Hi Alex, Thanks for asking before buying. You've avoided a common mistake.
If you want to do 120 Hz stereoscopic 3D you must have a Quadro card. GeForce cards, even the really expensive ones, are made for games (and DirectX) not science. I've seen people pay upwards of $1000 for a top-of-the-line GeForce card only to be disappointed to find out it won't do in-window and full-screen OpenGL stereoscopic 3D like a $99 Quadro card will. If you're using passive 3D, like anaglyph or Zalman, then a GeForce card should be capable. I've run both off a MacBook Pro before just fine. Last, here's http://www.pymolwiki.org/index.php/Stereo_3D_Display_Optionsthe discussion on the PyMOLWiki from our users. Cheers, -- Jason On Wed, Feb 13, 2013 at 1:47 PM, Alex Kavian <alek6...@gmail.com> wrote: > Hi there, > > I have an off-toptic question about Graphics card. My searches on > pymolwiki and ccp4bb archives resulted in the following conclusion: Coot > and pymol are not compatible with the new GeForce graphics cards. Hoewver, > most of the posts I found were from 2009 and 2010. Does anyone here have > any experience with GeForce 660 or 680 for stereo applications of Coot, > Pymol or UCSF chimera? Will quadro cards work equally smooth in the stereo > mode of these programs? Do 3D applications put too much pressure on the > Graphics card which would justify installing dual Graphics card? (not sure > if is relevant, but just for the record, we want to buy passive 3D monitor > due to the budget restrictions). > > Thanks, > Alex > -- Jason Vertrees, PhD Director of Core Modeling Product Management Schrödinger, Inc. (e) jason.vertr...@schrodinger.com (o) +1 (603) 374-7120