Cheers,

I think it's best to think about it all as of normal Win32 API, but with 
many things sliced off and sent to /dev/null. So, just do whatever you do 
on desktop Win32, but check with MSDN if the specific API exists on 
WinCE, and even then -- test, test, test!

For example, when we used getsockopt() in development of a game to check 
for socket errors (SO_ERROR) we got CALLNOTIMPLEMENTED, so when I ported 
it to WinCE I just stubbed it to make no checks at all, and to guess there 
were no errors.

I really think that examples, MSDN and regular Win32 books and docs are 
the best WinCE documentation. (MSDN isn't perfect even for Win32 , but 
it's the best bet, and great reference.)

Hope I helped just a tiny bit!

------------
Ivan Vucica


On Mon, 28 Jan 2008, Georg Gogo. BERNHARD wrote:

> Dear cegcc-devel list!
>
> I am looking for decent WinCE API documentation. Are there some good
> books available? Is there a site that has good references? I checked the
> mingw page and found it is a little outdated (but still holds some very
> valueable documentation) - some links appear to be old, some even
> broken, though. The cegcc site focuses on the compiler which is good.
>
> But as there are many many developers here on this list i wanted to ask
> for personal experiences, recommendations and "must-haves".
>
> So people: What WM books are on your desks, shelves or desktops?
>
> Regards, Georg Gogo. BERNHARD
>
>
>
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