Just to comment on this, my friend in the computer game industry insists
that compression begets speed in almost all data handling situations.
This will be worth bearing in mind as we start to have more fine-sliced
Pilatus 6M (or similar) datasets to deal with.

Cheers,
David.

-----Original Message-----
From: CCP4 bulletin board [mailto:ccp...@jiscmail.ac.uk] On Behalf Of
William G. Scott
Sent: 17 September 2009 22:48
To: CCP4BB@JISCMAIL.AC.UK
Subject: [ccp4bb] I compressed my images by ~ a factor of two, and they
load and process in mosflm faster

If you have OS X 10.6, this will impress your friends and save you some
disk space:

% du -h -d 1 mydata
3.5G    mydata

mv mydata mydata.1

sudo ditto --hfsCompression mydata.1  mydata rm -rf mydata.1

% du -h -d 1 mydata
1.8G    mydata

This does hfs filesystem compression, so the images are still recognized
by mosflm, et al.  I think they process a bit faster too, because half
the information is packed into the resource fork.
This e-mail and any attachments may contain confidential, copyright and or 
privileged material, and are for the use of the intended addressee only. If you 
are not the intended addressee or an authorised recipient of the addressee 
please notify us of receipt by returning the e-mail and do not use, copy, 
retain, distribute or disclose the information in or attached to the e-mail.
Any opinions expressed within this e-mail are those of the individual and not 
necessarily of Diamond Light Source Ltd.
Diamond Light Source Ltd. cannot guarantee that this e-mail or any attachments 
are free from viruses and we cannot accept liability for any damage which you 
may sustain as a result of software viruses which may be transmitted in or with 
the message.
Diamond Light Source Limited (company no. 4375679). Registered in England and 
Wales with its registered office at Diamond House, Harwell Science and 
Innovation Campus, Didcot, Oxfordshire, OX11 0DE, United Kingdom

Reply via email to