clang :: CodeGenCXX/cp-blocks-linetables.cpp > > > > > > Clang :: CodeGenCXX/debug-info-block-invocation-linkage-name.cpp > > > > > > Clang :: CodeGenCXX/debug-info-blocks.cpp > > > > > > Clang :: CodeGenObjCXX/nested-ehlocation.mm > > > > > > Clang :: CodeGenObjCXX/property-objects.mm > > > > > > Clang :: CodeGenObjCXX/synthesized-property-cleanup.mm > > > > > > > > > > > > > > > > > > cc @bruno > > > > > Ping on this - anyone got a chance to take a look? It'd be great to > > > > > avoid this subtle inconsistency. > > > > Ping again > > > I tried a different route instead of using `getAs<FunctionProtoType>` in > > > debug info generation which beaks the blocks function and objectC cases. > > > Since the problem here is that the old-C function (`bar` in the test > > > case) is not considered `hasPrototype`, I tried to unify `isKNRPrototype` > > > and `hasPrototype` so that old-C functions are considered `hasPrototype`. > > > It works for the name mangler but it breaks other places where > > > `isKNRPrototype` should be excluded from `hasPrototype`. > > Hrm - I'd really like to get to the bottom of this, but not sure who to > > pull in. > > > > @aaron.ballman - do you know who might have some idea of how these > > different old KNR C declarations work, and how this code might be made more > > robust? > Ugh, prototypes. They're not particularly well specified in the C standard > IMHO. In C, a function with a prototype is one that declares the types of its > parameters (C17 6.2.1p2) which is further clarified to be a function type > with a parameter type list explicitly (C17 6.2.7p3, 6.9.1p7). However, the > very end of 6.9.1p7 goes on to say that once you see the definition of the > function, you know about its parameter type information, but it doesn't > clarify whether this means the function now has a prototype or not. > > The result of this is that: > ``` > void f(); > void call_it_once(void) { f(1.2f); } > > void f(a) float a; {} > void call_if_twice(void) { f(1.2f); } > ``` > in `call_it_once`, the argument is promoted to a double, while in > `call_it_twice`, the argument is not. I suspect we're hitting another > variation of this confusing behavior here. > @aaron.ballman Thanks for taking a look. Do you know if/how this code could be phrased so that this code: ``` static int go(int); void baz() { foo(); bar(1); go(2); } static int go(a) int a; { return glob + a; } ``` Could test some property of `go` at the function call site that would be consistent whether the definition of `go` came before or after the call site? It seems currently this code behaves differently depending on that order and I think that's a bit of a sharp corner it'd be good not to have, if there's a tidier/more consistent way to phrase the code. Repository: rG LLVM Github Monorepo CHANGES SINCE LAST ACTION https://reviews.llvm.org/D98799/new/ https://reviews.llvm.org/D98799 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits