Hi,

Thanks for this because I also wanted to unify script logic but  wanting is
not doing ;-)
Just a few lines for cygwin users, sometimes /lib/cpp doesn't exist so we
have to create it :

# On Cygwin it seems that symbolic link /lib/cpp is not always available
# We try to create it.
if [[ $(uname) = CYGWIN* && ! -e /lib/cpp && -e /bin/cpp.exe ]]; then 
  ln -s /bin/cpp.exe /lib/cpp; 
fi






On Wed, 24 Sep 2008 02:38:01 +0100, Pedro Alves <[EMAIL PROTECTED]>
wrote:
> Hi folks,
> 
> I've reorganized a bit build-mingw32ce.sh, and in the process, done
> something that I'd been meaning to do for a long time.
> 
> I've converted the build-cegcc.sh build script to be similar
> to build-mingw32ce.sh.  Besides consistency, I wanted to do this
> so cegcc also uses w32api --- it was still using old pre-w32api
> cegcc/importlibs dir, which can now go away.  This means people
> have access to as many win32 apis from cegcc as from mingw32ce, which
> was not true before.
> 
> Let me know if this caused any trouble.
> 
> (building cegcc is in need of love.  I'd love it if we got rid
> of the hacks under src/cegcc/ ...)
> 
>


-------------------------------------------------------------------------
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applications with Moblin SDK & win great prizes
Grand prize is a trip for two to an Open Source event anywhere in the world
http://moblin-contest.org/redirect.php?banner_id=100&url=/
_______________________________________________
Cegcc-devel mailing list
Cegcc-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/cegcc-devel

Reply via email to