Hi,

Updated my snapshot yesterday and games/xonotic has started crashing as the
game loads.

I can repro every time. Imply start a single player game. It will crash during
loading.

My graphics card (is old):

vga1 at pci1 dev 0 function 0 "ATI Radeon HD 7470" rev 0x00

The amd64 snapshot:

OpenBSD 7.4-current (GENERIC.MP) #1453: Fri Nov 17 13:58:02 MST 2023

By building a debug pkg of xonotic, and using a xenocara diff from tb@ to build
xenocara without stripping libraries, I've managed to get the following
backtrace.

Let me know if there's any other info that I could provide.

Cheers

#0  0x000004adc0fe88f4 in 
std::__1::__tree_is_left_child<std::__1::__tree_node_base<void*>*> 
(__x=0x4ae634544b8)
    at /usr/include/c++/v1/__tree:83
#1  
std::__1::__tree_next_iter<std::__1::__tree_end_node<std::__1::__tree_node_base<void*>*>*,
 std::__1::__tree_node_base<void*>*> (__x=0x4ae634544b8) at 
/usr/include/c++/v1/__tree:186
#2  std::__1::__tree_const_iterator<r600::Instr*, 
std::__1::__tree_node<r600::Instr*, void*>*, long>::operator++ (
    this=<optimized out>) at /usr/include/c++/v1/__tree:925
#3  r600::CopyPropFwdVisitor::visit (this=0x7d16df2323f0, instr=<optimized out>)
    at 
/usr/xenocara/lib/mesa/mk/libr600/../../src/gallium/drivers/r600/sfn/sfn_optimizer.cpp:378
#4  0x000004adc0fe9374 in r600::CopyPropFwdVisitor::visit (this=0x7d16df2323f0, 
instr=<optimized out>)
    at 
/usr/xenocara/lib/mesa/mk/libr600/../../src/gallium/drivers/r600/sfn/sfn_optimizer.cpp:631
#5  0x000004adc0fe75c4 in r600::copy_propagation_fwd (shader=...)
    at 
/usr/xenocara/lib/mesa/mk/libr600/../../src/gallium/drivers/r600/sfn/sfn_optimizer.cpp:304
#6  0x000004adc0fe73ec in r600::optimize (shader=...)
    at 
/usr/xenocara/lib/mesa/mk/libr600/../../src/gallium/drivers/r600/sfn/sfn_optimizer.cpp:59
#7  0x000004adc0f90a9f in r600_shader_from_nir (rctx=0x4ae0c032000, 
pipeshader=0x4ae4c73f000, key=0x7d16df232788)
    at 
/usr/xenocara/lib/mesa/mk/libr600/../../src/gallium/drivers/r600/sfn/sfn_nir.cpp:999
#8  0x000004adc103e700 in r600_pipe_shader_create (ctx=0x4ae0c032000, 
shader=0x4ae4c73f000, key=...)
    at 
/usr/xenocara/lib/mesa/mk/libr600/../../src/gallium/drivers/r600/r600_shader.c:231
#9  0x000004adc1072de4 in r600_shader_select (ctx=0x4ae63454480, 
sel=0x4adc64f2350, dirty=0x7d16df23283f,
    precompile=<optimized out>)
    at 
/usr/xenocara/lib/mesa/mk/libr600/../../src/gallium/drivers/r600/r600_state_common.c:967
#10 0x000004adc107a330 in r600_create_shader_state (ctx=0x4ae0c032000, 
state=<optimized out>,
    pipe_shader_type=<optimized out>)
    at 
/usr/xenocara/lib/mesa/mk/libr600/../../src/gallium/drivers/r600/r600_state_common.c:1071
#11 0x000004adc09d2bef in st_create_nir_shader (st=<optimized out>, 
state=0x7d16df2328f8)
    at 
/usr/xenocara/lib/mesa/mk/libmesa/../../src/mesa/state_tracker/st_program.c:551
#12 0x000004adc09d38d9 in st_create_fp_variant (st=0x4ae249ca000, 
fp=0x4add664a630, key=0x7d16df232c40)
    at 
/usr/xenocara/lib/mesa/mk/libmesa/../../src/mesa/state_tracker/st_program.c:1071
#13 st_get_fp_variant (st=0x4ae249ca000, fp=0x4add664a630, key=0x7d16df232c40)
    at 
/usr/xenocara/lib/mesa/mk/libmesa/../../src/mesa/state_tracker/st_program.c:1116
#14 0x000004adc09d419d in st_precompile_shader_variant (st=0x4ae249ca000, 
prog=0x4add664a630)
    at 
/usr/xenocara/lib/mesa/mk/libmesa/../../src/mesa/state_tracker/st_program.c:1303
#15 st_finalize_program (st=0x4ae249ca000, prog=0x4add664a630)
    at 
/usr/xenocara/lib/mesa/mk/libmesa/../../src/mesa/state_tracker/st_program.c:1365
#16 0x000004adc08fed81 in st_link_nir (ctx=0x4ae0e0dc000, 
shader_program=0x4adc5ae1cb0)
    at 
/usr/xenocara/lib/mesa/mk/libmesa/../../src/mesa/state_tracker/st_glsl_to_nir.cpp:956
#17 0x000004adc09cbe48 in link_shader (ctx=0x4ae0e0dc000, prog=0x4adc5ae1cb0)
    at 
/usr/xenocara/lib/mesa/mk/libmesa/../../src/mesa/state_tracker/st_glsl_to_ir.cpp:91
#18 st_link_shader (ctx=0x4ae0e0dc000, prog=0x4adc5ae1cb0)
    at 
/usr/xenocara/lib/mesa/mk/libmesa/../../src/mesa/state_tracker/st_glsl_to_ir.cpp:106
#19 0x000004adc09cae83 in _mesa_glsl_link_shader (ctx=0x4ae0e0dc000, 
prog=0x4adc5ae1cb0)
    at 
/usr/xenocara/lib/mesa/mk/libmesa/../../src/mesa/program/link_program.cpp:91
#20 0x000004adc076b035 in link_program (shProg=0x4adc5ae1cb0,
    no_error=<error reading variable: Cannot access memory at address 0x0>, 
ctx=<optimized out>)
    at /usr/xenocara/lib/mesa/mk/libmesa/../../src/mesa/main/shaderapi.c:1332
#21 link_program_error (ctx=0x4ae0e0dc000, shProg=0x4adc5ae1cb0)
    at /usr/xenocara/lib/mesa/mk/libmesa/../../src/mesa/main/shaderapi.c:1443
#22 0x000004abb40cb1be in GL_Backend_CompileProgram (vertexstrings_count=51, 
vertexstrings_list=0x7d16df237090,
    geometrystrings_count=<optimized out>, geometrystrings_list=<optimized 
out>, fragmentstrings_count=51,
    fragmentstrings_list=0x7d16df2373d0) at ../../../gl_backend.c:2761
#23 0x000004abb40f9b78 in R_GLSL_CompilePermutation (p=0x4ae77e92a18, 
mode=<optimized out>, permutation=8388608)
    at ../../../gl_rmain.c:1196
#24 0x000004abb40d9c5a in R_SetupShader_SetPermutationGLSL (mode=5, 
permutation=8388608)
    at ../../../gl_rmain.c:1408
#25 0x000004abb40db417 in R_SetupShader_Surface (rtlightambient=0x4abb50a1690 
<vec3_origin>,
    rtlightdiffuse=0x4abb50a1690 <vec3_origin>, rtlightspecular=0x4abb50a1690 
<vec3_origin>,
    rsurfacepass=RSURFPASS_BASE, texturenumsurfaces=247, 
texturesurfacelist=0x4adfad5a060, surfacewaterplane=0x0,
    notrippy=false) at ../../../gl_rmain.c:2686
#26 0x000004abb40f74e3 in R_DrawTextureSurfaceList_GL20 
(texturenumsurfaces=247, texturesurfacelist=0x4adfad5a060,
    writedepth=true, prepass=false) at ../../../gl_rmain.c:10643
#27 R_DrawModelTextureSurfaceList (texturenumsurfaces=247, 
texturesurfacelist=0x4adfad5a060, writedepth=true,
    prepass=false) at ../../../gl_rmain.c:11100
#28 0x000004abb40f647c in R_ProcessModelTextureSurfaceList 
(texturenumsurfaces=1665483904,
    texturesurfacelist=0x4adfad5a060, writedepth=true, depthonly=false, 
prepass=false) at ../../../gl_rmain.c:11288
#29 R_QueueModelSurfaceList (ent=<optimized out>, numsurfaces=1320, 
surfacelist=0x4adfad5a040, flagsmask=64,
    writedepth=true, depthonly=false, prepass=false) at 
../../../gl_rmain.c:11349
#30 R_DrawModelSurfaces (ent=<optimized out>, skysurfaces=<optimized out>, 
writedepth=true, depthonly=false,
    debug=<optimized out>, prepass=false) at ../../../gl_rmain.c:12426
#31 0x000004abb40f0e0a in R_RenderScene (fbo=1, depthtexture=0x4aeaefb4380, 
colortexture=0x4aeaefb4220)
    at ../../../gl_rmain.c:7316
#32 0x000004abb40ef33f in R_RenderView () at ../../../gl_rmain.c:7184
#33 0x000004abb4061a11 in VM_CL_R_RenderScene (prog=0x4abb51df9c8 
<prvm_prog_list+379384>)
    at ../../../clvm_cmds.c:3280
#34 0x000004abb41cdece in CLVM_ExecuteProgram (prog=0x4abb51df9c8 
<prvm_prog_list+379384>, fnum=<optimized out>,
    errormessage=<optimized out>) at ../../../prvm_execprogram.h:496
#35 0x000004abb4087d11 in CL_VM_UpdateView (frametime=<optimized out>) at 
../../../csprogs.c:491
#36 0x000004abb404f25f in SCR_DrawScreen () at ../../../cl_screen.c:2188
#37 0x000004abb404d7e3 in CL_UpdateScreen () at ../../../cl_screen.c:2935
#38 0x000004abb41109e9 in Host_Main () at ../../../host.c:1023
#39 0x000004abb3fdac29 in main (argc=1, argv=0x7d16df239d68) at 
../../../sys_sdl.c:249


-- 
Best Regards
Edd Barrett

https://www.theunixzoo.co.uk

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