Thank you for the bug report. This situation heavily depends on the Window Manager: some will allow a window to pop in front of a fullscreen window, and some won't. However, in case of a game, it is annoying enough that it truly deserves a patch; therefore I made one that should prevent the problem (commit 7df0709e1f50652d5204492fd7372ef794e92279).
** Changed in: cairo-dock-core Importance: Undecided => Medium -- You received this bug notification because you are a member of Cairo- Dock Devs, which is subscribed to Cairo-Dock Core. https://bugs.launchpad.net/bugs/1899190 Title: cairo-dock is recallable in a fullscreen SDL2 window Status in Cairo-Dock Core: Fix Committed Bug description: Hello, when running a SLD2 window in fullscreen the dock is recallable but compiz "screen edges actions" get correctly disabled. I've tested this with gamescope and xonotic. In the attachments is a screenshot of xonotic with cairo-dock The dock is configured to be hidden and recallable via "move where the dock is" How to reproduce: 1. start xonotic-sdl 2. Load a singeplayer game 3. Now ingame the mouse gets correctly grabbed and compiz screen edges actions gets disabled. 4. Move the mouse where the dock is to recall it Software: cairo-dock: 3.4.1-4 compiz-git: 0.9.14.1.r0 To manage notifications about this bug go to: https://bugs.launchpad.net/cairo-dock-core/+bug/1899190/+subscriptions _______________________________________________ Mailing list: https://launchpad.net/~cairo-dock-team Post to : cairo-dock-team@lists.launchpad.net Unsubscribe : https://launchpad.net/~cairo-dock-team More help : https://help.launchpad.net/ListHelp