Hey guys,

We build and maintain a fairly large server stack for mobile games.  We are 
currently using a internally developed protocol but we are considering 
using cap'n proto for our next protocol format.  Our platform is currently 
written in PHP and we are looking at other languages going forward, however 
we still need to maintain support for PHP.  My current thinking is that we 
embed the generated C++ classes within our existing PHP extension, which 
will provide speed and simplicity benefits as the same protocol code is 
being used between the client and server.  Following the advice from the 
cap'n proto website, I'm posting here for feedback.  Do you guys think this 
is the best way to tackle the problem, or has someone already written a 
nifty PHP solution that I haven't seen yet?

Cheers,
Scott

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