Hi Sergei:

No. That is the real beauty of it. It is completely passive. In fact I am using it now just as a regular display hooked into my laptop. It comes with a pair of glasses that are essentially identical to the ones they give away in 3D movie theaters. You start up the program, pop on the glasses, and you have stereo. No emitter or any other special hardware, and no special video card (my laptop doesn't even HAVE a separate video card). I think the picture is as good as what I had with my $14K SGIs, but no headache from the flicker.

The latest versions of O, coot and pymol (in inverse chronological order) all work, and there are probably others. It is operating- system independent as well.

There is a great description on Warren DeLano's PyMOL site:

http://pymol.org/zalman/

In the US at least you can get it for about $300.

As a "normal" monitor is is about 90% as good as an Apple LCD.

All the best,

Bill



William G. Scott

contact info:  http://chemistry.ucsc.edu/~wgscott



On Oct 28, 2009, at 10:20 AM, Sergei Strelkov wrote:

Dear Bill,

please excuse my ignorance but
I have assumed that this Zalman thing
does require an emitter and stereoglasses
in addition, and hence I ask myself:
where do you hook up the emitter? (I thought
than it must be plugged into the graphics card).

Thank you,
Sergei






On Tue, Oct 27, 2009 at 02:13:48PM +0100, Dirk Kostrewa wrote:


I agree with Ronnie Berntsson and Roger Rowlett. The only thing
that you
can't do on those machines is to work with Coot in stereo 3D.
Currently,
you would need a MacPro and a special Nvidia Quadro graphics card
(and
stereo glasses & emitter) for that.


He could buy a Zalman 3d LCD and hook it up to the external video
port on
the iMac.  It works fine with Coot, PyMOL, Chimera, etc.



O also now works on OS X with the Zalman monitor. (Thank you, Alwyn!!!).

No special hardware -- it (and CCP4,etc) even works fine with my
wife's first-generation macbook and the mac mini.

I haven't managed yet to get ccp4 and friends working on the ipod.

Bill





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