Yes I know but Platform Builder 6 only provides sources for windows CE 5.2
and the bug seems to happen only 
with Windows Mobile 6.1 ie Windows CE 5.2 + AKU.
As a developer I don't think you have access to these AKU, only OEM or
Microsoft partners can have this kind of updates.

About the device in debug, as I told you I am working with a phone
manufacturer that's why I have that kind of device

And yes there is an issue with PE loader in WM 6.1 but I wouldn't call it a
bug for now because Visual exe works fine.
Maybe loader is more strict and cegcc produces some code it doesn't like.
But this bug is BLOCKER for cegcc project because more and more device with
this OS version are coming...





On Thu, 28 Aug 2008 14:22:56 +0200, Jérôme Decoodt
<[EMAIL PROTECTED]> wrote:
> Hello,
> 
>> I have tried to launch application on a device in debug mode and I have
>> found this :
>> 
>> LoadDLL(4873762a,8bc3e7e0,coredll.dll,03f5b000)
>> LoadDLL(ffffffff,8a4c73e0,cegcc.dll,78810000)
>> [...]
>> So there is an access violation in kernel, unfortunately without map
> file
>> it's going to be hard to analyze...
>> Keep on digging but it's not to be easy if we don't have access to PE
>> loader source...
> 
> How did you get a device in debug mode ?
> 
> Wince 5 PE loader sources are available with Plateform Builder in
> PRIVATE/WINCEOS/COREOS/NK/KERNEL/loader.c. I'm currently trying to run
> it in a custom process to try to catch such an exception, but I don't
> see where those LoadDLL come from.
> 
> The map file can probably be found in the build tree of Plateform
> Builder if you built your kernel from it...
> 
> BTW, does this show we caught a bug in WM6.1 loader?
>


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