Hi, Thanks for this because I also wanted to unify script logic but wanting is not doing ;-) Just a few lines for cygwin users, sometimes /lib/cpp doesn't exist so we have to create it :
# On Cygwin it seems that symbolic link /lib/cpp is not always available # We try to create it. if [[ $(uname) = CYGWIN* && ! -e /lib/cpp && -e /bin/cpp.exe ]]; then ln -s /bin/cpp.exe /lib/cpp; fi On Wed, 24 Sep 2008 02:38:01 +0100, Pedro Alves <[EMAIL PROTECTED]> wrote: > Hi folks, > > I've reorganized a bit build-mingw32ce.sh, and in the process, done > something that I'd been meaning to do for a long time. > > I've converted the build-cegcc.sh build script to be similar > to build-mingw32ce.sh. Besides consistency, I wanted to do this > so cegcc also uses w32api --- it was still using old pre-w32api > cegcc/importlibs dir, which can now go away. This means people > have access to as many win32 apis from cegcc as from mingw32ce, which > was not true before. > > Let me know if this caused any trouble. > > (building cegcc is in need of love. I'd love it if we got rid > of the hacks under src/cegcc/ ...) > > ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Cegcc-devel mailing list Cegcc-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/cegcc-devel