Author: David Green Date: 2020-09-11T18:51:57+01:00 New Revision: ab2ed8bce9e924a2fc734ca4369419c18d124043
URL: https://github.com/llvm/llvm-project/commit/ab2ed8bce9e924a2fc734ca4369419c18d124043 DIFF: https://github.com/llvm/llvm-project/commit/ab2ed8bce9e924a2fc734ca4369419c18d124043.diff LOG: [SVE] Regenerate sve vector bits tests. NFC Added: Modified: clang/test/CodeGen/attr-arm-sve-vector-bits-bitcast.c clang/test/CodeGen/attr-arm-sve-vector-bits-call.c clang/test/CodeGen/attr-arm-sve-vector-bits-cast.c clang/test/CodeGen/attr-arm-sve-vector-bits-globals.c Removed: ################################################################################ diff --git a/clang/test/CodeGen/attr-arm-sve-vector-bits-bitcast.c b/clang/test/CodeGen/attr-arm-sve-vector-bits-bitcast.c index cab424c3dbe1..84559e9edb9a 100644 --- a/clang/test/CodeGen/attr-arm-sve-vector-bits-bitcast.c +++ b/clang/test/CodeGen/attr-arm-sve-vector-bits-bitcast.c @@ -31,21 +31,21 @@ DEFINE_STRUCT(bool) // CHECK-128-NEXT: entry: // CHECK-128-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_INT64:%.*]], %struct.struct_int64* [[S:%.*]], i64 0, i32 1, i64 0 // CHECK-128-NEXT: [[TMP0:%.*]] = bitcast <2 x i64>* [[ARRAYIDX]] to <vscale x 2 x i64>* -// CHECK-128-NEXT: [[TMP1:%.*]] = load <vscale x 2 x i64>, <vscale x 2 x i64>* [[TMP0]], align 16, !tbaa !2 +// CHECK-128-NEXT: [[TMP1:%.*]] = load <vscale x 2 x i64>, <vscale x 2 x i64>* [[TMP0]], align 16, [[TBAA2:!tbaa !.*]] // CHECK-128-NEXT: ret <vscale x 2 x i64> [[TMP1]] // // CHECK-256-LABEL: @read_int64( // CHECK-256-NEXT: entry: // CHECK-256-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_INT64:%.*]], %struct.struct_int64* [[S:%.*]], i64 0, i32 1, i64 0 // CHECK-256-NEXT: [[TMP0:%.*]] = bitcast <4 x i64>* [[ARRAYIDX]] to <vscale x 2 x i64>* -// CHECK-256-NEXT: [[TMP1:%.*]] = load <vscale x 2 x i64>, <vscale x 2 x i64>* [[TMP0]], align 16, !tbaa !2 +// CHECK-256-NEXT: [[TMP1:%.*]] = load <vscale x 2 x i64>, <vscale x 2 x i64>* [[TMP0]], align 16, [[TBAA2:!tbaa !.*]] // CHECK-256-NEXT: ret <vscale x 2 x i64> [[TMP1]] // // CHECK-512-LABEL: @read_int64( // CHECK-512-NEXT: entry: // CHECK-512-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_INT64:%.*]], %struct.struct_int64* [[S:%.*]], i64 0, i32 1, i64 0 // CHECK-512-NEXT: [[TMP0:%.*]] = bitcast <8 x i64>* [[ARRAYIDX]] to <vscale x 2 x i64>* -// CHECK-512-NEXT: [[TMP1:%.*]] = load <vscale x 2 x i64>, <vscale x 2 x i64>* [[TMP0]], align 16, !tbaa !2 +// CHECK-512-NEXT: [[TMP1:%.*]] = load <vscale x 2 x i64>, <vscale x 2 x i64>* [[TMP0]], align 16, [[TBAA2:!tbaa !.*]] // CHECK-512-NEXT: ret <vscale x 2 x i64> [[TMP1]] // svint64_t read_int64(struct struct_int64 *s) { @@ -55,31 +55,31 @@ svint64_t read_int64(struct struct_int64 *s) { // CHECK-128-LABEL: @write_int64( // CHECK-128-NEXT: entry: // CHECK-128-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 2 x i64>, align 16 -// CHECK-128-NEXT: store <vscale x 2 x i64> [[X:%.*]], <vscale x 2 x i64>* [[X_ADDR]], align 16, !tbaa !5 +// CHECK-128-NEXT: store <vscale x 2 x i64> [[X:%.*]], <vscale x 2 x i64>* [[X_ADDR]], align 16, [[TBAA5:!tbaa !.*]] // CHECK-128-NEXT: [[TMP0:%.*]] = bitcast <vscale x 2 x i64>* [[X_ADDR]] to <2 x i64>* -// CHECK-128-NEXT: [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* [[TMP0]], align 16, !tbaa !2 +// CHECK-128-NEXT: [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* [[TMP0]], align 16, [[TBAA2]] // CHECK-128-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_INT64:%.*]], %struct.struct_int64* [[S:%.*]], i64 0, i32 1, i64 0 -// CHECK-128-NEXT: store <2 x i64> [[TMP1]], <2 x i64>* [[ARRAYIDX]], align 16, !tbaa !2 +// CHECK-128-NEXT: store <2 x i64> [[TMP1]], <2 x i64>* [[ARRAYIDX]], align 16, [[TBAA2]] // CHECK-128-NEXT: ret void // // CHECK-256-LABEL: @write_int64( // CHECK-256-NEXT: entry: // CHECK-256-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 2 x i64>, align 16 -// CHECK-256-NEXT: store <vscale x 2 x i64> [[X:%.*]], <vscale x 2 x i64>* [[X_ADDR]], align 16, !tbaa !5 +// CHECK-256-NEXT: store <vscale x 2 x i64> [[X:%.*]], <vscale x 2 x i64>* [[X_ADDR]], align 16, [[TBAA5:!tbaa !.*]] // CHECK-256-NEXT: [[TMP0:%.*]] = bitcast <vscale x 2 x i64>* [[X_ADDR]] to <4 x i64>* -// CHECK-256-NEXT: [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* [[TMP0]], align 16, !tbaa !2 +// CHECK-256-NEXT: [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* [[TMP0]], align 16, [[TBAA2]] // CHECK-256-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_INT64:%.*]], %struct.struct_int64* [[S:%.*]], i64 0, i32 1, i64 0 -// CHECK-256-NEXT: store <4 x i64> [[TMP1]], <4 x i64>* [[ARRAYIDX]], align 16, !tbaa !2 +// CHECK-256-NEXT: store <4 x i64> [[TMP1]], <4 x i64>* [[ARRAYIDX]], align 16, [[TBAA2]] // CHECK-256-NEXT: ret void // // CHECK-512-LABEL: @write_int64( // CHECK-512-NEXT: entry: // CHECK-512-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 2 x i64>, align 16 -// CHECK-512-NEXT: store <vscale x 2 x i64> [[X:%.*]], <vscale x 2 x i64>* [[X_ADDR]], align 16, !tbaa !5 +// CHECK-512-NEXT: store <vscale x 2 x i64> [[X:%.*]], <vscale x 2 x i64>* [[X_ADDR]], align 16, [[TBAA5:!tbaa !.*]] // CHECK-512-NEXT: [[TMP0:%.*]] = bitcast <vscale x 2 x i64>* [[X_ADDR]] to <8 x i64>* -// CHECK-512-NEXT: [[TMP1:%.*]] = load <8 x i64>, <8 x i64>* [[TMP0]], align 16, !tbaa !2 +// CHECK-512-NEXT: [[TMP1:%.*]] = load <8 x i64>, <8 x i64>* [[TMP0]], align 16, [[TBAA2]] // CHECK-512-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_INT64:%.*]], %struct.struct_int64* [[S:%.*]], i64 0, i32 1, i64 0 -// CHECK-512-NEXT: store <8 x i64> [[TMP1]], <8 x i64>* [[ARRAYIDX]], align 16, !tbaa !2 +// CHECK-512-NEXT: store <8 x i64> [[TMP1]], <8 x i64>* [[ARRAYIDX]], align 16, [[TBAA2]] // CHECK-512-NEXT: ret void // void write_int64(struct struct_int64 *s, svint64_t x) { @@ -94,21 +94,21 @@ void write_int64(struct struct_int64 *s, svint64_t x) { // CHECK-128-NEXT: entry: // CHECK-128-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_FLOAT64:%.*]], %struct.struct_float64* [[S:%.*]], i64 0, i32 1, i64 0 // CHECK-128-NEXT: [[TMP0:%.*]] = bitcast <2 x double>* [[ARRAYIDX]] to <vscale x 2 x double>* -// CHECK-128-NEXT: [[TMP1:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[TMP0]], align 16, !tbaa !2 +// CHECK-128-NEXT: [[TMP1:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[TMP0]], align 16, [[TBAA2]] // CHECK-128-NEXT: ret <vscale x 2 x double> [[TMP1]] // // CHECK-256-LABEL: @read_float64( // CHECK-256-NEXT: entry: // CHECK-256-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_FLOAT64:%.*]], %struct.struct_float64* [[S:%.*]], i64 0, i32 1, i64 0 // CHECK-256-NEXT: [[TMP0:%.*]] = bitcast <4 x double>* [[ARRAYIDX]] to <vscale x 2 x double>* -// CHECK-256-NEXT: [[TMP1:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[TMP0]], align 16, !tbaa !2 +// CHECK-256-NEXT: [[TMP1:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[TMP0]], align 16, [[TBAA2]] // CHECK-256-NEXT: ret <vscale x 2 x double> [[TMP1]] // // CHECK-512-LABEL: @read_float64( // CHECK-512-NEXT: entry: // CHECK-512-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_FLOAT64:%.*]], %struct.struct_float64* [[S:%.*]], i64 0, i32 1, i64 0 // CHECK-512-NEXT: [[TMP0:%.*]] = bitcast <8 x double>* [[ARRAYIDX]] to <vscale x 2 x double>* -// CHECK-512-NEXT: [[TMP1:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[TMP0]], align 16, !tbaa !2 +// CHECK-512-NEXT: [[TMP1:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[TMP0]], align 16, [[TBAA2]] // CHECK-512-NEXT: ret <vscale x 2 x double> [[TMP1]] // svfloat64_t read_float64(struct struct_float64 *s) { @@ -118,31 +118,31 @@ svfloat64_t read_float64(struct struct_float64 *s) { // CHECK-128-LABEL: @write_float64( // CHECK-128-NEXT: entry: // CHECK-128-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 2 x double>, align 16 -// CHECK-128-NEXT: store <vscale x 2 x double> [[X:%.*]], <vscale x 2 x double>* [[X_ADDR]], align 16, !tbaa !7 +// CHECK-128-NEXT: store <vscale x 2 x double> [[X:%.*]], <vscale x 2 x double>* [[X_ADDR]], align 16, [[TBAA7:!tbaa !.*]] // CHECK-128-NEXT: [[TMP0:%.*]] = bitcast <vscale x 2 x double>* [[X_ADDR]] to <2 x double>* -// CHECK-128-NEXT: [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 16, !tbaa !2 +// CHECK-128-NEXT: [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 16, [[TBAA2]] // CHECK-128-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_FLOAT64:%.*]], %struct.struct_float64* [[S:%.*]], i64 0, i32 1, i64 0 -// CHECK-128-NEXT: store <2 x double> [[TMP1]], <2 x double>* [[ARRAYIDX]], align 16, !tbaa !2 +// CHECK-128-NEXT: store <2 x double> [[TMP1]], <2 x double>* [[ARRAYIDX]], align 16, [[TBAA2]] // CHECK-128-NEXT: ret void // // CHECK-256-LABEL: @write_float64( // CHECK-256-NEXT: entry: // CHECK-256-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 2 x double>, align 16 -// CHECK-256-NEXT: store <vscale x 2 x double> [[X:%.*]], <vscale x 2 x double>* [[X_ADDR]], align 16, !tbaa !7 +// CHECK-256-NEXT: store <vscale x 2 x double> [[X:%.*]], <vscale x 2 x double>* [[X_ADDR]], align 16, [[TBAA7:!tbaa !.*]] // CHECK-256-NEXT: [[TMP0:%.*]] = bitcast <vscale x 2 x double>* [[X_ADDR]] to <4 x double>* -// CHECK-256-NEXT: [[TMP1:%.*]] = load <4 x double>, <4 x double>* [[TMP0]], align 16, !tbaa !2 +// CHECK-256-NEXT: [[TMP1:%.*]] = load <4 x double>, <4 x double>* [[TMP0]], align 16, [[TBAA2]] // CHECK-256-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_FLOAT64:%.*]], %struct.struct_float64* [[S:%.*]], i64 0, i32 1, i64 0 -// CHECK-256-NEXT: store <4 x double> [[TMP1]], <4 x double>* [[ARRAYIDX]], align 16, !tbaa !2 +// CHECK-256-NEXT: store <4 x double> [[TMP1]], <4 x double>* [[ARRAYIDX]], align 16, [[TBAA2]] // CHECK-256-NEXT: ret void // // CHECK-512-LABEL: @write_float64( // CHECK-512-NEXT: entry: // CHECK-512-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 2 x double>, align 16 -// CHECK-512-NEXT: store <vscale x 2 x double> [[X:%.*]], <vscale x 2 x double>* [[X_ADDR]], align 16, !tbaa !7 +// CHECK-512-NEXT: store <vscale x 2 x double> [[X:%.*]], <vscale x 2 x double>* [[X_ADDR]], align 16, [[TBAA7:!tbaa !.*]] // CHECK-512-NEXT: [[TMP0:%.*]] = bitcast <vscale x 2 x double>* [[X_ADDR]] to <8 x double>* -// CHECK-512-NEXT: [[TMP1:%.*]] = load <8 x double>, <8 x double>* [[TMP0]], align 16, !tbaa !2 +// CHECK-512-NEXT: [[TMP1:%.*]] = load <8 x double>, <8 x double>* [[TMP0]], align 16, [[TBAA2]] // CHECK-512-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_FLOAT64:%.*]], %struct.struct_float64* [[S:%.*]], i64 0, i32 1, i64 0 -// CHECK-512-NEXT: store <8 x double> [[TMP1]], <8 x double>* [[ARRAYIDX]], align 16, !tbaa !2 +// CHECK-512-NEXT: store <8 x double> [[TMP1]], <8 x double>* [[ARRAYIDX]], align 16, [[TBAA2]] // CHECK-512-NEXT: ret void // void write_float64(struct struct_float64 *s, svfloat64_t x) { @@ -157,21 +157,21 @@ void write_float64(struct struct_float64 *s, svfloat64_t x) { // CHECK-128-NEXT: entry: // CHECK-128-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BFLOAT16:%.*]], %struct.struct_bfloat16* [[S:%.*]], i64 0, i32 1, i64 0 // CHECK-128-NEXT: [[TMP0:%.*]] = bitcast <8 x bfloat>* [[ARRAYIDX]] to <vscale x 8 x bfloat>* -// CHECK-128-NEXT: [[TMP1:%.*]] = load <vscale x 8 x bfloat>, <vscale x 8 x bfloat>* [[TMP0]], align 16, !tbaa !2 +// CHECK-128-NEXT: [[TMP1:%.*]] = load <vscale x 8 x bfloat>, <vscale x 8 x bfloat>* [[TMP0]], align 16, [[TBAA2]] // CHECK-128-NEXT: ret <vscale x 8 x bfloat> [[TMP1]] // // CHECK-256-LABEL: @read_bfloat16( // CHECK-256-NEXT: entry: // CHECK-256-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BFLOAT16:%.*]], %struct.struct_bfloat16* [[S:%.*]], i64 0, i32 1, i64 0 // CHECK-256-NEXT: [[TMP0:%.*]] = bitcast <16 x bfloat>* [[ARRAYIDX]] to <vscale x 8 x bfloat>* -// CHECK-256-NEXT: [[TMP1:%.*]] = load <vscale x 8 x bfloat>, <vscale x 8 x bfloat>* [[TMP0]], align 16, !tbaa !2 +// CHECK-256-NEXT: [[TMP1:%.*]] = load <vscale x 8 x bfloat>, <vscale x 8 x bfloat>* [[TMP0]], align 16, [[TBAA2]] // CHECK-256-NEXT: ret <vscale x 8 x bfloat> [[TMP1]] // // CHECK-512-LABEL: @read_bfloat16( // CHECK-512-NEXT: entry: // CHECK-512-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BFLOAT16:%.*]], %struct.struct_bfloat16* [[S:%.*]], i64 0, i32 1, i64 0 // CHECK-512-NEXT: [[TMP0:%.*]] = bitcast <32 x bfloat>* [[ARRAYIDX]] to <vscale x 8 x bfloat>* -// CHECK-512-NEXT: [[TMP1:%.*]] = load <vscale x 8 x bfloat>, <vscale x 8 x bfloat>* [[TMP0]], align 16, !tbaa !2 +// CHECK-512-NEXT: [[TMP1:%.*]] = load <vscale x 8 x bfloat>, <vscale x 8 x bfloat>* [[TMP0]], align 16, [[TBAA2]] // CHECK-512-NEXT: ret <vscale x 8 x bfloat> [[TMP1]] // svbfloat16_t read_bfloat16(struct struct_bfloat16 *s) { @@ -181,31 +181,31 @@ svbfloat16_t read_bfloat16(struct struct_bfloat16 *s) { // CHECK-128-LABEL: @write_bfloat16( // CHECK-128-NEXT: entry: // CHECK-128-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 8 x bfloat>, align 16 -// CHECK-128-NEXT: store <vscale x 8 x bfloat> [[X:%.*]], <vscale x 8 x bfloat>* [[X_ADDR]], align 16, !tbaa !9 +// CHECK-128-NEXT: store <vscale x 8 x bfloat> [[X:%.*]], <vscale x 8 x bfloat>* [[X_ADDR]], align 16, [[TBAA9:!tbaa !.*]] // CHECK-128-NEXT: [[TMP0:%.*]] = bitcast <vscale x 8 x bfloat>* [[X_ADDR]] to <8 x bfloat>* -// CHECK-128-NEXT: [[TMP1:%.*]] = load <8 x bfloat>, <8 x bfloat>* [[TMP0]], align 16, !tbaa !2 +// CHECK-128-NEXT: [[TMP1:%.*]] = load <8 x bfloat>, <8 x bfloat>* [[TMP0]], align 16, [[TBAA2]] // CHECK-128-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BFLOAT16:%.*]], %struct.struct_bfloat16* [[S:%.*]], i64 0, i32 1, i64 0 -// CHECK-128-NEXT: store <8 x bfloat> [[TMP1]], <8 x bfloat>* [[ARRAYIDX]], align 16, !tbaa !2 +// CHECK-128-NEXT: store <8 x bfloat> [[TMP1]], <8 x bfloat>* [[ARRAYIDX]], align 16, [[TBAA2]] // CHECK-128-NEXT: ret void // // CHECK-256-LABEL: @write_bfloat16( // CHECK-256-NEXT: entry: // CHECK-256-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 8 x bfloat>, align 16 -// CHECK-256-NEXT: store <vscale x 8 x bfloat> [[X:%.*]], <vscale x 8 x bfloat>* [[X_ADDR]], align 16, !tbaa !9 +// CHECK-256-NEXT: store <vscale x 8 x bfloat> [[X:%.*]], <vscale x 8 x bfloat>* [[X_ADDR]], align 16, [[TBAA9:!tbaa !.*]] // CHECK-256-NEXT: [[TMP0:%.*]] = bitcast <vscale x 8 x bfloat>* [[X_ADDR]] to <16 x bfloat>* -// CHECK-256-NEXT: [[TMP1:%.*]] = load <16 x bfloat>, <16 x bfloat>* [[TMP0]], align 16, !tbaa !2 +// CHECK-256-NEXT: [[TMP1:%.*]] = load <16 x bfloat>, <16 x bfloat>* [[TMP0]], align 16, [[TBAA2]] // CHECK-256-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BFLOAT16:%.*]], %struct.struct_bfloat16* [[S:%.*]], i64 0, i32 1, i64 0 -// CHECK-256-NEXT: store <16 x bfloat> [[TMP1]], <16 x bfloat>* [[ARRAYIDX]], align 16, !tbaa !2 +// CHECK-256-NEXT: store <16 x bfloat> [[TMP1]], <16 x bfloat>* [[ARRAYIDX]], align 16, [[TBAA2]] // CHECK-256-NEXT: ret void // // CHECK-512-LABEL: @write_bfloat16( // CHECK-512-NEXT: entry: // CHECK-512-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 8 x bfloat>, align 16 -// CHECK-512-NEXT: store <vscale x 8 x bfloat> [[X:%.*]], <vscale x 8 x bfloat>* [[X_ADDR]], align 16, !tbaa !9 +// CHECK-512-NEXT: store <vscale x 8 x bfloat> [[X:%.*]], <vscale x 8 x bfloat>* [[X_ADDR]], align 16, [[TBAA9:!tbaa !.*]] // CHECK-512-NEXT: [[TMP0:%.*]] = bitcast <vscale x 8 x bfloat>* [[X_ADDR]] to <32 x bfloat>* -// CHECK-512-NEXT: [[TMP1:%.*]] = load <32 x bfloat>, <32 x bfloat>* [[TMP0]], align 16, !tbaa !2 +// CHECK-512-NEXT: [[TMP1:%.*]] = load <32 x bfloat>, <32 x bfloat>* [[TMP0]], align 16, [[TBAA2]] // CHECK-512-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BFLOAT16:%.*]], %struct.struct_bfloat16* [[S:%.*]], i64 0, i32 1, i64 0 -// CHECK-512-NEXT: store <32 x bfloat> [[TMP1]], <32 x bfloat>* [[ARRAYIDX]], align 16, !tbaa !2 +// CHECK-512-NEXT: store <32 x bfloat> [[TMP1]], <32 x bfloat>* [[ARRAYIDX]], align 16, [[TBAA2]] // CHECK-512-NEXT: ret void // void write_bfloat16(struct struct_bfloat16 *s, svbfloat16_t x) { @@ -220,21 +220,21 @@ void write_bfloat16(struct struct_bfloat16 *s, svbfloat16_t x) { // CHECK-128-NEXT: entry: // CHECK-128-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BOOL:%.*]], %struct.struct_bool* [[S:%.*]], i64 0, i32 1, i64 0 // CHECK-128-NEXT: [[TMP0:%.*]] = bitcast <2 x i8>* [[ARRAYIDX]] to <vscale x 16 x i1>* -// CHECK-128-NEXT: [[TMP1:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[TMP0]], align 2, !tbaa !2 +// CHECK-128-NEXT: [[TMP1:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[TMP0]], align 2, [[TBAA2]] // CHECK-128-NEXT: ret <vscale x 16 x i1> [[TMP1]] // // CHECK-256-LABEL: @read_bool( // CHECK-256-NEXT: entry: // CHECK-256-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BOOL:%.*]], %struct.struct_bool* [[S:%.*]], i64 0, i32 1, i64 0 // CHECK-256-NEXT: [[TMP0:%.*]] = bitcast <4 x i8>* [[ARRAYIDX]] to <vscale x 16 x i1>* -// CHECK-256-NEXT: [[TMP1:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[TMP0]], align 2, !tbaa !2 +// CHECK-256-NEXT: [[TMP1:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[TMP0]], align 2, [[TBAA2]] // CHECK-256-NEXT: ret <vscale x 16 x i1> [[TMP1]] // // CHECK-512-LABEL: @read_bool( // CHECK-512-NEXT: entry: // CHECK-512-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BOOL:%.*]], %struct.struct_bool* [[S:%.*]], i64 0, i32 1, i64 0 // CHECK-512-NEXT: [[TMP0:%.*]] = bitcast <8 x i8>* [[ARRAYIDX]] to <vscale x 16 x i1>* -// CHECK-512-NEXT: [[TMP1:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[TMP0]], align 2, !tbaa !2 +// CHECK-512-NEXT: [[TMP1:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[TMP0]], align 2, [[TBAA2]] // CHECK-512-NEXT: ret <vscale x 16 x i1> [[TMP1]] // svbool_t read_bool(struct struct_bool *s) { @@ -244,33 +244,33 @@ svbool_t read_bool(struct struct_bool *s) { // CHECK-128-LABEL: @write_bool( // CHECK-128-NEXT: entry: // CHECK-128-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 16 x i1>, align 16 -// CHECK-128-NEXT: store <vscale x 16 x i1> [[X:%.*]], <vscale x 16 x i1>* [[X_ADDR]], align 16, !tbaa !11 +// CHECK-128-NEXT: store <vscale x 16 x i1> [[X:%.*]], <vscale x 16 x i1>* [[X_ADDR]], align 16, [[TBAA11:!tbaa !.*]] // CHECK-128-NEXT: [[TMP0:%.*]] = bitcast <vscale x 16 x i1>* [[X_ADDR]] to <2 x i8>* -// CHECK-128-NEXT: [[TMP1:%.*]] = load <2 x i8>, <2 x i8>* [[TMP0]], align 16, !tbaa !2 +// CHECK-128-NEXT: [[TMP1:%.*]] = load <2 x i8>, <2 x i8>* [[TMP0]], align 16, [[TBAA2]] // CHECK-128-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BOOL:%.*]], %struct.struct_bool* [[S:%.*]], i64 0, i32 1, i64 0 -// CHECK-128-NEXT: store <2 x i8> [[TMP1]], <2 x i8>* [[ARRAYIDX]], align 2, !tbaa !2 +// CHECK-128-NEXT: store <2 x i8> [[TMP1]], <2 x i8>* [[ARRAYIDX]], align 2, [[TBAA2]] // CHECK-128-NEXT: ret void // // CHECK-256-LABEL: @write_bool( // CHECK-256-NEXT: entry: // CHECK-256-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 16 x i1>, align 16 -// CHECK-256-NEXT: store <vscale x 16 x i1> [[X:%.*]], <vscale x 16 x i1>* [[X_ADDR]], align 16, !tbaa !11 +// CHECK-256-NEXT: store <vscale x 16 x i1> [[X:%.*]], <vscale x 16 x i1>* [[X_ADDR]], align 16, [[TBAA11:!tbaa !.*]] // CHECK-256-NEXT: [[TMP0:%.*]] = bitcast <vscale x 16 x i1>* [[X_ADDR]] to i32* -// CHECK-256-NEXT: [[TMP1:%.*]] = load i32, i32* [[TMP0]], align 16, !tbaa !2 +// CHECK-256-NEXT: [[TMP1:%.*]] = load i32, i32* [[TMP0]], align 16, [[TBAA2]] // CHECK-256-NEXT: [[Y:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BOOL:%.*]], %struct.struct_bool* [[S:%.*]], i64 0, i32 1 // CHECK-256-NEXT: [[TMP2:%.*]] = bitcast [3 x <4 x i8>]* [[Y]] to i32* -// CHECK-256-NEXT: store i32 [[TMP1]], i32* [[TMP2]], align 2, !tbaa !2 +// CHECK-256-NEXT: store i32 [[TMP1]], i32* [[TMP2]], align 2, [[TBAA2]] // CHECK-256-NEXT: ret void // // CHECK-512-LABEL: @write_bool( // CHECK-512-NEXT: entry: // CHECK-512-NEXT: [[X_ADDR:%.*]] = alloca <vscale x 16 x i1>, align 16 -// CHECK-512-NEXT: store <vscale x 16 x i1> [[X:%.*]], <vscale x 16 x i1>* [[X_ADDR]], align 16, !tbaa !11 +// CHECK-512-NEXT: store <vscale x 16 x i1> [[X:%.*]], <vscale x 16 x i1>* [[X_ADDR]], align 16, [[TBAA11:!tbaa !.*]] // CHECK-512-NEXT: [[TMP0:%.*]] = bitcast <vscale x 16 x i1>* [[X_ADDR]] to i64* -// CHECK-512-NEXT: [[TMP1:%.*]] = load i64, i64* [[TMP0]], align 16, !tbaa !2 +// CHECK-512-NEXT: [[TMP1:%.*]] = load i64, i64* [[TMP0]], align 16, [[TBAA2]] // CHECK-512-NEXT: [[Y:%.*]] = getelementptr inbounds [[STRUCT_STRUCT_BOOL:%.*]], %struct.struct_bool* [[S:%.*]], i64 0, i32 1 // CHECK-512-NEXT: [[TMP2:%.*]] = bitcast [3 x <8 x i8>]* [[Y]] to i64* -// CHECK-512-NEXT: store i64 [[TMP1]], i64* [[TMP2]], align 2, !tbaa !2 +// CHECK-512-NEXT: store i64 [[TMP1]], i64* [[TMP2]], align 2, [[TBAA2]] // CHECK-512-NEXT: ret void // void write_bool(struct struct_bool *s, svbool_t x) { diff --git a/clang/test/CodeGen/attr-arm-sve-vector-bits-call.c b/clang/test/CodeGen/attr-arm-sve-vector-bits-call.c index 490ec92dfdeb..1c08e46681fb 100644 --- a/clang/test/CodeGen/attr-arm-sve-vector-bits-call.c +++ b/clang/test/CodeGen/attr-arm-sve-vector-bits-call.c @@ -30,13 +30,13 @@ svint32_t sizeless_callee(svint32_t x) { // CHECK-NEXT: [[RETVAL_COERCE:%.*]] = alloca <vscale x 4 x i32>, align 16 // CHECK-NEXT: [[TMP0:%.*]] = bitcast <16 x i32>* [[X]] to <vscale x 4 x i32>* // CHECK-NEXT: store <vscale x 4 x i32> [[X_COERCE:%.*]], <vscale x 4 x i32>* [[TMP0]], align 16 -// CHECK-NEXT: [[X1:%.*]] = load <16 x i32>, <16 x i32>* [[X]], align 16, !tbaa !2 -// CHECK-NEXT: store <16 x i32> [[X1]], <16 x i32>* [[X_ADDR]], align 16, !tbaa !2 +// CHECK-NEXT: [[X1:%.*]] = load <16 x i32>, <16 x i32>* [[X]], align 16, [[TBAA2:!tbaa !.*]] +// CHECK-NEXT: store <16 x i32> [[X1]], <16 x i32>* [[X_ADDR]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i32>* [[X_ADDR]] to <vscale x 4 x i32>* -// CHECK-NEXT: [[TMP2:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* [[TMP1]], align 16, !tbaa !2 -// CHECK-NEXT: store <vscale x 4 x i32> [[TMP2]], <vscale x 4 x i32>* [[SAVED_CALL_RVALUE]], align 16, !tbaa !5 +// CHECK-NEXT: [[TMP2:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* [[TMP1]], align 16, [[TBAA2]] +// CHECK-NEXT: store <vscale x 4 x i32> [[TMP2]], <vscale x 4 x i32>* [[SAVED_CALL_RVALUE]], align 16, [[TBAA5:!tbaa !.*]] // CHECK-NEXT: [[CASTFIXEDSVE:%.*]] = bitcast <vscale x 4 x i32>* [[SAVED_CALL_RVALUE]] to <16 x i32>* -// CHECK-NEXT: [[TMP3:%.*]] = load <16 x i32>, <16 x i32>* [[CASTFIXEDSVE]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP3:%.*]] = load <16 x i32>, <16 x i32>* [[CASTFIXEDSVE]], align 16, [[TBAA2]] // CHECK-NEXT: [[RETVAL_0__SROA_CAST:%.*]] = bitcast <vscale x 4 x i32>* [[RETVAL_COERCE]] to <16 x i32>* // CHECK-NEXT: store <16 x i32> [[TMP3]], <16 x i32>* [[RETVAL_0__SROA_CAST]], align 16 // CHECK-NEXT: [[TMP4:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* [[RETVAL_COERCE]], align 16 @@ -52,7 +52,7 @@ fixed_int32_t fixed_caller(fixed_int32_t x) { // CHECK-NEXT: [[RETVAL_COERCE:%.*]] = alloca <vscale x 4 x i32>, align 16 // CHECK-NEXT: [[TMP0:%.*]] = bitcast <16 x i32>* [[X]] to <vscale x 4 x i32>* // CHECK-NEXT: store <vscale x 4 x i32> [[X_COERCE:%.*]], <vscale x 4 x i32>* [[TMP0]], align 16 -// CHECK-NEXT: [[X1:%.*]] = load <16 x i32>, <16 x i32>* [[X]], align 16, !tbaa !2 +// CHECK-NEXT: [[X1:%.*]] = load <16 x i32>, <16 x i32>* [[X]], align 16, [[TBAA2]] // CHECK-NEXT: [[RETVAL_0__SROA_CAST:%.*]] = bitcast <vscale x 4 x i32>* [[RETVAL_COERCE]] to <16 x i32>* // CHECK-NEXT: store <16 x i32> [[X1]], <16 x i32>* [[RETVAL_0__SROA_CAST]], align 16 // CHECK-NEXT: [[TMP1:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* [[RETVAL_COERCE]], align 16 @@ -68,19 +68,19 @@ fixed_int32_t fixed_callee(fixed_int32_t x) { // CHECK-NEXT: [[COERCE_COERCE:%.*]] = alloca <vscale x 4 x i32>, align 16 // CHECK-NEXT: [[COERCE1:%.*]] = alloca <16 x i32>, align 16 // CHECK-NEXT: [[SAVED_CALL_RVALUE:%.*]] = alloca <16 x i32>, align 64 -// CHECK-NEXT: store <vscale x 4 x i32> [[X:%.*]], <vscale x 4 x i32>* [[X_ADDR]], align 16, !tbaa !5 +// CHECK-NEXT: store <vscale x 4 x i32> [[X:%.*]], <vscale x 4 x i32>* [[X_ADDR]], align 16, [[TBAA5]] // CHECK-NEXT: [[TMP0:%.*]] = bitcast <vscale x 4 x i32>* [[X_ADDR]] to <16 x i32>* -// CHECK-NEXT: [[TMP1:%.*]] = load <16 x i32>, <16 x i32>* [[TMP0]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP1:%.*]] = load <16 x i32>, <16 x i32>* [[TMP0]], align 16, [[TBAA2]] // CHECK-NEXT: [[COERCE_0__SROA_CAST:%.*]] = bitcast <vscale x 4 x i32>* [[COERCE_COERCE]] to <16 x i32>* // CHECK-NEXT: store <16 x i32> [[TMP1]], <16 x i32>* [[COERCE_0__SROA_CAST]], align 16 // CHECK-NEXT: [[TMP2:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* [[COERCE_COERCE]], align 16 // CHECK-NEXT: [[CALL:%.*]] = call <vscale x 4 x i32> @fixed_callee(<vscale x 4 x i32> [[TMP2]]) // CHECK-NEXT: [[TMP3:%.*]] = bitcast <16 x i32>* [[COERCE1]] to <vscale x 4 x i32>* // CHECK-NEXT: store <vscale x 4 x i32> [[CALL]], <vscale x 4 x i32>* [[TMP3]], align 16 -// CHECK-NEXT: [[TMP4:%.*]] = load <16 x i32>, <16 x i32>* [[COERCE1]], align 16, !tbaa !2 -// CHECK-NEXT: store <16 x i32> [[TMP4]], <16 x i32>* [[SAVED_CALL_RVALUE]], align 64, !tbaa !2 +// CHECK-NEXT: [[TMP4:%.*]] = load <16 x i32>, <16 x i32>* [[COERCE1]], align 16, [[TBAA2]] +// CHECK-NEXT: store <16 x i32> [[TMP4]], <16 x i32>* [[SAVED_CALL_RVALUE]], align 64, [[TBAA2]] // CHECK-NEXT: [[CASTFIXEDSVE:%.*]] = bitcast <16 x i32>* [[SAVED_CALL_RVALUE]] to <vscale x 4 x i32>* -// CHECK-NEXT: [[TMP5:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* [[CASTFIXEDSVE]], align 64, !tbaa !2 +// CHECK-NEXT: [[TMP5:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* [[CASTFIXEDSVE]], align 64, [[TBAA2]] // CHECK-NEXT: ret <vscale x 4 x i32> [[TMP5]] // svint32_t sizeless_caller(svint32_t x) { @@ -101,21 +101,21 @@ svint32_t sizeless_caller(svint32_t x) { // CHECK-NEXT: [[RETVAL_COERCE:%.*]] = alloca <vscale x 4 x i32>, align 16 // CHECK-NEXT: [[TMP0:%.*]] = bitcast <16 x i32>* [[OP1]] to <vscale x 4 x i32>* // CHECK-NEXT: store <vscale x 4 x i32> [[OP1_COERCE:%.*]], <vscale x 4 x i32>* [[TMP0]], align 16 -// CHECK-NEXT: [[OP11:%.*]] = load <16 x i32>, <16 x i32>* [[OP1]], align 16, !tbaa !2 +// CHECK-NEXT: [[OP11:%.*]] = load <16 x i32>, <16 x i32>* [[OP1]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i32>* [[OP2]] to <vscale x 4 x i32>* // CHECK-NEXT: store <vscale x 4 x i32> [[OP2_COERCE:%.*]], <vscale x 4 x i32>* [[TMP1]], align 16 -// CHECK-NEXT: [[OP22:%.*]] = load <16 x i32>, <16 x i32>* [[OP2]], align 16, !tbaa !2 -// CHECK-NEXT: store <16 x i32> [[OP11]], <16 x i32>* [[OP1_ADDR]], align 16, !tbaa !2 -// CHECK-NEXT: store <16 x i32> [[OP22]], <16 x i32>* [[OP2_ADDR]], align 16, !tbaa !2 +// CHECK-NEXT: [[OP22:%.*]] = load <16 x i32>, <16 x i32>* [[OP2]], align 16, [[TBAA2]] +// CHECK-NEXT: store <16 x i32> [[OP11]], <16 x i32>* [[OP1_ADDR]], align 16, [[TBAA2]] +// CHECK-NEXT: store <16 x i32> [[OP22]], <16 x i32>* [[OP2_ADDR]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP2:%.*]] = bitcast <16 x i32>* [[OP1_ADDR]] to <vscale x 4 x i32>* -// CHECK-NEXT: [[TMP3:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* [[TMP2]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP3:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* [[TMP2]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP4:%.*]] = bitcast <16 x i32>* [[OP2_ADDR]] to <vscale x 4 x i32>* -// CHECK-NEXT: [[TMP5:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* [[TMP4]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP5:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* [[TMP4]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP6:%.*]] = call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]]) // CHECK-NEXT: [[TMP7:%.*]] = call <vscale x 4 x i32> @llvm.aarch64.sve.sel.nxv4i32(<vscale x 4 x i1> [[TMP6]], <vscale x 4 x i32> [[TMP3]], <vscale x 4 x i32> [[TMP5]]) -// CHECK-NEXT: store <vscale x 4 x i32> [[TMP7]], <vscale x 4 x i32>* [[SAVED_CALL_RVALUE]], align 16, !tbaa !5 +// CHECK-NEXT: store <vscale x 4 x i32> [[TMP7]], <vscale x 4 x i32>* [[SAVED_CALL_RVALUE]], align 16, [[TBAA5]] // CHECK-NEXT: [[CASTFIXEDSVE:%.*]] = bitcast <vscale x 4 x i32>* [[SAVED_CALL_RVALUE]] to <16 x i32>* -// CHECK-NEXT: [[TMP8:%.*]] = load <16 x i32>, <16 x i32>* [[CASTFIXEDSVE]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP8:%.*]] = load <16 x i32>, <16 x i32>* [[CASTFIXEDSVE]], align 16, [[TBAA2]] // CHECK-NEXT: [[RETVAL_0__SROA_CAST:%.*]] = bitcast <vscale x 4 x i32>* [[RETVAL_COERCE]] to <16 x i32>* // CHECK-NEXT: store <16 x i32> [[TMP8]], <16 x i32>* [[RETVAL_0__SROA_CAST]], align 16 // CHECK-NEXT: [[TMP9:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* [[RETVAL_COERCE]], align 16 @@ -135,21 +135,21 @@ fixed_int32_t call_int32_ff(svbool_t pg, fixed_int32_t op1, fixed_int32_t op2) { // CHECK-NEXT: [[RETVAL_COERCE:%.*]] = alloca <vscale x 2 x double>, align 16 // CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x double>* [[OP1]] to <vscale x 2 x double>* // CHECK-NEXT: store <vscale x 2 x double> [[OP1_COERCE:%.*]], <vscale x 2 x double>* [[TMP0]], align 16 -// CHECK-NEXT: [[OP11:%.*]] = load <8 x double>, <8 x double>* [[OP1]], align 16, !tbaa !2 +// CHECK-NEXT: [[OP11:%.*]] = load <8 x double>, <8 x double>* [[OP1]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x double>* [[OP2]] to <vscale x 2 x double>* // CHECK-NEXT: store <vscale x 2 x double> [[OP2_COERCE:%.*]], <vscale x 2 x double>* [[TMP1]], align 16 -// CHECK-NEXT: [[OP22:%.*]] = load <8 x double>, <8 x double>* [[OP2]], align 16, !tbaa !2 -// CHECK-NEXT: store <8 x double> [[OP11]], <8 x double>* [[OP1_ADDR]], align 16, !tbaa !2 -// CHECK-NEXT: store <8 x double> [[OP22]], <8 x double>* [[OP2_ADDR]], align 16, !tbaa !2 +// CHECK-NEXT: [[OP22:%.*]] = load <8 x double>, <8 x double>* [[OP2]], align 16, [[TBAA2]] +// CHECK-NEXT: store <8 x double> [[OP11]], <8 x double>* [[OP1_ADDR]], align 16, [[TBAA2]] +// CHECK-NEXT: store <8 x double> [[OP22]], <8 x double>* [[OP2_ADDR]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x double>* [[OP1_ADDR]] to <vscale x 2 x double>* -// CHECK-NEXT: [[TMP3:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[TMP2]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP3:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[TMP2]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x double>* [[OP2_ADDR]] to <vscale x 2 x double>* -// CHECK-NEXT: [[TMP5:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[TMP4]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP5:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[TMP4]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP6:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]]) // CHECK-NEXT: [[TMP7:%.*]] = call <vscale x 2 x double> @llvm.aarch64.sve.sel.nxv2f64(<vscale x 2 x i1> [[TMP6]], <vscale x 2 x double> [[TMP3]], <vscale x 2 x double> [[TMP5]]) -// CHECK-NEXT: store <vscale x 2 x double> [[TMP7]], <vscale x 2 x double>* [[SAVED_CALL_RVALUE]], align 16, !tbaa !7 +// CHECK-NEXT: store <vscale x 2 x double> [[TMP7]], <vscale x 2 x double>* [[SAVED_CALL_RVALUE]], align 16, [[TBAA7:!tbaa !.*]] // CHECK-NEXT: [[CASTFIXEDSVE:%.*]] = bitcast <vscale x 2 x double>* [[SAVED_CALL_RVALUE]] to <8 x double>* -// CHECK-NEXT: [[TMP8:%.*]] = load <8 x double>, <8 x double>* [[CASTFIXEDSVE]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP8:%.*]] = load <8 x double>, <8 x double>* [[CASTFIXEDSVE]], align 16, [[TBAA2]] // CHECK-NEXT: [[RETVAL_0__SROA_CAST:%.*]] = bitcast <vscale x 2 x double>* [[RETVAL_COERCE]] to <8 x double>* // CHECK-NEXT: store <8 x double> [[TMP8]], <8 x double>* [[RETVAL_0__SROA_CAST]], align 16 // CHECK-NEXT: [[TMP9:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[RETVAL_COERCE]], align 16 @@ -170,23 +170,23 @@ fixed_float64_t call_float64_ff(svbool_t pg, fixed_float64_t op1, fixed_float64_ // CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i8>* [[OP1]] to <vscale x 16 x i1>* // CHECK-NEXT: store <vscale x 16 x i1> [[OP1_COERCE:%.*]], <vscale x 16 x i1>* [[TMP0]], align 16 // CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8>* [[OP1]] to i64* -// CHECK-NEXT: [[OP113:%.*]] = load i64, i64* [[TMP1]], align 16, !tbaa !2 +// CHECK-NEXT: [[OP113:%.*]] = load i64, i64* [[TMP1]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8>* [[OP2]] to <vscale x 16 x i1>* // CHECK-NEXT: store <vscale x 16 x i1> [[OP2_COERCE:%.*]], <vscale x 16 x i1>* [[TMP2]], align 16 // CHECK-NEXT: [[TMP3:%.*]] = bitcast <8 x i8>* [[OP2]] to i64* -// CHECK-NEXT: [[OP224:%.*]] = load i64, i64* [[TMP3]], align 16, !tbaa !2 +// CHECK-NEXT: [[OP224:%.*]] = load i64, i64* [[TMP3]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x i8>* [[OP1_ADDR]] to i64* -// CHECK-NEXT: store i64 [[OP113]], i64* [[TMP4]], align 16, !tbaa !2 +// CHECK-NEXT: store i64 [[OP113]], i64* [[TMP4]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP5:%.*]] = bitcast <8 x i8>* [[OP2_ADDR]] to i64* -// CHECK-NEXT: store i64 [[OP224]], i64* [[TMP5]], align 16, !tbaa !2 +// CHECK-NEXT: store i64 [[OP224]], i64* [[TMP5]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x i8>* [[OP1_ADDR]] to <vscale x 16 x i1>* -// CHECK-NEXT: [[TMP7:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[TMP6]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP7:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[TMP6]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP8:%.*]] = bitcast <8 x i8>* [[OP2_ADDR]] to <vscale x 16 x i1>* -// CHECK-NEXT: [[TMP9:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[TMP8]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP9:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[TMP8]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP10:%.*]] = call <vscale x 16 x i1> @llvm.aarch64.sve.sel.nxv16i1(<vscale x 16 x i1> [[PG:%.*]], <vscale x 16 x i1> [[TMP7]], <vscale x 16 x i1> [[TMP9]]) -// CHECK-NEXT: store <vscale x 16 x i1> [[TMP10]], <vscale x 16 x i1>* [[SAVED_CALL_RVALUE]], align 16, !tbaa !9 +// CHECK-NEXT: store <vscale x 16 x i1> [[TMP10]], <vscale x 16 x i1>* [[SAVED_CALL_RVALUE]], align 16, [[TBAA9:!tbaa !.*]] // CHECK-NEXT: [[TMP11:%.*]] = bitcast <vscale x 16 x i1>* [[SAVED_CALL_RVALUE]] to i64* -// CHECK-NEXT: [[TMP12:%.*]] = load i64, i64* [[TMP11]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP12:%.*]] = load i64, i64* [[TMP11]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP13:%.*]] = bitcast <vscale x 16 x i1>* [[RETVAL_COERCE]] to i64* // CHECK-NEXT: store i64 [[TMP12]], i64* [[TMP13]], align 16 // CHECK-NEXT: [[TMP14:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[RETVAL_COERCE]], align 16 @@ -208,15 +208,15 @@ fixed_bool_t call_bool_ff(svbool_t pg, fixed_bool_t op1, fixed_bool_t op2) { // CHECK-NEXT: [[RETVAL_COERCE:%.*]] = alloca <vscale x 4 x i32>, align 16 // CHECK-NEXT: [[TMP0:%.*]] = bitcast <16 x i32>* [[OP1]] to <vscale x 4 x i32>* // CHECK-NEXT: store <vscale x 4 x i32> [[OP1_COERCE:%.*]], <vscale x 4 x i32>* [[TMP0]], align 16 -// CHECK-NEXT: [[OP11:%.*]] = load <16 x i32>, <16 x i32>* [[OP1]], align 16, !tbaa !2 -// CHECK-NEXT: store <16 x i32> [[OP11]], <16 x i32>* [[OP1_ADDR]], align 16, !tbaa !2 +// CHECK-NEXT: [[OP11:%.*]] = load <16 x i32>, <16 x i32>* [[OP1]], align 16, [[TBAA2]] +// CHECK-NEXT: store <16 x i32> [[OP11]], <16 x i32>* [[OP1_ADDR]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i32>* [[OP1_ADDR]] to <vscale x 4 x i32>* -// CHECK-NEXT: [[TMP2:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* [[TMP1]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP2:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* [[TMP1]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP3:%.*]] = call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]]) // CHECK-NEXT: [[TMP4:%.*]] = call <vscale x 4 x i32> @llvm.aarch64.sve.sel.nxv4i32(<vscale x 4 x i1> [[TMP3]], <vscale x 4 x i32> [[TMP2]], <vscale x 4 x i32> [[OP2:%.*]]) -// CHECK-NEXT: store <vscale x 4 x i32> [[TMP4]], <vscale x 4 x i32>* [[SAVED_CALL_RVALUE]], align 16, !tbaa !5 +// CHECK-NEXT: store <vscale x 4 x i32> [[TMP4]], <vscale x 4 x i32>* [[SAVED_CALL_RVALUE]], align 16, [[TBAA5]] // CHECK-NEXT: [[CASTFIXEDSVE:%.*]] = bitcast <vscale x 4 x i32>* [[SAVED_CALL_RVALUE]] to <16 x i32>* -// CHECK-NEXT: [[TMP5:%.*]] = load <16 x i32>, <16 x i32>* [[CASTFIXEDSVE]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP5:%.*]] = load <16 x i32>, <16 x i32>* [[CASTFIXEDSVE]], align 16, [[TBAA2]] // CHECK-NEXT: [[RETVAL_0__SROA_CAST:%.*]] = bitcast <vscale x 4 x i32>* [[RETVAL_COERCE]] to <16 x i32>* // CHECK-NEXT: store <16 x i32> [[TMP5]], <16 x i32>* [[RETVAL_0__SROA_CAST]], align 16 // CHECK-NEXT: [[TMP6:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* [[RETVAL_COERCE]], align 16 @@ -234,15 +234,15 @@ fixed_int32_t call_int32_fs(svbool_t pg, fixed_int32_t op1, svint32_t op2) { // CHECK-NEXT: [[RETVAL_COERCE:%.*]] = alloca <vscale x 2 x double>, align 16 // CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x double>* [[OP1]] to <vscale x 2 x double>* // CHECK-NEXT: store <vscale x 2 x double> [[OP1_COERCE:%.*]], <vscale x 2 x double>* [[TMP0]], align 16 -// CHECK-NEXT: [[OP11:%.*]] = load <8 x double>, <8 x double>* [[OP1]], align 16, !tbaa !2 -// CHECK-NEXT: store <8 x double> [[OP11]], <8 x double>* [[OP1_ADDR]], align 16, !tbaa !2 +// CHECK-NEXT: [[OP11:%.*]] = load <8 x double>, <8 x double>* [[OP1]], align 16, [[TBAA2]] +// CHECK-NEXT: store <8 x double> [[OP11]], <8 x double>* [[OP1_ADDR]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x double>* [[OP1_ADDR]] to <vscale x 2 x double>* -// CHECK-NEXT: [[TMP2:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[TMP1]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP2:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[TMP1]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP3:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]]) // CHECK-NEXT: [[TMP4:%.*]] = call <vscale x 2 x double> @llvm.aarch64.sve.sel.nxv2f64(<vscale x 2 x i1> [[TMP3]], <vscale x 2 x double> [[TMP2]], <vscale x 2 x double> [[OP2:%.*]]) -// CHECK-NEXT: store <vscale x 2 x double> [[TMP4]], <vscale x 2 x double>* [[SAVED_CALL_RVALUE]], align 16, !tbaa !7 +// CHECK-NEXT: store <vscale x 2 x double> [[TMP4]], <vscale x 2 x double>* [[SAVED_CALL_RVALUE]], align 16, [[TBAA7]] // CHECK-NEXT: [[CASTFIXEDSVE:%.*]] = bitcast <vscale x 2 x double>* [[SAVED_CALL_RVALUE]] to <8 x double>* -// CHECK-NEXT: [[TMP5:%.*]] = load <8 x double>, <8 x double>* [[CASTFIXEDSVE]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP5:%.*]] = load <8 x double>, <8 x double>* [[CASTFIXEDSVE]], align 16, [[TBAA2]] // CHECK-NEXT: [[RETVAL_0__SROA_CAST:%.*]] = bitcast <vscale x 2 x double>* [[RETVAL_COERCE]] to <8 x double>* // CHECK-NEXT: store <8 x double> [[TMP5]], <8 x double>* [[RETVAL_0__SROA_CAST]], align 16 // CHECK-NEXT: [[TMP6:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[RETVAL_COERCE]], align 16 @@ -261,15 +261,15 @@ fixed_float64_t call_float64_fs(svbool_t pg, fixed_float64_t op1, svfloat64_t op // CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i8>* [[OP1]] to <vscale x 16 x i1>* // CHECK-NEXT: store <vscale x 16 x i1> [[OP1_COERCE:%.*]], <vscale x 16 x i1>* [[TMP0]], align 16 // CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8>* [[OP1]] to i64* -// CHECK-NEXT: [[OP112:%.*]] = load i64, i64* [[TMP1]], align 16, !tbaa !2 +// CHECK-NEXT: [[OP112:%.*]] = load i64, i64* [[TMP1]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8>* [[OP1_ADDR]] to i64* -// CHECK-NEXT: store i64 [[OP112]], i64* [[TMP2]], align 16, !tbaa !2 +// CHECK-NEXT: store i64 [[OP112]], i64* [[TMP2]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP3:%.*]] = bitcast <8 x i8>* [[OP1_ADDR]] to <vscale x 16 x i1>* -// CHECK-NEXT: [[TMP4:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[TMP3]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP4:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[TMP3]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP5:%.*]] = call <vscale x 16 x i1> @llvm.aarch64.sve.sel.nxv16i1(<vscale x 16 x i1> [[PG:%.*]], <vscale x 16 x i1> [[TMP4]], <vscale x 16 x i1> [[OP2:%.*]]) -// CHECK-NEXT: store <vscale x 16 x i1> [[TMP5]], <vscale x 16 x i1>* [[SAVED_CALL_RVALUE]], align 16, !tbaa !9 +// CHECK-NEXT: store <vscale x 16 x i1> [[TMP5]], <vscale x 16 x i1>* [[SAVED_CALL_RVALUE]], align 16, [[TBAA9]] // CHECK-NEXT: [[TMP6:%.*]] = bitcast <vscale x 16 x i1>* [[SAVED_CALL_RVALUE]] to i64* -// CHECK-NEXT: [[TMP7:%.*]] = load i64, i64* [[TMP6]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP7:%.*]] = load i64, i64* [[TMP6]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP8:%.*]] = bitcast <vscale x 16 x i1>* [[RETVAL_COERCE]] to i64* // CHECK-NEXT: store i64 [[TMP7]], i64* [[TMP8]], align 16 // CHECK-NEXT: [[TMP9:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[RETVAL_COERCE]], align 16 @@ -289,9 +289,9 @@ fixed_bool_t call_bool_fs(svbool_t pg, fixed_bool_t op1, svbool_t op2) { // CHECK-NEXT: [[RETVAL_COERCE:%.*]] = alloca <vscale x 4 x i32>, align 16 // CHECK-NEXT: [[TMP0:%.*]] = call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]]) // CHECK-NEXT: [[TMP1:%.*]] = call <vscale x 4 x i32> @llvm.aarch64.sve.sel.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> [[OP2:%.*]]) -// CHECK-NEXT: store <vscale x 4 x i32> [[TMP1]], <vscale x 4 x i32>* [[SAVED_CALL_RVALUE]], align 16, !tbaa !5 +// CHECK-NEXT: store <vscale x 4 x i32> [[TMP1]], <vscale x 4 x i32>* [[SAVED_CALL_RVALUE]], align 16, [[TBAA5]] // CHECK-NEXT: [[CASTFIXEDSVE:%.*]] = bitcast <vscale x 4 x i32>* [[SAVED_CALL_RVALUE]] to <16 x i32>* -// CHECK-NEXT: [[TMP2:%.*]] = load <16 x i32>, <16 x i32>* [[CASTFIXEDSVE]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP2:%.*]] = load <16 x i32>, <16 x i32>* [[CASTFIXEDSVE]], align 16, [[TBAA2]] // CHECK-NEXT: [[RETVAL_0__SROA_CAST:%.*]] = bitcast <vscale x 4 x i32>* [[RETVAL_COERCE]] to <16 x i32>* // CHECK-NEXT: store <16 x i32> [[TMP2]], <16 x i32>* [[RETVAL_0__SROA_CAST]], align 16 // CHECK-NEXT: [[TMP3:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* [[RETVAL_COERCE]], align 16 @@ -307,9 +307,9 @@ fixed_int32_t call_int32_ss(svbool_t pg, svint32_t op1, svint32_t op2) { // CHECK-NEXT: [[RETVAL_COERCE:%.*]] = alloca <vscale x 2 x double>, align 16 // CHECK-NEXT: [[TMP0:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]]) // CHECK-NEXT: [[TMP1:%.*]] = call <vscale x 2 x double> @llvm.aarch64.sve.sel.nxv2f64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x double> [[OP1:%.*]], <vscale x 2 x double> [[OP2:%.*]]) -// CHECK-NEXT: store <vscale x 2 x double> [[TMP1]], <vscale x 2 x double>* [[SAVED_CALL_RVALUE]], align 16, !tbaa !7 +// CHECK-NEXT: store <vscale x 2 x double> [[TMP1]], <vscale x 2 x double>* [[SAVED_CALL_RVALUE]], align 16, [[TBAA7]] // CHECK-NEXT: [[CASTFIXEDSVE:%.*]] = bitcast <vscale x 2 x double>* [[SAVED_CALL_RVALUE]] to <8 x double>* -// CHECK-NEXT: [[TMP2:%.*]] = load <8 x double>, <8 x double>* [[CASTFIXEDSVE]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP2:%.*]] = load <8 x double>, <8 x double>* [[CASTFIXEDSVE]], align 16, [[TBAA2]] // CHECK-NEXT: [[RETVAL_0__SROA_CAST:%.*]] = bitcast <vscale x 2 x double>* [[RETVAL_COERCE]] to <8 x double>* // CHECK-NEXT: store <8 x double> [[TMP2]], <8 x double>* [[RETVAL_0__SROA_CAST]], align 16 // CHECK-NEXT: [[TMP3:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[RETVAL_COERCE]], align 16 @@ -324,9 +324,9 @@ fixed_float64_t call_float64_ss(svbool_t pg, svfloat64_t op1, svfloat64_t op2) { // CHECK-NEXT: [[SAVED_CALL_RVALUE:%.*]] = alloca <vscale x 16 x i1>, align 16 // CHECK-NEXT: [[RETVAL_COERCE:%.*]] = alloca <vscale x 16 x i1>, align 16 // CHECK-NEXT: [[TMP0:%.*]] = call <vscale x 16 x i1> @llvm.aarch64.sve.sel.nxv16i1(<vscale x 16 x i1> [[PG:%.*]], <vscale x 16 x i1> [[OP1:%.*]], <vscale x 16 x i1> [[OP2:%.*]]) -// CHECK-NEXT: store <vscale x 16 x i1> [[TMP0]], <vscale x 16 x i1>* [[SAVED_CALL_RVALUE]], align 16, !tbaa !9 +// CHECK-NEXT: store <vscale x 16 x i1> [[TMP0]], <vscale x 16 x i1>* [[SAVED_CALL_RVALUE]], align 16, [[TBAA9]] // CHECK-NEXT: [[TMP1:%.*]] = bitcast <vscale x 16 x i1>* [[SAVED_CALL_RVALUE]] to i64* -// CHECK-NEXT: [[TMP2:%.*]] = load i64, i64* [[TMP1]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP2:%.*]] = load i64, i64* [[TMP1]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP3:%.*]] = bitcast <vscale x 16 x i1>* [[RETVAL_COERCE]] to i64* // CHECK-NEXT: store i64 [[TMP2]], i64* [[TMP3]], align 16 // CHECK-NEXT: [[TMP4:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[RETVAL_COERCE]], align 16 diff --git a/clang/test/CodeGen/attr-arm-sve-vector-bits-cast.c b/clang/test/CodeGen/attr-arm-sve-vector-bits-cast.c index 13d8f14f991a..18a7e1f1496c 100644 --- a/clang/test/CodeGen/attr-arm-sve-vector-bits-cast.c +++ b/clang/test/CodeGen/attr-arm-sve-vector-bits-cast.c @@ -16,10 +16,10 @@ typedef svbool_t fixed_bool_t __attribute__((arm_sve_vector_bits(N))); // CHECK-NEXT: [[TYPE_ADDR:%.*]] = alloca <16 x i32>, align 16 // CHECK-NEXT: [[TMP0:%.*]] = bitcast <16 x i32>* [[TYPE]] to <vscale x 4 x i32>* // CHECK-NEXT: store <vscale x 4 x i32> [[TYPE_COERCE:%.*]], <vscale x 4 x i32>* [[TMP0]], align 16 -// CHECK-NEXT: [[TYPE1:%.*]] = load <16 x i32>, <16 x i32>* [[TYPE]], align 16, !tbaa !2 -// CHECK-NEXT: store <16 x i32> [[TYPE1]], <16 x i32>* [[TYPE_ADDR]], align 16, !tbaa !2 +// CHECK-NEXT: [[TYPE1:%.*]] = load <16 x i32>, <16 x i32>* [[TYPE]], align 16, [[TBAA2:!tbaa !.*]] +// CHECK-NEXT: store <16 x i32> [[TYPE1]], <16 x i32>* [[TYPE_ADDR]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x i32>* [[TYPE_ADDR]] to <vscale x 4 x i32>* -// CHECK-NEXT: [[TMP2:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* [[TMP1]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP2:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* [[TMP1]], align 16, [[TBAA2]] // CHECK-NEXT: ret <vscale x 4 x i32> [[TMP2]] // svint32_t to_svint32_t(fixed_int32_t type) { @@ -30,9 +30,9 @@ svint32_t to_svint32_t(fixed_int32_t type) { // CHECK-NEXT: entry: // CHECK-NEXT: [[TYPE_ADDR:%.*]] = alloca <vscale x 4 x i32>, align 16 // CHECK-NEXT: [[RETVAL_COERCE:%.*]] = alloca <vscale x 4 x i32>, align 16 -// CHECK-NEXT: store <vscale x 4 x i32> [[TYPE:%.*]], <vscale x 4 x i32>* [[TYPE_ADDR]], align 16, !tbaa !5 +// CHECK-NEXT: store <vscale x 4 x i32> [[TYPE:%.*]], <vscale x 4 x i32>* [[TYPE_ADDR]], align 16, [[TBAA5:!tbaa !.*]] // CHECK-NEXT: [[TMP0:%.*]] = bitcast <vscale x 4 x i32>* [[TYPE_ADDR]] to <16 x i32>* -// CHECK-NEXT: [[TMP1:%.*]] = load <16 x i32>, <16 x i32>* [[TMP0]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP1:%.*]] = load <16 x i32>, <16 x i32>* [[TMP0]], align 16, [[TBAA2]] // CHECK-NEXT: [[RETVAL_0__SROA_CAST:%.*]] = bitcast <vscale x 4 x i32>* [[RETVAL_COERCE]] to <16 x i32>* // CHECK-NEXT: store <16 x i32> [[TMP1]], <16 x i32>* [[RETVAL_0__SROA_CAST]], align 16 // CHECK-NEXT: [[TMP2:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* [[RETVAL_COERCE]], align 16 @@ -48,10 +48,10 @@ fixed_int32_t from_svint32_t(svint32_t type) { // CHECK-NEXT: [[TYPE_ADDR:%.*]] = alloca <8 x double>, align 16 // CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x double>* [[TYPE]] to <vscale x 2 x double>* // CHECK-NEXT: store <vscale x 2 x double> [[TYPE_COERCE:%.*]], <vscale x 2 x double>* [[TMP0]], align 16 -// CHECK-NEXT: [[TYPE1:%.*]] = load <8 x double>, <8 x double>* [[TYPE]], align 16, !tbaa !2 -// CHECK-NEXT: store <8 x double> [[TYPE1]], <8 x double>* [[TYPE_ADDR]], align 16, !tbaa !2 +// CHECK-NEXT: [[TYPE1:%.*]] = load <8 x double>, <8 x double>* [[TYPE]], align 16, [[TBAA2]] +// CHECK-NEXT: store <8 x double> [[TYPE1]], <8 x double>* [[TYPE_ADDR]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x double>* [[TYPE_ADDR]] to <vscale x 2 x double>* -// CHECK-NEXT: [[TMP2:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[TMP1]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP2:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[TMP1]], align 16, [[TBAA2]] // CHECK-NEXT: ret <vscale x 2 x double> [[TMP2]] // svfloat64_t to_svfloat64_t(fixed_float64_t type) { @@ -62,9 +62,9 @@ svfloat64_t to_svfloat64_t(fixed_float64_t type) { // CHECK-NEXT: entry: // CHECK-NEXT: [[TYPE_ADDR:%.*]] = alloca <vscale x 2 x double>, align 16 // CHECK-NEXT: [[RETVAL_COERCE:%.*]] = alloca <vscale x 2 x double>, align 16 -// CHECK-NEXT: store <vscale x 2 x double> [[TYPE:%.*]], <vscale x 2 x double>* [[TYPE_ADDR]], align 16, !tbaa !7 +// CHECK-NEXT: store <vscale x 2 x double> [[TYPE:%.*]], <vscale x 2 x double>* [[TYPE_ADDR]], align 16, [[TBAA7:!tbaa !.*]] // CHECK-NEXT: [[TMP0:%.*]] = bitcast <vscale x 2 x double>* [[TYPE_ADDR]] to <8 x double>* -// CHECK-NEXT: [[TMP1:%.*]] = load <8 x double>, <8 x double>* [[TMP0]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP1:%.*]] = load <8 x double>, <8 x double>* [[TMP0]], align 16, [[TBAA2]] // CHECK-NEXT: [[RETVAL_0__SROA_CAST:%.*]] = bitcast <vscale x 2 x double>* [[RETVAL_COERCE]] to <8 x double>* // CHECK-NEXT: store <8 x double> [[TMP1]], <8 x double>* [[RETVAL_0__SROA_CAST]], align 16 // CHECK-NEXT: [[TMP2:%.*]] = load <vscale x 2 x double>, <vscale x 2 x double>* [[RETVAL_COERCE]], align 16 @@ -81,11 +81,11 @@ fixed_float64_t from_svfloat64_t(svfloat64_t type) { // CHECK-NEXT: [[TMP0:%.*]] = bitcast <8 x i8>* [[TYPE]] to <vscale x 16 x i1>* // CHECK-NEXT: store <vscale x 16 x i1> [[TYPE_COERCE:%.*]], <vscale x 16 x i1>* [[TMP0]], align 16 // CHECK-NEXT: [[TMP1:%.*]] = bitcast <8 x i8>* [[TYPE]] to i64* -// CHECK-NEXT: [[TYPE12:%.*]] = load i64, i64* [[TMP1]], align 16, !tbaa !2 +// CHECK-NEXT: [[TYPE12:%.*]] = load i64, i64* [[TMP1]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP2:%.*]] = bitcast <8 x i8>* [[TYPE_ADDR]] to i64* -// CHECK-NEXT: store i64 [[TYPE12]], i64* [[TMP2]], align 16, !tbaa !2 +// CHECK-NEXT: store i64 [[TYPE12]], i64* [[TMP2]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP3:%.*]] = bitcast <8 x i8>* [[TYPE_ADDR]] to <vscale x 16 x i1>* -// CHECK-NEXT: [[TMP4:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[TMP3]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP4:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[TMP3]], align 16, [[TBAA2]] // CHECK-NEXT: ret <vscale x 16 x i1> [[TMP4]] // svbool_t to_svbool_t(fixed_bool_t type) { @@ -96,9 +96,9 @@ svbool_t to_svbool_t(fixed_bool_t type) { // CHECK-NEXT: entry: // CHECK-NEXT: [[TYPE_ADDR:%.*]] = alloca <vscale x 16 x i1>, align 16 // CHECK-NEXT: [[RETVAL_COERCE:%.*]] = alloca <vscale x 16 x i1>, align 16 -// CHECK-NEXT: store <vscale x 16 x i1> [[TYPE:%.*]], <vscale x 16 x i1>* [[TYPE_ADDR]], align 16, !tbaa !9 +// CHECK-NEXT: store <vscale x 16 x i1> [[TYPE:%.*]], <vscale x 16 x i1>* [[TYPE_ADDR]], align 16, [[TBAA9:!tbaa !.*]] // CHECK-NEXT: [[TMP0:%.*]] = bitcast <vscale x 16 x i1>* [[TYPE_ADDR]] to i64* -// CHECK-NEXT: [[TMP1:%.*]] = load i64, i64* [[TMP0]], align 16, !tbaa !2 +// CHECK-NEXT: [[TMP1:%.*]] = load i64, i64* [[TMP0]], align 16, [[TBAA2]] // CHECK-NEXT: [[TMP2:%.*]] = bitcast <vscale x 16 x i1>* [[RETVAL_COERCE]] to i64* // CHECK-NEXT: store i64 [[TMP1]], i64* [[TMP2]], align 16 // CHECK-NEXT: [[TMP3:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* [[RETVAL_COERCE]], align 16 diff --git a/clang/test/CodeGen/attr-arm-sve-vector-bits-globals.c b/clang/test/CodeGen/attr-arm-sve-vector-bits-globals.c index d567c718000c..28464ed4af2b 100644 --- a/clang/test/CodeGen/attr-arm-sve-vector-bits-globals.c +++ b/clang/test/CodeGen/attr-arm-sve-vector-bits-globals.c @@ -22,19 +22,19 @@ fixed_bool_t global_bool; // CHECK-128-LABEL: @write_global_i64( // CHECK-128-NEXT: entry: // CHECK-128-NEXT: [[V_ADDR:%.*]] = alloca <vscale x 2 x i64>, align 16 -// CHECK-128-NEXT: store <vscale x 2 x i64> [[V:%.*]], <vscale x 2 x i64>* [[V_ADDR]], align 16, !tbaa !2 +// CHECK-128-NEXT: store <vscale x 2 x i64> [[V:%.*]], <vscale x 2 x i64>* [[V_ADDR]], align 16, [[TBAA2:!tbaa !.*]] // CHECK-128-NEXT: [[TMP0:%.*]] = bitcast <vscale x 2 x i64>* [[V_ADDR]] to <2 x i64>* -// CHECK-128-NEXT: [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* [[TMP0]], align 16, !tbaa !6 -// CHECK-128-NEXT: store <2 x i64> [[TMP1]], <2 x i64>* @global_i64, align 16, !tbaa !6 +// CHECK-128-NEXT: [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* [[TMP0]], align 16, [[TBAA6:!tbaa !.*]] +// CHECK-128-NEXT: store <2 x i64> [[TMP1]], <2 x i64>* @global_i64, align 16, [[TBAA6]] // CHECK-128-NEXT: ret void // // CHECK-512-LABEL: @write_global_i64( // CHECK-512-NEXT: entry: // CHECK-512-NEXT: [[V_ADDR:%.*]] = alloca <vscale x 2 x i64>, align 16 -// CHECK-512-NEXT: store <vscale x 2 x i64> [[V:%.*]], <vscale x 2 x i64>* [[V_ADDR]], align 16, !tbaa !2 +// CHECK-512-NEXT: store <vscale x 2 x i64> [[V:%.*]], <vscale x 2 x i64>* [[V_ADDR]], align 16, [[TBAA2:!tbaa !.*]] // CHECK-512-NEXT: [[TMP0:%.*]] = bitcast <vscale x 2 x i64>* [[V_ADDR]] to <8 x i64>* -// CHECK-512-NEXT: [[TMP1:%.*]] = load <8 x i64>, <8 x i64>* [[TMP0]], align 16, !tbaa !6 -// CHECK-512-NEXT: store <8 x i64> [[TMP1]], <8 x i64>* @global_i64, align 16, !tbaa !6 +// CHECK-512-NEXT: [[TMP1:%.*]] = load <8 x i64>, <8 x i64>* [[TMP0]], align 16, [[TBAA6:!tbaa !.*]] +// CHECK-512-NEXT: store <8 x i64> [[TMP1]], <8 x i64>* @global_i64, align 16, [[TBAA6]] // CHECK-512-NEXT: ret void // void write_global_i64(svint64_t v) { global_i64 = v; } @@ -42,19 +42,19 @@ void write_global_i64(svint64_t v) { global_i64 = v; } // CHECK-128-LABEL: @write_global_bf16( // CHECK-128-NEXT: entry: // CHECK-128-NEXT: [[V_ADDR:%.*]] = alloca <vscale x 8 x bfloat>, align 16 -// CHECK-128-NEXT: store <vscale x 8 x bfloat> [[V:%.*]], <vscale x 8 x bfloat>* [[V_ADDR]], align 16, !tbaa !7 +// CHECK-128-NEXT: store <vscale x 8 x bfloat> [[V:%.*]], <vscale x 8 x bfloat>* [[V_ADDR]], align 16, [[TBAA7:!tbaa !.*]] // CHECK-128-NEXT: [[TMP0:%.*]] = bitcast <vscale x 8 x bfloat>* [[V_ADDR]] to <8 x bfloat>* -// CHECK-128-NEXT: [[TMP1:%.*]] = load <8 x bfloat>, <8 x bfloat>* [[TMP0]], align 16, !tbaa !6 -// CHECK-128-NEXT: store <8 x bfloat> [[TMP1]], <8 x bfloat>* @global_bf16, align 16, !tbaa !6 +// CHECK-128-NEXT: [[TMP1:%.*]] = load <8 x bfloat>, <8 x bfloat>* [[TMP0]], align 16, [[TBAA6]] +// CHECK-128-NEXT: store <8 x bfloat> [[TMP1]], <8 x bfloat>* @global_bf16, align 16, [[TBAA6]] // CHECK-128-NEXT: ret void // // CHECK-512-LABEL: @write_global_bf16( // CHECK-512-NEXT: entry: // CHECK-512-NEXT: [[V_ADDR:%.*]] = alloca <vscale x 8 x bfloat>, align 16 -// CHECK-512-NEXT: store <vscale x 8 x bfloat> [[V:%.*]], <vscale x 8 x bfloat>* [[V_ADDR]], align 16, !tbaa !7 +// CHECK-512-NEXT: store <vscale x 8 x bfloat> [[V:%.*]], <vscale x 8 x bfloat>* [[V_ADDR]], align 16, [[TBAA7:!tbaa !.*]] // CHECK-512-NEXT: [[TMP0:%.*]] = bitcast <vscale x 8 x bfloat>* [[V_ADDR]] to <32 x bfloat>* -// CHECK-512-NEXT: [[TMP1:%.*]] = load <32 x bfloat>, <32 x bfloat>* [[TMP0]], align 16, !tbaa !6 -// CHECK-512-NEXT: store <32 x bfloat> [[TMP1]], <32 x bfloat>* @global_bf16, align 16, !tbaa !6 +// CHECK-512-NEXT: [[TMP1:%.*]] = load <32 x bfloat>, <32 x bfloat>* [[TMP0]], align 16, [[TBAA6]] +// CHECK-512-NEXT: store <32 x bfloat> [[TMP1]], <32 x bfloat>* @global_bf16, align 16, [[TBAA6]] // CHECK-512-NEXT: ret void // void write_global_bf16(svbfloat16_t v) { global_bf16 = v; } @@ -62,19 +62,19 @@ void write_global_bf16(svbfloat16_t v) { global_bf16 = v; } // CHECK-128-LABEL: @write_global_bool( // CHECK-128-NEXT: entry: // CHECK-128-NEXT: [[V_ADDR:%.*]] = alloca <vscale x 16 x i1>, align 16 -// CHECK-128-NEXT: store <vscale x 16 x i1> [[V:%.*]], <vscale x 16 x i1>* [[V_ADDR]], align 16, !tbaa !9 +// CHECK-128-NEXT: store <vscale x 16 x i1> [[V:%.*]], <vscale x 16 x i1>* [[V_ADDR]], align 16, [[TBAA9:!tbaa !.*]] // CHECK-128-NEXT: [[TMP0:%.*]] = bitcast <vscale x 16 x i1>* [[V_ADDR]] to <2 x i8>* -// CHECK-128-NEXT: [[TMP1:%.*]] = load <2 x i8>, <2 x i8>* [[TMP0]], align 16, !tbaa !6 -// CHECK-128-NEXT: store <2 x i8> [[TMP1]], <2 x i8>* @global_bool, align 2, !tbaa !6 +// CHECK-128-NEXT: [[TMP1:%.*]] = load <2 x i8>, <2 x i8>* [[TMP0]], align 16, [[TBAA6]] +// CHECK-128-NEXT: store <2 x i8> [[TMP1]], <2 x i8>* @global_bool, align 2, [[TBAA6]] // CHECK-128-NEXT: ret void // // CHECK-512-LABEL: @write_global_bool( // CHECK-512-NEXT: entry: // CHECK-512-NEXT: [[V_ADDR:%.*]] = alloca <vscale x 16 x i1>, align 16 -// CHECK-512-NEXT: store <vscale x 16 x i1> [[V:%.*]], <vscale x 16 x i1>* [[V_ADDR]], align 16, !tbaa !9 +// CHECK-512-NEXT: store <vscale x 16 x i1> [[V:%.*]], <vscale x 16 x i1>* [[V_ADDR]], align 16, [[TBAA9:!tbaa !.*]] // CHECK-512-NEXT: [[TMP0:%.*]] = bitcast <vscale x 16 x i1>* [[V_ADDR]] to i64* -// CHECK-512-NEXT: [[TMP1:%.*]] = load i64, i64* [[TMP0]], align 16, !tbaa !6 -// CHECK-512-NEXT: store i64 [[TMP1]], i64* bitcast (<8 x i8>* @global_bool to i64*), align 2, !tbaa !6 +// CHECK-512-NEXT: [[TMP1:%.*]] = load i64, i64* [[TMP0]], align 16, [[TBAA6]] +// CHECK-512-NEXT: store i64 [[TMP1]], i64* bitcast (<8 x i8>* @global_bool to i64*), align 2, [[TBAA6]] // CHECK-512-NEXT: ret void // void write_global_bool(svbool_t v) { global_bool = v; } @@ -85,36 +85,36 @@ void write_global_bool(svbool_t v) { global_bool = v; } // CHECK-128-LABEL: @read_global_i64( // CHECK-128-NEXT: entry: -// CHECK-128-NEXT: [[TMP0:%.*]] = load <vscale x 2 x i64>, <vscale x 2 x i64>* bitcast (<2 x i64>* @global_i64 to <vscale x 2 x i64>*), align 16, !tbaa !6 +// CHECK-128-NEXT: [[TMP0:%.*]] = load <vscale x 2 x i64>, <vscale x 2 x i64>* bitcast (<2 x i64>* @global_i64 to <vscale x 2 x i64>*), align 16, [[TBAA6]] // CHECK-128-NEXT: ret <vscale x 2 x i64> [[TMP0]] // // CHECK-512-LABEL: @read_global_i64( // CHECK-512-NEXT: entry: -// CHECK-512-NEXT: [[TMP0:%.*]] = load <vscale x 2 x i64>, <vscale x 2 x i64>* bitcast (<8 x i64>* @global_i64 to <vscale x 2 x i64>*), align 16, !tbaa !6 +// CHECK-512-NEXT: [[TMP0:%.*]] = load <vscale x 2 x i64>, <vscale x 2 x i64>* bitcast (<8 x i64>* @global_i64 to <vscale x 2 x i64>*), align 16, [[TBAA6]] // CHECK-512-NEXT: ret <vscale x 2 x i64> [[TMP0]] // svint64_t read_global_i64() { return global_i64; } // CHECK-128-LABEL: @read_global_bf16( // CHECK-128-NEXT: entry: -// CHECK-128-NEXT: [[TMP0:%.*]] = load <vscale x 8 x bfloat>, <vscale x 8 x bfloat>* bitcast (<8 x bfloat>* @global_bf16 to <vscale x 8 x bfloat>*), align 16, !tbaa !6 +// CHECK-128-NEXT: [[TMP0:%.*]] = load <vscale x 8 x bfloat>, <vscale x 8 x bfloat>* bitcast (<8 x bfloat>* @global_bf16 to <vscale x 8 x bfloat>*), align 16, [[TBAA6]] // CHECK-128-NEXT: ret <vscale x 8 x bfloat> [[TMP0]] // // CHECK-512-LABEL: @read_global_bf16( // CHECK-512-NEXT: entry: -// CHECK-512-NEXT: [[TMP0:%.*]] = load <vscale x 8 x bfloat>, <vscale x 8 x bfloat>* bitcast (<32 x bfloat>* @global_bf16 to <vscale x 8 x bfloat>*), align 16, !tbaa !6 +// CHECK-512-NEXT: [[TMP0:%.*]] = load <vscale x 8 x bfloat>, <vscale x 8 x bfloat>* bitcast (<32 x bfloat>* @global_bf16 to <vscale x 8 x bfloat>*), align 16, [[TBAA6]] // CHECK-512-NEXT: ret <vscale x 8 x bfloat> [[TMP0]] // svbfloat16_t read_global_bf16() { return global_bf16; } // CHECK-128-LABEL: @read_global_bool( // CHECK-128-NEXT: entry: -// CHECK-128-NEXT: [[TMP0:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* bitcast (<2 x i8>* @global_bool to <vscale x 16 x i1>*), align 2, !tbaa !6 +// CHECK-128-NEXT: [[TMP0:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* bitcast (<2 x i8>* @global_bool to <vscale x 16 x i1>*), align 2, [[TBAA6]] // CHECK-128-NEXT: ret <vscale x 16 x i1> [[TMP0]] // // CHECK-512-LABEL: @read_global_bool( // CHECK-512-NEXT: entry: -// CHECK-512-NEXT: [[TMP0:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* bitcast (<8 x i8>* @global_bool to <vscale x 16 x i1>*), align 2, !tbaa !6 +// CHECK-512-NEXT: [[TMP0:%.*]] = load <vscale x 16 x i1>, <vscale x 16 x i1>* bitcast (<8 x i8>* @global_bool to <vscale x 16 x i1>*), align 2, [[TBAA6]] // CHECK-512-NEXT: ret <vscale x 16 x i1> [[TMP0]] // svbool_t read_global_bool() { return global_bool; } _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org 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