> > On 06/06/2018 12:22 PM, Andras Pataki wrote: > > Hi Greg, > > > > The docs say that client_cache_size is the number of inodes that are > > cached, not bytes of data. Is that incorrect? >
Oh whoops, you're correct of course. Sorry about that! On Wed, Jun 6, 2018 at 12:33 PM Andras Pataki <apat...@flatironinstitute.org> wrote: > Staring at the logs a bit more it seems like the following lines might > be the clue: > > 2018-06-06 08:14:17.615359 7fffefa45700 10 objectcacher trim start: > bytes: max 2147483640 <(214)%20748-3640> clean 2145935360 > <(214)%20593-5360>, objects: max 8192 current 8192 > 2018-06-06 08:14:17.615361 7fffefa45700 10 objectcacher trim finish: > max 2147483640 <(214)%20748-3640> clean 2145935360 <(214)%20593-5360>, > objects: max 8192 current 8192 > > The object caching could not free objects up to cache new ones perhaps > (it was caching 8192 objects which is the maximum in the config)? Not > sure why that would be though. Unfortunately the job since then > terminated so I can't look at the caches any longer of the client. > Yeah, that's got to be why. I don't *think* there's any reason to set a reachable limit on number of objects. It may not be able to free them if they're still dirty and haven't been flushed; that ought to be the only reason. Or maybe you've discovered some bug in the caching code, but...well, it's not super likely. -Greg
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