The way things generally work in ChimeraX is that each model/map is stored 
internally with its original coordinates unchanged, along with one or more 
transforms placing it into scene coordinates. Saving model A relative to 
model/map B means that the coordinates to be saved are transformed such that A 
overlays with the original B in the same way you see in the scene. That can get 
a little complex if both model and map have been moved... if you just want to 
save things exactly as they are shown, uncheck the checkbox entirely and 
everything will be written in scene coordinates.

-- Tristan
________________________________
From: Jon Cooper <jon.b.coo...@protonmail.com>
Sent: 28 June 2021 13:43
To: Tristan Croll <ti...@cam.ac.uk>; CCP4BB@JISCMAIL.AC.UK 
<CCP4BB@JISCMAIL.AC.UK>
Subject: Re: [ccp4bb] saving coordinates with respect to map in ChimeraX

It's not important, but I am curious what 'Save relative to model/map' actually 
means in that widget. Is it just a case of copying the relevant CRYST1 card? I 
think Faisal is asking how to save new/modified coordinates but probably I 
misunderstood...

Cheers, Jon.C.


Sent from ProtonMail mobile



-------- Original Message --------
On 28 Jun 2021, 10:32, Tristan Croll < ti...@cam.ac.uk> wrote:

Hi Faisal,

Are you using the latest version (1.2.5)? That should give you a dialog that 
looks something like this.

Best regards,
Tristan


[cid:c60bb51b-6f11-4646-9800-6ce976abc3f0]
________________________________
From: khaja faisal tarique <khajafaisaltari...@gmail.com>
Sent: 28 June 2021 10:29
To: Tristan Croll <ti...@cam.ac.uk>
Cc: CCP4BB@JISCMAIL.AC.UK <CCP4BB@jiscmail.ac.uk>
Subject: Re: [ccp4bb] saving coordinates with respect to map in ChimeraX

Hi Tristan

I have posted my question in ChimeraX mailing list as well and waiting for 
their reply.

What you are suggesting is for Chimera. I dont see any such option in ChimeraX. 
That save relative to section does not appear here or may be there is a 
different way of saving model relative to map in ChimeraX.

Please correct me if I am wrong.

Faisal

On Mon, 28 Jun 2021, 2:44 pm Tristan Croll, 
<ti...@cam.ac.uk<mailto:ti...@cam.ac.uk>> wrote:
Hi Faisal,

This is really a question for the ChimeraX-users list 
(chimerax-us...@cgl.ucsf.edu<mailto:chimerax-us...@cgl.ucsf.edu>). But the 
quick run-down: using the File/Save dialogue, you'll see a checkbox with "Save 
relative to model: " and then a drop-down menu. Just choose the map in the 
drop-down menu, and you should get the result you want.

Best regards,
Tristan
________________________________
From: CCP4 bulletin board <CCP4BB@JISCMAIL.AC.UK<mailto:CCP4BB@JISCMAIL.AC.UK>> 
on behalf of khaja faisal tarique 
<khajafaisaltari...@gmail.com<mailto:khajafaisaltari...@gmail.com>>
Sent: 28 June 2021 09:43
To: CCP4BB@JISCMAIL.AC.UK<mailto:CCP4BB@JISCMAIL.AC.UK> 
<CCP4BB@JISCMAIL.AC.UK<mailto:CCP4BB@JISCMAIL.AC.UK>>
Subject: [ccp4bb] saving coordinates with respect to map in ChimeraX

Hello everyone

While doing rigid body fit we know that after placing the coordinate to its 
correct position we can save it with respect to the map. Does anyone know if a 
similar feature exists in ChimeraX ?  Is there a way where the coordinates 
.pdb/cif file can be saved with respect to its map in ChimeraX ?

Thank you

--
Faisal Tarique Khaja

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