Just to comment on this, my friend in the computer game industry insists that compression begets speed in almost all data handling situations. This will be worth bearing in mind as we start to have more fine-sliced Pilatus 6M (or similar) datasets to deal with.
Cheers, David. -----Original Message----- From: CCP4 bulletin board [mailto:ccp...@jiscmail.ac.uk] On Behalf Of William G. Scott Sent: 17 September 2009 22:48 To: CCP4BB@JISCMAIL.AC.UK Subject: [ccp4bb] I compressed my images by ~ a factor of two, and they load and process in mosflm faster If you have OS X 10.6, this will impress your friends and save you some disk space: % du -h -d 1 mydata 3.5G mydata mv mydata mydata.1 sudo ditto --hfsCompression mydata.1 mydata rm -rf mydata.1 % du -h -d 1 mydata 1.8G mydata This does hfs filesystem compression, so the images are still recognized by mosflm, et al. I think they process a bit faster too, because half the information is packed into the resource fork. This e-mail and any attachments may contain confidential, copyright and or privileged material, and are for the use of the intended addressee only. If you are not the intended addressee or an authorised recipient of the addressee please notify us of receipt by returning the e-mail and do not use, copy, retain, distribute or disclose the information in or attached to the e-mail. Any opinions expressed within this e-mail are those of the individual and not necessarily of Diamond Light Source Ltd. Diamond Light Source Ltd. cannot guarantee that this e-mail or any attachments are free from viruses and we cannot accept liability for any damage which you may sustain as a result of software viruses which may be transmitted in or with the message. Diamond Light Source Limited (company no. 4375679). Registered in England and Wales with its registered office at Diamond House, Harwell Science and Innovation Campus, Didcot, Oxfordshire, OX11 0DE, United Kingdom