> I guess it could possibly be useful to indicate a bad block on a > tape, in order to preserve the numbering of all the blocks, and > constantly giving a read error when used in a simulator. But it's > kindof a weird reflection of a physical error into a virtual one.
Unless you've corrected the error, and can therefore write an error free image, _not_ marking the error somehow would be sort of cruel to the next guy. He might spend hours trying to _use_ the software that contains a damaged file without any clue, else. De