<mike <at> apollinemike.com> writes: > On Wed, 03 Aug 2011 05:02:59 +0000, lilypond <at> googlecode.com wrote: > > http://code.google.com/p/lilypond/issues/detail?id=1800 > > > This bug results from 0c5927ef30c9f9a9ddec37cc2b9e660695d27303. Joe - > any ideas on how to fix it? > Well, the whole point of that patch was to have beams remember their original Staff and 'announce' themselves there. The problem here is that the original Staff has gone away before the beam is finished.
We want a way to remember the original context, but refrain from accessing the Context object if it has been freed (or whatever they call it in C#). We don't actually need to announce on the original Staff if the beam really did cross staves, only in the case where the beam ends just before its Voice changes staves. _______________________________________________ bug-lilypond mailing list bug-lilypond@gnu.org https://lists.gnu.org/mailman/listinfo/bug-lilypond