Thank you for the bug report.
This situation heavily depends on the Window Manager: some will allow a window 
to pop in front of a fullscreen window, and some won't.
However, in case of a game, it is annoying enough that it truly deserves a 
patch; therefore I made one that should prevent the problem (commit 
7df0709e1f50652d5204492fd7372ef794e92279).

** Changed in: cairo-dock-core
   Importance: Undecided => Medium

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https://bugs.launchpad.net/bugs/1899190

Title:
  cairo-dock is recallable in a fullscreen SDL2 window

Status in Cairo-Dock Core:
  Fix Committed

Bug description:
  Hello,

  when running a SLD2 window in fullscreen the dock is recallable but
  compiz "screen edges actions" get correctly disabled. I've tested this
  with gamescope and xonotic.

  In the attachments is a screenshot of xonotic with cairo-dock

  The dock is configured to be hidden and recallable via "move where the
  dock is"

  How to reproduce:
  1. start xonotic-sdl
  2. Load a singeplayer game
  3. Now ingame the mouse gets correctly grabbed and compiz screen edges 
actions gets disabled.
  4. Move the mouse where the dock is to recall it

  Software:
  cairo-dock: 3.4.1-4
  compiz-git: 0.9.14.1.r0

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