Hi,

Can anyone tell me why librados creates multiple threads per object, and never 
kills them, even when the ioctx is deleted? I am using the C++ API with a 
single connection and a single IO context. More threads and memory are used for 
each new object accessed. Is there a way to prevent this behaviour, like 
prevent the implementation from caching per-object connections? Or is there a 
way to “close” objects after reading/writing them that will kill these threads 
and release associated memory? Destroying and recreating the cluster connection 
is too expensive to do all the time. 

Thanks.
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