On Wed, 2007-09-19 at 11:51 +0200, pgeorges wrote:
> >> I ported some chess engines to Pocket PC with cegecc and noticed the 
> >> number of calculated positions per second is about 30% lower with my 
> >> ports than the equivalent made by other people who used Microsoft 
> >> compilers.

> Playing with -mcpu/-mtune/-march did not really help me but working on 
> code showed  to me that what cegcc generates seems in fact as performant 
> as Microsoft compilers.

Crosswords, compiled with cegcc, runs noticably slower than compiled
with the m$ compiler. Eric House also reported this. I've not
investigated this yet. We may have inefficiencies other than the code
generated by the compiler. Something with the coredll perhaps ?

        Danny
-- 
Danny Backx ; danny.backx - at - scarlet.be ; http://danny.backx.info

Attachment: signature.asc
Description: This is a digitally signed message part

-------------------------------------------------------------------------
This SF.net email is sponsored by: Microsoft
Defy all challenges. Microsoft(R) Visual Studio 2005.
http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/
_______________________________________________
Cegcc-devel mailing list
Cegcc-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/cegcc-devel

Reply via email to